Player Matchup

Achilles
Achilles
GatorHunter9681
Achilles
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 149L
1,533 Elo+
Party 2
Thanatos
Thanatos
NOVA PhantomxX
Thanatos
Level 105
God Stats
6W - 6L
1,614 SR
Queue Stats
229W - 202L
1,581 Elo+
Party 2
Cernunnos
Cernunnos
SM0K3SCREEN
Cernunnos
Level 106
God Stats
6W - 1L
1,896 SR
Queue Stats
205W - 222L
1,416 Elo+
Solo
Yu Huang
Yu Huang
The Game Logic
Yu Huang
Level 125
God Stats
5W - 9L
1,137 SR
Queue Stats
304W - 289L
1,578 Elo+
Party 2
Athena
Athena
vfaa-2
Athena
Level 73
God Stats
11W - 11L
1,222 SR
Queue Stats
213W - 219L
1,502 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,522 Elo+

VS

Team Averages
Level 143
1,658 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Avorak_Of_Zamora
Lancelot
Level 142
God Stats
17W - 10L
1,891 SR
Queue Stats
350W - 357L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
DrMomboX
Nu Wa
Level 159
God Stats
19W - 20L
1,677 SR
Queue Stats
513W - 539L
1,409 Elo+
Solo
Atlas
Atlas
Jack__Atlas__
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Marck87 Amon
Danzaburou
Level 146
God Stats
7W - 6L
1,725 SR
Queue Stats
477W - 528L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 1 / 3
7,475
498
5,277
11,301
9,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
3 / 2 / 5
7,978
532
7,938
9,994
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SM0K3SCREEN
Cernunnos
13
5 / 3 / 1
7,791
519
10,917
11,500
4,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
12
2 / 2 / 4
7,179
479
5,827
7,835
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
vfaa-2
Athena
12
1 / 0 / 9
7,535
502
3,881
13,133
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 3 / 3
7,082
472
4,565
11,479
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 0
8,862
591
8,785
10,462
4,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
DrMomboX
Nu Wa
13
1 / 0 / 1
7,828
522
10,497
7,968
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
6,727
448
4,234
10,017
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Marck87 Amon
Danzaburou
12
1 / 5 / 2
7,561
504
7,862
14,604
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
8
8
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
3
0.83
L
4
2
0
2
L
Nu Wa
DrMomboX
Nu Wa
1
0
1
1.5
W
Achilles
2
1
3
3.5
L
1
3
2
0.67
L
Danzaburou
Marck87 Amon
Danzaburou
1
5
2
0.4
W
Thanatos
3
2
5
2.75
W
Cernunnos
SM0K3SCREEN
Cernunnos
5
3
1
1.83
W
Yu Huang
2
2
4
2
W
Athena
vfaa-2
Athena
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
35,943
53,763
Taken
54,530
36,313
Mitigated
21,800
19,524
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,565
1,244
0
4,910
11,479
3,856
289
1,736
9,615
0
38,999
L
8,785
1,837
0
2,380
10,462
4,066
344
1,566
8,836
0
62,234
L
Nu Wa
DrMomboX
Nu Wa
10,497
2,307
0
2,729
7,968
2,734
1,037
2,413
5,385
66,860
0
W
Achilles
5,277
1,375
0
3,774
11,301
9,148
0
1,258
9,879
0
48,850
L
4,234
2,170
41
2,034
10,017
5,936
222
612
9,405
17,875
0
L
Danzaburou
Marck87 Amon
Danzaburou
7,862
2,974
0
5,588
14,604
5,208
60
2,977
11,581
0
49,875
W
Thanatos
7,938
2,446
0
8,156
9,994
4,868
0
1,648
8,112
0
52,004
W
Cernunnos
SM0K3SCREEN
Cernunnos
10,917
5,568
0
4,477
11,500
4,670
504
4,411
6,877
0
46,424
W
Yu Huang
5,827
774
0
745
7,835
3,269
220
3,137
4,440
50,938
0
W
Athena
vfaa-2
Athena
3,881
1,626
97
2,275
13,133
14,358
109
3,165
9,724
33,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
38,060
380
Minions Killed
398
0
Camps Cleared
0
1,378,335
Distance Traveled
1,325,634
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,082
472
63
4
0
286,063
0
L
Lancelot
8,862
591
112
7
0
313,223
4
L
Nu Wa
7,828
522
111
7
0
269,381
5
W
Achilles
7,475
498
89
6
0
287,797
3
L
Atlas
6,727
448
23
2
0
222,369
2
L
Danzaburou
7,561
504
89
6
0
234,598
3
W
Thanatos
7,978
532
77
5
0
320,789
0
W
Cernunnos
7,791
519
67
4
0
240,024
0
W
Yu Huang
7,179
479
88
6
0
246,140
1
W
Athena
7,535
502
59
4
0
283,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role