Player Matchup

Zeus
Zeus
Basil oz
Zeus
Level 88
God Stats
9W - 12L
1,739 SR
Queue Stats
342W - 417L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
SIowerr
Baron Samedi
Level 46
God Stats
13W - 10L
1,582 SR
Queue Stats
260W - 243L
1,450 Elo+
Solo
Terra
Terra
SuperSaiScorpio
Terra
Level 23
God Stats
3W - 8L
1,739 SR
Queue Stats
77W - 92L
1,415 Elo+
Party 2
Shiva
Shiva
Vini_Ribeiiro_
Shiva
Level 103
God Stats
15W - 13L
1,542 SR
Queue Stats
246W - 249L
1,495 Elo+
Party 3
Cliodhna
Cliodhna
YnemoY
Cliodhna
Level 49
God Stats
3W - 0L
1,801 SR
Queue Stats
74W - 55L
1,523 Elo+
Party 3
Team Averages
Level 62
1,680 SR
1,459 Elo+

VS

Team Averages
Level 70
1,629 SR
1,452 Elo+
Jormungandr
Jormungandr
AstolfosDaddy
Jormungandr
Level 88
God Stats
5W - 4L
1,661 SR
Queue Stats
175W - 197L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
HaremAntagonist
Sun Wukong
Level 122
God Stats
7W - 3L
1,463 SR
Queue Stats
69W - 80L
1,465 Elo+
Party 1
Lancelot
Lancelot
NJD121298
Lancelot
Level 24
God Stats
0W - 3L
1,492 SR
Queue Stats
8W - 17L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
ZionIZion
Heimdallr
Level 47
God Stats
1W - 2L
1,806 SR
Queue Stats
85W - 66L
1,580 Elo+
Solo
Zeus
Zeus
matheusrock9
Zeus
Level 67
God Stats
1W - 1L
1,721 SR
Queue Stats
93W - 103L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 1 / 0
4,365
437
5,380
6,339
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
SIowerr
Baron Samedi
10
4 / 0 / 1
5,945
595
5,246
5,268
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,807
481
951
9,066
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,439
644
7,688
7,143
4,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
YnemoY
Cliodhna
9
2 / 0 / 1
5,477
548
1,705
6,280
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstolfosDaddy
Jormungandr
8
0 / 0 / 1
4,980
498
3,979
5,774
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
HaremAntagonist
Sun Wukong
8
0 / 4 / 0
4,529
453
2,677
8,814
3,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
NJD121298
Lancelot
7
0 / 1 / 0
4,324
432
1,898
6,500
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ZionIZion
Heimdallr
8
1 / 0 / 0
4,837
484
6,013
6,106
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,765
477
3,406
6,821
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
10
Kills
1
1
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AstolfosDaddy
Jormungandr
0
0
1
0.5
W
Zeus
0
1
0
0
L
Sun Wukong
HaremAntagonist
Sun Wukong
0
4
0
0
L
Lancelot
NJD121298
Lancelot
0
1
0
0
W
Baron Samedi
SIowerr
Baron Samedi
4
0
1
4.5
W
0
0
0
0
W
4
0
1
4.5
W
Cliodhna
YnemoY
Cliodhna
2
0
1
2.5
L
Heimdallr
ZionIZion
Heimdallr
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
17,973
34,096
Taken
34,015
14,600
Mitigated
13,719
16,129
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AstolfosDaddy
Jormungandr
3,979
1,330
214
1,619
5,774
3,260
0
2,912
2,546
27,715
0
W
Zeus
5,380
1,644
197
2,489
6,339
1,628
788
1,482
4,845
27,096
0
L
Sun Wukong
HaremAntagonist
Sun Wukong
2,677
791
157
1,295
8,814
3,911
0
0
8,814
0
25,590
L
Lancelot
NJD121298
Lancelot
1,898
520
0
500
6,500
2,025
0
801
5,699
0
18,084
W
Baron Samedi
SIowerr
Baron Samedi
5,246
277
126
2,001
5,268
2,530
0
3,165
2,103
34,065
0
W
951
319
1,746
2,973
9,066
3,936
351
2,007
7,059
9,645
0
W
7,688
1,576
0
4,984
7,143
4,417
91
277
6,866
0
43,372
W
Cliodhna
YnemoY
Cliodhna
1,705
200
277
1,336
6,280
2,089
0
454
5,826
0
39,152
L
Heimdallr
ZionIZion
Heimdallr
6,013
2,763
0
2,226
6,106
2,199
0
3,364
2,256
0
33,747
L
3,406
836
0
1,250
6,821
2,324
0
3,698
3,123
28,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
23,435
267
Minions Killed
228
0
Camps Cleared
0
979,217
Distance Traveled
894,737
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,980
498
47
5
0
176,797
1
W
Zeus
4,365
437
52
5
0
208,909
0
L
Sun Wukong
4,529
453
47
5
0
189,213
1
L
Lancelot
4,324
432
43
4
0
222,948
1
W
Baron Samedi
5,945
595
54
5
0
169,208
0
W
Terra
4,807
481
10
1
0
179,359
1
W
Shiva
6,439
644
70
7
0
204,590
0
W
Cliodhna
5,477
548
81
8
0
217,151
5
L
Heimdallr
4,837
484
47
5
0
171,007
4
L
Zeus
4,765
477
44
4
0
134,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role