Player Matchup

Morgan Le Fay
Morgan Le Fay
Samkal
Morgan Le Fay
Level 120
God Stats
8W - 3L
1,735 SR
Queue Stats
23W - 20L
1,553 Elo+
Solo
Khepri
Khepri
Sbarello
Khepri
Level 141
God Stats
12W - 8L
1,699 SR
Queue Stats
358W - 413L
1,519 Elo+
Party 1
Izanami
Izanami
noobinside
Izanami
Level 127
God Stats
8W - 9L
1,405 SR
Queue Stats
407W - 476L
1,513 Elo+
Party 1
Team Averages
Level 129
1,613 SR
1,528 Elo+

VS

Team Averages
Level 89
1,595 SR
1,571 Elo+
Sun Wukong
Sun Wukong
Chubbapieguy
Sun Wukong
Level 106
God Stats
13W - 9L
1,439 SR
Queue Stats
107W - 105L
1,564 Elo+
Solo
Skadi
Skadi
IsidoroSexDiablo
Skadi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 196L
1,552 Elo+
Party 2
Agni
Agni
StabbedByLife
Agni
Level 83
God Stats
8W - 1L
1,847 SR
Queue Stats
320W - 242L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Samkal
Morgan Le Fay
15
1 / 3 / 6
10,266
604
18,538
16,092
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Sbarello
Khepri
17
0 / 1 / 8
11,609
683
8,221
20,525
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
noobinside
Izanami
15
7 / 5 / 0
11,391
670
12,962
18,227
9,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chubbapieguy
Sun Wukong
19
7 / 3 / 2
13,129
772
17,571
22,426
14,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 4 / 7
10,609
624
14,994
15,451
6,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 5
10,953
644
14,075
9,288
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chubbapieguy
Sun Wukong
7
3
2
2.67
W
0
4
7
0.88
L
Morgan Le Fay
Samkal
Morgan Le Fay
1
3
6
1.33
L
Khepri
Sbarello
Khepri
0
1
8
4
W
2
1
5
4.5
L
Izanami
noobinside
Izanami
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
46,640
54,844
Taken
47,165
47,248
Mitigated
25,556
11,519
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chubbapieguy
Sun Wukong
17,571
4,550
0
8,091
22,426
14,842
1,400
12,434
9,992
0
63,287
W
14,994
4,248
0
383
15,451
6,799
62
8,845
6,606
0
41,879
L
Morgan Le Fay
Samkal
Morgan Le Fay
18,538
2,577
465
2,383
16,092
9,455
597
3,622
11,996
50,657
0
L
Khepri
Sbarello
Khepri
8,221
746
0
4,855
20,525
28,103
0
4,659
15,396
28,159
0
W
14,075
884
0
688
9,288
3,915
1,038
5,918
3,370
37,187
0
L
Izanami
noobinside
Izanami
12,962
9,046
0
3,816
18,227
9,690
924
5,215
12,622
0
54,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
34,691
185
Minions Killed
203
8
Camps Cleared
7
906,261
Distance Traveled
922,057
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,129
772
83
5
3
330,891
3
W
Skadi
10,609
624
65
4
2
290,295
0
L
Morgan Le Fay
10,266
604
51
3
3
322,344
3
L
Khepri
11,609
683
38
2
1
344,133
5
W
Agni
10,953
644
55
3
2
300,871
1
L
Izanami
11,391
670
96
6
4
239,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role