Player Matchup

Thor
Thor
BlakeHanley8525
Thor
Level 51
God Stats
13W - 17L
1,398 SR
Queue Stats
36W - 45L
1,428 Elo+
Solo
Hera
Hera
P3Vibess
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
YoVibess
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
lilbootybandit
Mulan
Level 79
God Stats
13W - 7L
1,698 SR
Queue Stats
90W - 65L
1,588 Elo+
Solo
Scylla
Scylla
nittanytyger
Scylla
Level 99
God Stats
0W - 1L
1,459 SR
Queue Stats
22W - 26L
1,462 Elo+
Solo
Team Averages
Level 54
1,511 SR
1,496 Elo+

VS

Team Averages
Level 73
1,553 SR
1,519 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AquaMostHated
Loki
Level 94
God Stats
19W - 12L
1,642 SR
Queue Stats
77W - 62L
1,523 Elo+
Solo
King Arthur
King Arthur
CajuNxRagezZ
King Arthur
Level 87
God Stats
11W - 21L
1,460 SR
Queue Stats
236W - 267L
1,440 Elo+
Party 2
Yemoja
Yemoja
DevinSKAY
Yemoja
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 115L
1,617 Elo+
Party 2
Izanami
Izanami
ReeseRagez
Izanami
Level 89
God Stats
40W - 28L
1,664 SR
Queue Stats
487W - 484L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,762
776
6,420
11,524
4,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
0 / 10 / 4
6,362
636
5,266
11,667
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
1 / 5 / 4
7,253
725
3,872
16,805
12,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 1
8,507
851
12,408
15,228
11,909
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
14
1 / 2 / 6
7,383
738
13,557
6,304
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 9
8,563
856
12,852
10,415
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 5
8,262
826
8,539
8,219
3,950
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
CajuNxRagezZ
King Arthur
15
7 / 2 / 8
8,533
853
14,681
13,475
14,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
DevinSKAY
Yemoja
13
1 / 2 / 12
7,236
724
5,751
9,248
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ReeseRagez
Izanami
14
5 / 2 / 5
7,859
786
10,827
9,858
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
10
Kills
26
26
Deaths
10
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
9
5.25
W
7
2
5
4.75
L
2
4
6
1.25
W
King Arthur
CajuNxRagezZ
King Arthur
7
2
8
5.5
W
Yemoja
DevinSKAY
Yemoja
1
2
12
3.5
L
Hera
0
10
4
0.2
W
Izanami
ReeseRagez
Izanami
5
2
5
3.75
L
Pele
1
5
4
0.6
L
6
5
1
1.3
L
Scylla
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
52,650
61,528
Taken
51,215
35,619
Mitigated
36,035
4,329
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,852
4,376
0
2,861
10,415
5,552
638
3,218
7,197
22,855
2,008
W
8,539
3,068
0
1,047
8,219
3,950
0
3,579
4,640
0
24,271
L
6,420
1,227
0
0
11,524
4,692
0
3,536
7,988
0
17,766
W
King Arthur
CajuNxRagezZ
King Arthur
14,681
776
0
330
13,475
14,114
0
4,758
8,717
123
29,720
W
Yemoja
DevinSKAY
Yemoja
5,751
1,015
3,274
1,226
9,248
7,980
0
3,211
6,037
8,770
0
L
Hera
5,266
2,357
0
137
11,667
4,127
0
1,302
10,365
9,912
0
W
Izanami
ReeseRagez
Izanami
10,827
8,285
0
2,444
9,858
4,439
612
4,057
5,801
0
31,814
L
Pele
3,872
827
92
1,479
16,805
12,164
333
5,383
11,422
0
17,106
L
12,408
1,651
0
1,425
15,228
11,909
0
5,370
9,858
0
27,435
L
Scylla
13,557
2,409
0
1,196
6,304
2,727
0
1,851
4,453
30,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
40,453
138
Minions Killed
174
0
Camps Cleared
0
949,960
Distance Traveled
1,057,252
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,563
856
33
3
0
222,804
1
W
Loki
8,262
826
37
4
0
238,331
0
L
Thor
7,762
776
21
2
0
186,822
1
W
King Arthur
8,533
853
29
3
0
216,542
0
W
Yemoja
7,236
724
10
1
0
191,474
3
L
Hera
6,362
636
12
1
0
156,709
2
W
Izanami
7,859
786
65
7
0
188,101
0
L
Pele
7,253
725
26
3
0
208,712
0
L
Mulan
8,507
851
30
3
0
193,074
3
L
Scylla
7,383
738
49
5
0
204,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role