Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jordi2002yetu
Atlas
Level 87
God Stats
2W - 2L
1,337 SR
Queue Stats
49W - 56L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
adrimunoz
Tsukuyomi
Level 69
God Stats
12W - 6L
1,601 SR
Queue Stats
103W - 111L
1,486 Elo+
Party 2
Eset
Eset
ivigame
Eset
Level 28
God Stats
3W - 1L
1,477 SR
Queue Stats
40W - 37L
1,424 Elo+
Party 3
Chernobog
Chernobog
jajavibu
Chernobog
Level 46
God Stats
14W - 11L
1,608 SR
Queue Stats
86W - 89L
1,485 Elo+
Party 2
Team Averages
Level 70
1,505 SR
1,468 Elo+

VS

Team Averages
Level 77
1,436 SR
1,420 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DaNkaL1111
Cerberus
Level 65
God Stats
8W - 7L
1,630 SR
Queue Stats
591W - 652L
1,358 Elo+
Solo
Eset
Eset
Kamael34
Eset
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 336L
1,426 Elo+
Party 1
Lancelot
Lancelot
MasterRyuga
Lancelot
Level 48
God Stats
20W - 17L
1,186 SR
Queue Stats
156W - 185L
1,430 Elo+
Solo
Izanami
Izanami
Reapsss
Izanami
Level 47
God Stats
6W - 16L
1,364 SR
Queue Stats
287W - 299L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 2
8,758
547
10,379
17,742
21,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 7
8,226
514
6,054
12,746
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
adrimunoz
Tsukuyomi
15
5 / 1 / 6
8,911
557
7,082
11,632
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
ivigame
Eset
15
6 / 2 / 7
9,286
580
21,113
9,518
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
jajavibu
Chernobog
13
2 / 2 / 2
7,693
481
5,802
8,626
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 4 / 3
7,781
486
3,402
15,243
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
DaNkaL1111
Cerberus
11
0 / 1 / 3
7,077
442
4,891
18,092
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
13
4 / 5 / 1
7,698
481
8,477
12,917
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MasterRyuga
Lancelot
14
2 / 3 / 2
8,566
535
12,272
12,980
12,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Reapsss
Izanami
11
1 / 4 / 1
7,139
446
3,822
11,716
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
9
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
2
0.75
L
Thor
 
Thor
2
4
3
0.88
L
Cerberus
DaNkaL1111
Cerberus
0
1
3
1.5
W
2
1
7
5.5
L
Eset
4
5
1
0.9
L
Lancelot
MasterRyuga
Lancelot
2
3
2
1
L
Izanami
Reapsss
Izanami
1
4
1
0.38
W
Tsukuyomi
adrimunoz
Tsukuyomi
5
1
6
8
W
Eset
ivigame
Eset
6
2
7
4.75
W
Chernobog
jajavibu
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,430
Damage
32,864
60,264
Taken
70,948
48,217
Mitigated
45,185
15,443
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,379
1,517
0
2,000
17,742
21,705
198
0
17,742
0
58,933
L
Thor
 
Thor
3,402
770
0
4,268
15,243
6,818
0
5,069
10,174
0
45,107
L
Cerberus
DaNkaL1111
Cerberus
4,891
354
0
5,184
18,092
15,892
0
9,901
8,191
37,560
0
W
6,054
1,997
325
2,121
12,746
13,961
182
3,409
9,337
23,733
0
L
Eset
8,477
779
782
2,049
12,917
5,427
0
8,178
4,739
53,295
0
L
Lancelot
MasterRyuga
Lancelot
12,272
2,878
0
836
12,980
12,552
0
0
12,980
0
60,357
L
Izanami
Reapsss
Izanami
3,822
1,782
0
1,588
11,716
4,496
0
4,019
7,697
0
40,752
W
Tsukuyomi
adrimunoz
Tsukuyomi
7,082
2,123
0
4,811
11,632
4,975
413
3,873
7,759
0
54,833
W
Eset
ivigame
Eset
21,113
1,752
249
3,331
9,518
4,495
608
4,239
5,279
86,124
0
W
Chernobog
jajavibu
Chernobog
5,802
4,283
0
2,606
8,626
3,081
1,386
1,847
6,779
0
49,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
38,261
430
Minions Killed
450
0
Camps Cleared
0
1,658,328
Distance Traveled
1,459,944
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,758
547
99
6
0
292,577
4
L
Thor
7,781
486
77
5
0
293,154
3
L
Cerberus
7,077
442
113
7
0
281,930
2
W
Atlas
8,226
514
18
1
0
319,245
2
L
Eset
7,698
481
81
5
0
272,173
4
L
Lancelot
8,566
535
104
7
0
323,246
3
L
Izanami
7,139
446
75
5
0
289,441
6
W
Tsukuyomi
8,911
557
79
5
0
398,721
0
W
Eset
9,286
580
135
8
0
318,629
3
W
Chernobog
7,693
481
99
6
0
329,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role