Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Chrayz
Serqet
Level 106
God Stats
3W - 3L
1,659 SR
Queue Stats
215W - 211L
1,537 Elo+
Solo
Chiron
Chiron
Dckscoper69
Chiron
Level 68
God Stats
9W - 7L
1,799 SR
Queue Stats
219W - 218L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
llJarvisll
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,434 Elo+
Party 2
Team Averages
Level 121
1,592 SR
1,488 Elo+

VS

Team Averages
Level 119
1,372 SR
1,538 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
cachurro699
Tyr
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
195W - 169L
1,542 Elo+
Party 1
Lancelot
Lancelot
lllsarrilll
Lancelot
Level 60
God Stats
1W - 1L
1,136 SR
Queue Stats
191W - 153L
1,562 Elo+
Party 1
Skadi
Skadi
mannmagic
Skadi
Level 94
God Stats
3W - 6L
1,411 SR
Queue Stats
111W - 103L
1,518 Elo+
Solo
Discordia
Discordia
thelarg
Discordia
Level 124
God Stats
1W - 2L
1,326 SR
Queue Stats
284W - 254L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
5,394
450
5,808
10,263
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
9
0 / 6 / 3
5,288
441
3,289
8,582
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Chrayz
Serqet
4
0 / 0 / 0
4,177
348
1,267
2,109
549
Chiron
8
2 / 2 / 2
5,375
448
4,634
6,724
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
llJarvisll
Kumbhakarna
9
1 / 1 / 3
6,024
502
2,678
9,501
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 3
6,271
523
2,453
3,392
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 6
6,768
564
4,637
7,199
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
lllsarrilll
Lancelot
12
5 / 2 / 1
7,527
627
4,728
8,209
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
mannmagic
Skadi
11
3 / 3 / 1
6,514
543
5,897
6,898
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
thelarg
Discordia
11
3 / 1 / 5
7,265
605
7,104
6,536
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Ra
 
Ra
0
6
3
0.25
W
Yemoja
 
Yemoja
0
0
3
1.5
L
Serqet
Chrayz
Serqet
0
0
0
0
L
Chiron
2
2
2
1.5
W
2
0
6
5
L
Kumbhakarna
llJarvisll
Kumbhakarna
1
1
3
2.5
W
Lancelot
lllsarrilll
Lancelot
5
2
1
2.75
W
Skadi
mannmagic
Skadi
3
3
1
1.17
W
Discordia
thelarg
Discordia
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
24,819
37,179
Taken
32,234
16,595
Mitigated
14,125
10,539
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,808
1,838
0
2,693
10,263
4,085
0
2,961
7,078
0
27,827
L
Ra
 
Ra
3,289
251
410
1,707
8,582
3,335
0
2,312
5,962
35,798
0
W
Yemoja
 
Yemoja
2,453
687
1,827
736
3,392
2,477
132
410
2,982
25,285
0
L
Serqet
Chrayz
Serqet
1,267
443
0
1,250
2,109
549
0
0
2,109
0
8,214
L
Chiron
4,634
1,758
830
1,561
6,724
2,238
0
1,643
5,011
0
35,203
W
4,637
264
0
2,864
7,199
4,051
0
616
6,583
0
41,190
L
Kumbhakarna
llJarvisll
Kumbhakarna
2,678
432
0
2,088
9,501
6,388
0
2,037
7,410
12,492
0
W
Lancelot
lllsarrilll
Lancelot
4,728
1,531
0
2,344
8,209
3,229
0
597
7,612
0
48,773
W
Skadi
mannmagic
Skadi
5,897
3,088
0
1,376
6,898
1,987
446
1,595
5,303
0
42,882
W
Discordia
thelarg
Discordia
7,104
675
0
564
6,536
2,381
0
2,749
3,787
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
34,345
186
Minions Killed
373
0
Camps Cleared
0
1,021,419
Distance Traveled
1,134,857
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,394
450
45
4
0
244,373
2
L
Ra
5,288
441
53
4
0
247,711
4
W
Yemoja
6,271
523
40
3
0
188,684
4
L
Serqet
4,177
348
17
1
0
66,193
1
L
Chiron
5,375
448
51
4
0
227,705
0
W
Tyr
6,768
564
70
6
0
232,844
3
L
Kumbhakarna
6,024
502
20
2
0
235,437
1
W
Lancelot
7,527
627
97
8
0
288,785
1
W
Skadi
6,514
543
78
7
0
202,958
2
W
Discordia
7,265
605
88
7
0
221,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role