Player Matchup

Cernunnos
Cernunnos
Frag Leader3
Cernunnos
Level 126
God Stats
3W - 16L
1,204 SR
Queue Stats
153W - 166L
1,451 Elo+
Party 1
Geb
Geb
MrMargaritaa
Geb
Level 158
God Stats
0W - 2L
1,369 SR
Queue Stats
60W - 59L
1,493 Elo+
Solo
Janus
Janus
S4TIVASL4YER
Janus
Level 112
God Stats
9W - 10L
1,665 SR
Queue Stats
67W - 53L
1,532 Elo+
Solo
Lancelot
Lancelot
SuperLadd69
Lancelot
Level 158
God Stats
34W - 28L
1,497 SR
Queue Stats
519W - 522L
1,435 Elo+
Party 1
Thor
Thor
thfacu1232
Thor
Level 127
God Stats
1W - 4L
1,559 SR
Queue Stats
78W - 71L
1,525 Elo+
Solo
Team Averages
Level 136
1,459 SR
1,487 Elo+

VS

Team Averages
Level 106
1,506 SR
1,484 Elo+
Fafnir
Fafnir
AntEatsChocolate
Fafnir
Level 69
God Stats
6W - 5L
1,592 SR
Queue Stats
133W - 112L
1,506 Elo+
Solo
Ullr
Ullr
Bigfoothowl1
Ullr
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
389W - 409L
1,510 Elo+
Solo
Tyr
Tyr
EDGE-3737
Tyr
Level 128
God Stats
5W - 10L
1,437 SR
Queue Stats
578W - 578L
1,438 Elo+
Solo
Freya
Freya
FAT DADDY MUNOZ
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,483 Elo+
Solo
Pele
Pele
PraiseTheMoon60
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frag Leader3
Cernunnos
9
1 / 1 / 0
5,402
540
3,820
7,114
2,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,895
490
3,746
7,418
5,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,438
544
3,888
3,642
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
SuperLadd69
Lancelot
9
0 / 2 / 0
5,403
540
4,297
8,948
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,748
475
2,709
9,390
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,601
560
3,532
6,291
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 2
5,082
508
3,781
5,806
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 1
6,077
608
6,207
7,529
5,624
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 1
5,847
585
1,382
5,057
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
5,859
586
6,799
6,901
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
0
1
2
1
W
2
0
1
2.5
W
0
0
1
0.5
L
Cernunnos
Frag Leader3
Cernunnos
1
1
0
1
L
0
1
1
0.5
W
3
0
1
3.5
L
0
0
0
0
L
Lancelot
SuperLadd69
Lancelot
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
21,701
36,512
Taken
31,584
15,806
Mitigated
16,460
12,616
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,532
867
0
3,216
6,291
4,442
0
1,265
5,026
14,321
0
W
3,781
992
186
1,048
5,806
1,805
0
1,519
4,287
0
32,299
W
6,207
1,596
188
3,120
7,529
5,624
0
578
6,951
0
34,260
W
1,382
685
0
2,625
5,057
2,021
0
2,099
2,958
41,796
0
L
Cernunnos
Frag Leader3
Cernunnos
3,820
1,508
0
2,616
7,114
2,554
0
780
6,334
0
32,765
L
3,746
623
0
1,772
7,418
5,106
0
2,329
5,089
17,629
0
W
6,799
1,697
0
783
6,901
2,568
0
2,339
4,562
0
39,324
L
3,888
387
0
1,114
3,642
1,001
0
525
3,117
41,341
0
L
Lancelot
SuperLadd69
Lancelot
4,297
713
0
3,944
8,948
3,549
0
268
8,680
0
35,160
L
2,709
970
0
3,170
9,390
3,596
0
1,012
8,378
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
28,466
281
Minions Killed
274
0
Camps Cleared
0
1,025,710
Distance Traveled
1,045,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,601
560
16
2
0
206,009
1
W
Ullr
5,082
508
54
5
0
185,577
0
W
Tyr
6,077
608
57
6
0
197,784
3
W
Freya
5,847
585
75
8
0
205,341
2
L
Cernunnos
5,402
540
62
6
0
177,315
0
L
Geb
4,895
490
19
2
0
195,193
2
W
Pele
5,859
586
72
7
0
250,702
0
L
Janus
5,438
544
78
8
0
205,557
3
L
Lancelot
5,403
540
75
8
0
224,392
1
L
Thor
4,748
475
47
5
0
223,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role