Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Rendrixon
Lancelot
Level 160
God Stats
24W - 13L
1,659 SR
Queue Stats
541W - 530L
1,523 Elo+
Party 1
Fenrir
Fenrir
Smiley333_SZ
Fenrir
Level 108
God Stats
2W - 3L
1,540 SR
Queue Stats
351W - 342L
1,486 Elo+
Party 1
Team Averages
Level 143
1,540 SR
1,502 Elo+

VS

Team Averages
Level 104
1,414 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
bondaguerra
Ullr
Level 68
God Stats
0W - 1L
1,283 SR
Queue Stats
7W - 4L
1,577 Elo+
Solo
Anubis
Anubis
illLKlli
Anubis
Level 83
God Stats
6W - 3L
1,586 SR
Queue Stats
290W - 310L
1,429 Elo+
Solo
Nike
Nike
onpanther
Nike
Level 84
God Stats
2W - 4L
1,438 SR
Queue Stats
124W - 139L
1,424 Elo+
Solo
Cabrakan
Cabrakan
revolucion266
Cabrakan
Level 158
God Stats
5W - 21L
1,260 SR
Queue Stats
296W - 310L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 4
8,726
582
3,892
5,791
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
13
2 / 2 / 5
7,937
529
7,933
11,467
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
 
Cthulhu
12
3 / 1 / 4
7,905
527
5,657
8,550
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Rendrixon
Lancelot
14
5 / 1 / 2
8,619
575
7,153
11,726
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
13
2 / 3 / 2
7,922
528
5,855
10,855
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 0
7,643
510
4,970
12,833
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
5,777
385
3,379
9,200
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
illLKlli
Anubis
10
0 / 4 / 0
6,186
412
2,770
8,123
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
0 / 3 / 3
7,284
486
7,514
11,014
8,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
revolucion266
Cabrakan
11
2 / 0 / 2
7,261
484
3,407
7,494
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
4
4
W
Charybdis
 
Charybdis
2
2
5
2.25
W
Cthulhu
 
Cthulhu
3
1
4
5
L
Fenrir
 
Fenrir
5
3
0
1.67
W
Lancelot
Rendrixon
Lancelot
5
1
2
6
W
Fenrir
2
3
2
1
L
0
4
1
0.13
L
Anubis
illLKlli
Anubis
0
4
0
0
L
Nike
0
3
3
0.5
L
Cabrakan
revolucion266
Cabrakan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
22,040
48,389
Taken
48,664
23,660
Mitigated
29,307
23,137
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,892
393
1,812
3,731
5,791
2,147
50
2,121
3,670
75,015
0
W
Charybdis
 
Charybdis
7,933
4,262
0
5,022
11,467
4,301
2,620
1,800
9,667
0
60,350
W
Cthulhu
 
Cthulhu
5,657
749
636
2,556
8,550
7,385
84
1,528
7,022
23,838
0
L
Fenrir
 
Fenrir
4,970
2,163
0
2,623
12,833
5,560
25
593
12,240
0
52,577
W
Lancelot
Rendrixon
Lancelot
7,153
949
0
5,626
11,726
5,129
0
465
11,261
0
57,654
W
Fenrir
5,855
1,917
0
3,754
10,855
4,698
1,272
263
10,592
0
38,470
L
3,379
1,205
0
748
9,200
3,208
604
1,982
7,218
0
32,035
L
Anubis
illLKlli
Anubis
2,770
152
0
2,942
8,123
3,909
0
2,671
5,452
42,813
0
L
Nike
7,514
1,636
0
1,134
11,014
8,025
381
1,626
9,388
0
45,131
L
Cabrakan
revolucion266
Cabrakan
3,407
715
0
2,896
7,494
8,605
0
2,677
4,817
25,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
34,151
449
Minions Killed
331
0
Camps Cleared
0
1,498,143
Distance Traveled
1,355,854
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,726
582
131
9
0
299,559
5
W
Charybdis
7,937
529
93
6
0
258,300
2
W
Cthulhu
7,905
527
35
2
0
292,116
7
L
Fenrir
7,643
510
85
6
0
294,855
3
W
Lancelot
8,619
575
110
7
0
349,990
3
W
Fenrir
7,922
528
80
5
0
298,178
6
L
Ullr
5,777
385
57
4
0
246,777
0
L
Anubis
6,186
412
73
5
0
246,259
9
L
Nike
7,284
486
83
6
0
259,993
2
L
Cabrakan
7,261
484
33
2
0
307,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role