Player Matchup

Achilles
Achilles
Namikaze_Lord4th
Achilles
Level 105
God Stats
2W - 2L
1,481 SR
Queue Stats
67W - 62L
1,479 Elo+
Solo
Kukulkan
Kukulkan
ParatrooperRob1
Kukulkan
Level 66
God Stats
2W - 6L
1,502 SR
Queue Stats
10W - 27L
1,407 Elo+
Solo
Da Ji
Da Ji
SG_Cliperfein
Da Ji
Level 128
God Stats
1W - 1L
1,756 SR
Queue Stats
132W - 117L
1,577 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,487 Elo+

VS

Team Averages
Level 115
1,544 SR
1,609 Elo+
Anhur
Anhur
CLTxKells
Anhur
Level 35
God Stats
2W - 0L
1,679 SR
Queue Stats
16W - 13L
1,526 Elo+
Party 1
Ymir
Ymir
Decwangchong
Ymir
Level 157
God Stats
10W - 5L
1,643 SR
Queue Stats
332W - 163L
1,660 Elo+
Solo
Nu Wa
Nu Wa
SoundsDifficult
Nu Wa
Level 153
God Stats
8W - 5L
1,312 SR
Queue Stats
731W - 775L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
11,169
698
9,183
23,774
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
1 / 4 / 6
10,006
625
11,389
14,222
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 9 / 2
10,152
635
14,105
22,298
7,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CLTxKells
Anhur
14
1 / 5 / 8
10,243
640
8,083
13,373
5,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 9
13,326
833
16,350
25,815
39,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 2 / 7
12,542
784
24,467
10,894
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
CLTxKells
Anhur
1
5
8
1
W
7
2
9
5.75
L
3
4
5
1.38
L
Kukulkan
1
4
6
1
L
5
9
2
0.67
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
48,900
60,294
Taken
50,082
36,358
Mitigated
50,892
4,607
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CLTxKells
Anhur
8,083
3,647
0
931
13,373
5,907
765
4,418
8,808
0
24,002
W
16,350
3,334
386
8,908
25,815
39,660
570
4,204
21,240
46,371
0
L
9,183
2,029
0
2,461
23,774
22,876
0
13,965
9,294
0
31,099
L
Kukulkan
11,389
1,089
0
1,347
14,222
5,692
0
10,586
3,376
50,282
0
L
14,105
3,286
0
799
22,298
7,790
0
15,520
6,345
0
42,577
W
24,467
9,699
0
1,623
10,894
5,325
1,526
2,388
8,303
63,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
36,111
185
Minions Killed
167
4
Camps Cleared
9
784,320
Distance Traveled
810,710
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,243
640
37
2
1
256,661
1
W
Ymir
13,326
833
49
3
6
270,034
3
L
Achilles
11,169
698
53
3
1
297,506
2
L
Kukulkan
10,006
625
91
6
1
244,521
1
L
Da Ji
10,152
635
41
3
2
242,293
2
W
Nu Wa
12,542
784
81
5
2
284,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role