Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JK L0I
Cerberus
Level 84
God Stats
4W - 2L
1,514 SR
Queue Stats
280W - 250L
1,527 Elo+
Solo
Zeus
Zeus
Musashi-Shingen
Zeus
Level 104
God Stats
13W - 4L
1,500 SR
Queue Stats
217W - 207L
1,469 Elo+
Solo
Amaterasu
Amaterasu
RealisticMars0
Amaterasu
Level 124
God Stats
5W - 2L
1,699 SR
Queue Stats
472W - 437L
1,485 Elo+
Party 1
Nike
Nike
St3ph3nW1
Nike
Level 140
God Stats
2W - 3L
1,412 SR
Queue Stats
564W - 538L
1,514 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,499 Elo+

VS

Team Averages
Level 124
1,489 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Creamada_Crop
Skadi
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,532 Elo+
Solo
Hera
Hera
SappyPack
Hera
Level 100
God Stats
1W - 3L
1,429 SR
Queue Stats
17W - 26L
1,452 Elo+
Solo
Tyr
Tyr
Uncle_Mel69
Tyr
Level 122
God Stats
8W - 9L
1,544 SR
Queue Stats
380W - 372L
1,505 Elo+
Solo
Athena
Athena
Y0UNGbulI
Athena
Level 115
God Stats
6W - 6L
1,472 SR
Queue Stats
320W - 300L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 2
9,205
541
5,317
11,226
4,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JK L0I
Cerberus
13
1 / 2 / 3
8,101
477
3,575
17,900
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 2
9,347
550
9,000
7,029
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
RealisticMars0
Amaterasu
16
4 / 1 / 3
9,659
568
5,968
11,134
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
15
2 / 3 / 2
9,164
539
8,104
13,080
8,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 3
7,881
464
7,158
7,865
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,584
446
8,749
9,716
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
8
0 / 3 / 0
5,964
351
1,178
4,210
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 2
8,126
478
8,341
17,487
8,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Y0UNGbulI
Athena
15
5 / 0 / 2
9,222
542
6,537
9,070
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
8
8
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
2
2
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
1
4
2
0.5
W
Cerberus
JK L0I
Cerberus
1
2
3
1.25
W
6
1
2
7
W
Amaterasu
RealisticMars0
Amaterasu
4
1
3
5.5
L
Hera
0
3
0
0
W
Nike
2
3
2
1
L
1
4
2
0.5
L
Athena
Y0UNGbulI
Athena
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
31,963
60,369
Taken
48,348
35,025
Mitigated
21,899
14,485
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,317
1,492
0
5,200
11,226
4,695
0
882
10,344
0
80,864
L
Nu Wa
 
Nu Wa
7,158
3,414
0
1,179
7,865
3,415
162
3,465
4,400
49,416
0
L
8,749
4,869
0
710
9,716
3,547
264
3,035
6,681
0
59,179
W
Cerberus
JK L0I
Cerberus
3,575
481
0
4,292
17,900
13,098
56
6,345
11,555
42,321
0
W
9,000
1,052
0
1,918
7,029
2,914
0
4,702
2,327
70,347
0
W
Amaterasu
RealisticMars0
Amaterasu
5,968
1,936
0
1,925
11,134
6,142
0
1,362
9,772
0
78,375
L
Hera
1,178
79
0
477
4,210
1,664
0
2,814
1,396
28,312
0
W
Nike
8,104
1,200
0
1,150
13,080
8,176
158
1,582
11,498
5,087
62,011
L
8,341
1,696
0
6,365
17,487
8,605
0
2,429
15,058
0
63,865
L
Athena
Y0UNGbulI
Athena
6,537
1,199
0
4,914
9,070
4,668
0
1,594
7,476
70,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
38,777
595
Minions Killed
457
0
Camps Cleared
0
1,666,805
Distance Traveled
1,410,823
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,205
541
145
9
0
284,896
1
L
Nu Wa
7,881
464
79
5
0
312,794
5
L
Skadi
7,584
446
103
6
0
281,408
3
W
Cerberus
8,101
477
105
6
0
304,905
0
W
Zeus
9,347
550
121
7
0
311,534
0
W
Amaterasu
9,659
568
119
7
0
437,174
4
L
Hera
5,964
351
50
3
0
142,954
3
W
Nike
9,164
539
105
6
0
328,296
3
L
Tyr
8,126
478
108
6
0
303,743
0
L
Athena
9,222
542
117
7
0
369,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role