Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Player013
Skadi
Level 125
God Stats
12W - 11L
1,383 SR
Queue Stats
207W - 190L
1,473 Elo+
Solo
Raijin
Raijin
Tutumpak
Raijin
Level 122
God Stats
17W - 7L
1,575 SR
Queue Stats
623W - 661L
1,488 Elo+
Solo
Team Averages
Level 104
1,492 SR
1,492 Elo+

VS

Team Averages
Level 130
1,431 SR
1,480 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dop33
Vamana
Level 117
God Stats
3W - 7L
1,346 SR
Queue Stats
430W - 449L
1,458 Elo+
Solo
Lancelot
Lancelot
Drokonse
Lancelot
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 80L
1,537 Elo+
Solo
Merlin
Merlin
Syrjion
Merlin
Level 141
God Stats
1W - 3L
1,309 SR
Queue Stats
32W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 1
6,611
661
9,450
9,442
5,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
 
Mercury
10
3 / 2 / 2
6,018
602
4,487
8,248
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
7
0 / 0 / 2
4,963
496
2,962
6,287
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Player013
Skadi
10
2 / 2 / 1
5,635
564
5,672
6,114
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Tutumpak
Raijin
9
1 / 0 / 2
5,714
571
4,533
3,565
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 2
5,606
561
4,029
7,529
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
 
Medusa
9
2 / 0 / 1
5,421
542
3,862
5,824
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Dop33
Vamana
9
0 / 3 / 0
5,537
554
3,396
12,224
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Drokonse
Lancelot
9
1 / 2 / 2
5,433
543
6,031
7,312
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Syrjion
Merlin
9
0 / 2 / 0
4,838
484
1,902
4,001
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
4
4
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
1
3.5
W
Mercury
 
Mercury
3
2
2
2
W
Bacchus
 
Bacchus
0
0
2
1
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Medusa
 
Medusa
2
0
1
2.5
L
Vamana
Dop33
Vamana
0
3
0
0
L
Lancelot
Drokonse
Lancelot
1
2
2
1
W
Skadi
Player013
Skadi
2
2
1
1.25
L
Merlin
Syrjion
Merlin
0
2
0
0
W
Raijin
Tutumpak
Raijin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
19,220
33,656
Taken
36,890
15,106
Mitigated
20,899
11,950
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,450
1,338
0
5,394
9,442
5,562
413
0
9,442
0
53,541
W
Mercury
 
Mercury
4,487
2,642
0
750
8,248
2,714
0
655
7,593
0
40,896
W
Bacchus
 
Bacchus
2,962
554
0
2,232
6,287
3,704
0
2,341
3,946
11,471
0
L
Sylvanus
 
Sylvanus
4,029
1,059
910
3,676
7,529
5,479
30
2,881
4,574
16,216
0
L
Medusa
 
Medusa
3,862
1,416
0
2,935
5,824
1,896
0
583
5,241
0
36,804
L
Vamana
Dop33
Vamana
3,396
1,688
453
4,034
12,224
9,067
0
0
12,224
0
38,771
L
Lancelot
Drokonse
Lancelot
6,031
1,370
0
2,530
7,312
3,021
0
1,824
5,382
0
29,930
W
Skadi
Player013
Skadi
5,672
3,384
0
2,377
6,114
1,829
0
1,605
4,509
0
37,765
L
Merlin
Syrjion
Merlin
1,902
168
0
1,000
4,001
1,436
0
1,813
1,974
32,577
0
W
Raijin
Tutumpak
Raijin
4,533
773
0
1,197
3,565
1,297
392
1,330
2,235
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
26,835
322
Minions Killed
266
0
Camps Cleared
0
1,020,970
Distance Traveled
980,684
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,611
661
88
9
0
203,461
1
W
Mercury
6,018
602
76
8
0
226,443
0
W
Bacchus
4,963
496
19
2
0
207,976
4
L
Sylvanus
5,606
561
20
2
0
173,784
3
L
Medusa
5,421
542
57
6
0
188,108
1
L
Vamana
5,537
554
69
7
0
191,457
0
L
Lancelot
5,433
543
67
7
0
247,084
1
W
Skadi
5,635
564
72
7
0
179,739
2
L
Merlin
4,838
484
53
5
0
180,251
3
W
Raijin
5,714
571
67
7
0
203,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role