Player Matchup

Scylla
Scylla
BRuTaLxNeWb
Scylla
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 232L
1,337 Elo+
Solo
Ravana
Ravana
LEMA316
Ravana
Level 100
God Stats
1W - 1L
1,754 SR
Queue Stats
149W - 150L
1,332 Elo+
Solo
Eset
Eset
MooseofDooom
Eset
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 65L
1,444 Elo+
Solo
Jing Wei
Jing Wei
NATIONWIDE HD
Jing Wei
Level 159
God Stats
1W - 5L
1,301 SR
Queue Stats
706W - 762L
1,319 Elo+
Solo
Fafnir
Fafnir
creamcorn42
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 227L
1,418 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,370 Elo+

VS

Team Averages
Level 95
1,507 SR
1,416 Elo+
Ne Zha
Ne Zha
CaesarCN
Ne Zha
Level 29
God Stats
3W - 0L
1,872 SR
Queue Stats
71W - 73L
1,493 Elo+
Solo
Achilles
Achilles
Clan Idler
Achilles
Level 108
God Stats
14W - 14L
1,373 SR
Queue Stats
424W - 459L
1,458 Elo+
Solo
Artio
Artio
Im Kaprima
Artio
Level 123
God Stats
3W - 4L
1,628 SR
Queue Stats
252W - 260L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
bus_magischer484
Tsukuyomi
Level 109
God Stats
1W - 0L
1,159 SR
Queue Stats
128W - 121L
1,344 Elo+
Solo
Atlas
Atlas
tekken47-grizzyb
Atlas
Level 104
God Stats
5W - 6L
1,506 SR
Queue Stats
215W - 289L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 6 / 11
12,103
672
21,803
18,652
8,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
LEMA316
Ravana
20
4 / 6 / 8
11,299
628
19,598
25,660
15,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 5
10,420
579
19,275
21,472
9,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NATIONWIDE HD
Jing Wei
18
2 / 8 / 14
11,005
611
16,273
23,691
11,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
20
6 / 5 / 9
12,768
709
12,033
33,077
49,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CaesarCN
Ne Zha
20
9 / 5 / 16
13,549
753
23,804
21,392
10,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
Clan Idler
Achilles
20
8 / 6 / 13
12,941
719
20,773
31,629
37,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
19
3 / 4 / 19
11,975
665
13,552
27,721
25,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
20
13 / 6 / 9
13,983
777
27,802
25,322
13,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 24
12,254
681
25,332
14,571
16,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
115
21
Kills
34
34
Deaths
23
47
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
11
1.75
W
Ne Zha
CaesarCN
Ne Zha
9
5
16
3.4
W
Achilles
Clan Idler
Achilles
8
6
13
2.42
W
Artio
3
4
19
3.13
L
Ravana
LEMA316
Ravana
4
6
8
1.33
L
4
9
5
0.72
L
Jing Wei
NATIONWIDE HD
Jing Wei
2
8
14
1.13
W
Tsukuyomi
13
6
9
2.92
L
Fafnir
6
5
9
2.1
W
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,982
Damage
111,263
122,552
Taken
120,635
95,342
Mitigated
103,355
32,886
Healing
54,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
21,803
2,210
1,687
2,243
18,652
8,562
0
5,892
12,604
39,734
0
W
Ne Zha
CaesarCN
Ne Zha
23,804
5,539
3,106
7,513
21,392
10,008
2,367
9,712
11,680
0
47,708
W
Achilles
Clan Idler
Achilles
20,773
3,088
2,159
11,074
31,629
37,724
767
16,123
15,506
0
30,191
W
Artio
13,552
240
8,141
9,642
27,721
25,948
1,182
9,837
17,884
25,388
0
L
Ravana
LEMA316
Ravana
19,598
3,887
1,007
4,993
25,660
15,388
0
7,686
17,662
0
34,368
L
19,275
813
3,996
3,473
21,472
9,699
0
6,299
14,925
31,193
0
L
Jing Wei
NATIONWIDE HD
Jing Wei
16,273
13,115
1,428
3,179
23,691
11,774
0
7,135
16,385
0
29,340
W
Tsukuyomi
27,802
11,097
1,985
7,729
25,322
13,360
629
9,899
15,423
0
45,124
L
Fafnir
12,033
3,479
1,375
9,505
33,077
49,919
99
11,872
20,709
29,309
0
W
25,332
8,263
1,363
1,622
14,571
16,315
1,045
7,540
7,031
46,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
64,702
153
Minions Killed
174
0
Camps Cleared
0
1,411,631
Distance Traveled
1,688,246
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,103
672
42
2
0
272,892
0
W
Ne Zha
13,549
753
45
3
0
306,837
4
W
Achilles
12,941
719
27
2
0
324,652
0
W
Artio
11,975
665
22
1
0
377,774
4
L
Ravana
11,299
628
28
2
0
303,634
1
L
Eset
10,420
579
34
2
0
264,413
0
L
Jing Wei
11,005
611
27
2
0
259,303
2
W
Tsukuyomi
13,983
777
44
2
0
321,696
4
L
Fafnir
12,768
709
22
1
0
311,389
0
W
Atlas
12,254
681
36
2
0
357,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role