Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AgusMNL
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Mercury
Mercury
DisarmedFyre
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,525 Elo+
Party 1
Ares
Ares
Lonewol113
Ares
Level 10
God Stats
2W - 2L
1,400 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
ParadoxDestro
Baron Samedi
Level 97
God Stats
2W - 2L
1,633 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,509 Elo+

VS

Team Averages
Level 76
1,372 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
MooseLikeJagger
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Ymir
Ymir
NiHiiL44
Ymir
Level 27
God Stats
0W - 1L
1,265 SR
Queue Stats
27W - 36L
1,505 Elo+
Solo
Discordia
Discordia
NinfaNinfeta
Discordia
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 162L
1,453 Elo+
Solo
Bakasura
Bakasura
frontmea8erfo40
Bakasura
Level 159
God Stats
1W - 2L
1,320 SR
Queue Stats
227W - 214L
1,582 Elo+
Solo
Ullr
Ullr
percfever
Ullr
Level 147
God Stats
19W - 18L
1,278 SR
Queue Stats
288W - 279L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 4 / 2
9,433
726
7,664
17,255
14,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
17
0 / 1 / 0
9,647
742
2,986
6,299
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
DisarmedFyre
Mercury
16
1 / 0 / 3
9,055
697
4,730
9,468
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 2
9,050
696
5,131
12,337
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ParadoxDestro
Baron Samedi
16
1 / 1 / 4
9,001
692
7,029
9,512
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MooseLikeJagger
Cu Chulainn
10
0 / 0 / 0
7,156
550
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
15
1 / 1 / 3
8,665
667
3,880
10,267
12,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NinfaNinfeta
Discordia
17
1 / 2 / 3
9,348
719
13,261
5,404
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
2 / 2 / 3
9,599
738
7,428
11,800
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
16
4 / 1 / 3
9,406
724
12,088
9,041
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
8
8
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
2
1
W
Sol
0
1
0
0
W
Mercury
DisarmedFyre
Mercury
1
0
3
2.5
W
1
2
2
1
L
Cu Chulainn
MooseLikeJagger
Cu Chulainn
0
0
0
0
L
Ymir
1
1
3
2.5
L
Discordia
NinfaNinfeta
Discordia
1
2
3
1.25
W
Baron Samedi
ParadoxDestro
Baron Samedi
1
1
4
3
L
Bakasura
2
2
3
1.75
L
Ullr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
36,657
54,871
Taken
36,512
38,209
Mitigated
25,240
10,440
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,664
254
0
1,303
17,255
14,516
268
4,664
12,538
2,441
29,919
W
Sol
2,986
1,042
0
1,586
6,299
2,550
408
830
5,414
39,977
0
W
Mercury
DisarmedFyre
Mercury
4,730
1,935
0
2,359
9,468
4,747
263
3,184
6,174
0
35,223
W
5,131
132
0
1,116
12,337
10,907
79
4,852
7,415
11,310
0
L
Cu Chulainn
MooseLikeJagger
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
3,880
990
0
0
10,267
12,049
48
5,135
5,132
15,847
0
L
Discordia
NinfaNinfeta
Discordia
13,261
421
103
762
5,404
2,349
0
1,598
3,806
49,531
0
W
Baron Samedi
ParadoxDestro
Baron Samedi
7,029
1,069
1,395
2,681
9,512
5,489
580
3,611
5,820
32,239
0
L
Bakasura
7,428
4,112
0
2,659
11,800
6,406
0
4,577
7,223
0
32,679
L
Ullr
12,088
4,166
0
270
9,041
4,436
0
4,174
4,867
0
38,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
44,174
258
Minions Killed
226
0
Camps Cleared
0
1,270,691
Distance Traveled
1,048,174
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,433
726
49
4
0
273,282
3
W
Sol
9,647
742
84
6
0
268,478
3
W
Mercury
9,055
697
54
4
0
319,290
1
W
Ares
9,050
696
10
1
0
218,889
1
L
Cu Chulainn
7,156
550
0
0
0
9,162
0
L
Ymir
8,665
667
22
2
0
218,668
0
L
Discordia
9,348
719
65
5
0
259,186
3
W
Baron Samedi
9,001
692
61
5
0
190,752
1
L
Bakasura
9,599
738
82
6
0
313,548
1
L
Ullr
9,406
724
57
4
0
247,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role