Player Matchup

Yemoja
Yemoja
GG122
Yemoja
Level 109
God Stats
127W - 114L
1,606 SR
Queue Stats
707W - 766L
1,544 Elo+
Solo
Lancelot
Lancelot
Nexus0969
Lancelot
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 46L
1,503 Elo+
Solo
Hades
Hades
RuffRiderX
Hades
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,148 Elo+
Solo
Cupid
Cupid
TYDOLAZ
Cupid
Level 85
God Stats
3W - 3L
1,513 SR
Queue Stats
38W - 42L
1,480 Elo+
Solo
Zeus
Zeus
giantnine
Zeus
Level 141
God Stats
54W - 40L
1,561 SR
Queue Stats
207W - 208L
1,440 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,423 Elo+

VS

Team Averages
Level 112
1,521 SR
1,521 Elo+
Shiva
Shiva
ForevrTxn
Shiva
Level 127
God Stats
25W - 22L
1,487 SR
Queue Stats
261W - 285L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
IanMunguia119
Cu Chulainn
Level 87
God Stats
0W - 2L
1,357 SR
Queue Stats
37W - 37L
1,461 Elo+
Solo
Thor
Thor
LEGITKID16
Thor
Level 108
God Stats
2W - 4L
1,473 SR
Queue Stats
61W - 58L
1,653 Elo+
Solo
Chang'e
Chang'e
MalevolentSigma
Chang'e
Level 86
God Stats
3W - 6L
1,494 SR
Queue Stats
115W - 105L
1,491 Elo+
Party 1
Scylla
Scylla
ShiroXRabbit
Scylla
Level 153
God Stats
2W - 3L
1,796 SR
Queue Stats
92W - 69L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GG122
Yemoja
20
2 / 0 / 26
14,850
990
6,981
15,487
12,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Nexus0969
Lancelot
20
6 / 7 / 26
16,612
1,107
22,744
24,605
14,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
20
2 / 4 / 28
14,943
996
17,521
21,322
28,947
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
TYDOLAZ
Cupid
20
11 / 8 / 17
17,477
1,165
43,413
29,825
13,179
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
20
13 / 7 / 18
18,091
1,206
53,686
20,407
8,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ForevrTxn
Shiva
20
2 / 10 / 12
14,359
957
9,760
35,802
23,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
IanMunguia119
Cu Chulainn
20
3 / 8 / 15
15,338
1,023
17,117
38,628
48,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 10 / 9
17,973
1,198
33,232
37,028
18,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 4 / 15
14,319
955
7,865
23,259
14,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
8 / 2 / 14
17,050
1,137
39,105
17,846
6,917
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
91
34
Kills
26
26
Deaths
34
115
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Shiva
ForevrTxn
Shiva
2
10
12
0.8
W
Yemoja
GG122
Yemoja
2
0
26
15
L
Cu Chulainn
IanMunguia119
Cu Chulainn
3
8
15
1.31
L
12
10
9
1.65
L
1
4
15
2.13
W
Lancelot
Nexus0969
Lancelot
6
7
26
2.71
W
Hades
2
4
28
4
L
Scylla
8
2
14
7.5
W
Cupid
TYDOLAZ
Cupid
11
8
17
2.44
W
Zeus
13
7
18
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,345
Damage
107,079
111,646
Taken
152,563
77,565
Mitigated
112,901
19,140
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ForevrTxn
Shiva
9,760
3,574
1,111
937
35,802
23,920
0
16,771
19,031
0
30,251
W
Yemoja
GG122
Yemoja
6,981
409
4,765
1,884
15,487
12,070
0
6,760
8,473
15,473
0
L
Cu Chulainn
IanMunguia119
Cu Chulainn
17,117
2,553
0
560
38,628
48,592
0
21,513
17,115
2,033
32,745
L
33,232
10,568
0
605
37,028
18,731
0
16,615
20,413
0
69,596
L
7,865
272
8,917
4,621
23,259
14,741
0
16,558
6,701
32,421
0
W
Lancelot
Nexus0969
Lancelot
22,744
3,314
0
43
24,605
14,886
0
9,924
14,411
0
62,706
W
Hades
17,521
421
770
1,060
21,322
28,947
0
9,109
11,933
27,819
0
L
Scylla
39,105
2,017
328
2,460
17,846
6,917
0
6,731
11,115
75,733
0
W
Cupid
TYDOLAZ
Cupid
43,413
30,513
517
6,125
29,825
13,179
0
13,247
16,242
0
102,283
W
Zeus
53,686
3,864
1,204
2,772
20,407
8,483
0
8,627
11,584
78,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,973
Gold Earned
79,039
327
Minions Killed
303
10
Camps Cleared
9
1,310,617
Distance Traveled
1,445,394
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,359
957
48
3
1
308,826
1
W
Yemoja
14,850
990
14
1
0
263,474
0
L
Cu Chulainn
15,338
1,023
32
2
1
275,890
0
L
Thor
17,973
1,198
68
5
3
286,071
0
L
Chang'e
14,319
955
68
5
1
285,257
1
W
Lancelot
16,612
1,107
101
7
4
319,646
2
W
Hades
14,943
996
17
1
0
233,700
0
L
Scylla
17,050
1,137
87
6
3
289,350
0
W
Cupid
17,477
1,165
124
8
4
274,173
2
W
Zeus
18,091
1,206
71
5
2
219,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role