Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DSRabbit
Thor
Level 147
God Stats
2W - 5L
1,274 SR
Queue Stats
126W - 113L
1,603 Elo+
Solo
Cthulhu
Cthulhu
Pomeeeeelo
Cthulhu
Level 132
God Stats
1W - 1L
1,287 SR
Queue Stats
154W - 159L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
TeeJay Inc
Baron Samedi
Level 134
God Stats
2W - 1L
1,470 SR
Queue Stats
60W - 54L
1,508 Elo+
Solo
Team Averages
Level 121
1,406 SR
1,521 Elo+

VS

Team Averages
Level 106
1,437 SR
1,512 Elo+
Achilles
Achilles
Gucci009x
Achilles
Level 85
God Stats
0W - 2L
1,385 SR
Queue Stats
270W - 216L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Runenash1
Kuzenbo
Level 142
God Stats
4W - 7L
1,557 SR
Queue Stats
110W - 109L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
SunnyVale14
Cernunnos
Level 16
God Stats
6W - 11L
1,445 SR
Queue Stats
17W - 31L
1,343 Elo+
Solo
Nox
Nox
Trannybuns
Nox
Level 159
God Stats
52W - 51L
1,568 SR
Queue Stats
119W - 131L
1,479 Elo+
Solo
Fenrir
Fenrir
YoungBuck0
Fenrir
Level 128
God Stats
0W - 2L
1,229 SR
Queue Stats
270W - 205L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 3 / 7
10,991
845
13,751
13,318
6,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
 
Anubis
17
2 / 4 / 7
10,009
770
8,912
12,178
6,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
18
10 / 2 / 12
11,467
882
17,696
15,590
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Pomeeeeelo
Cthulhu
16
2 / 4 / 10
9,547
734
9,196
17,261
18,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TeeJay Inc
Baron Samedi
18
3 / 0 / 11
10,286
791
14,733
8,864
4,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gucci009x
Achilles
17
3 / 5 / 5
9,808
754
10,841
14,604
9,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Runenash1
Kuzenbo
16
3 / 4 / 6
9,219
709
11,562
18,184
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SunnyVale14
Cernunnos
15
1 / 7 / 4
8,602
662
6,787
16,961
7,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 5
9,373
721
7,799
12,429
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
YoungBuck0
Fenrir
17
5 / 3 / 2
10,215
786
10,074
15,375
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
25
Kills
13
13
Deaths
25
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
7
3.83
W
Anubis
 
Anubis
2
4
7
1.38
W
Thor
10
2
12
8
L
Achilles
Gucci009x
Achilles
3
5
5
1.1
W
Cthulhu
Pomeeeeelo
Cthulhu
2
4
10
1.75
L
Kuzenbo
Runenash1
Kuzenbo
3
4
6
1.5
L
Cernunnos
SunnyVale14
Cernunnos
1
7
4
0.43
W
Baron Samedi
TeeJay Inc
Baron Samedi
3
0
11
8.5
L
1
6
5
0.58
L
Fenrir
YoungBuck0
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,288
Damage
47,063
67,211
Taken
77,553
43,771
Mitigated
52,252
17,980
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,751
8,568
0
2,162
13,318
6,324
5,302
2,922
10,327
0
38,512
W
Anubis
 
Anubis
8,912
1,580
0
3,574
12,178
6,628
168
2,346
9,753
32,043
0
W
Thor
17,696
3,394
0
567
15,590
7,669
867
3,552
11,860
0
41,540
L
Achilles
Gucci009x
Achilles
10,841
3,331
0
1,686
14,604
9,267
65
6,344
7,948
0
30,977
W
Cthulhu
Pomeeeeelo
Cthulhu
9,196
682
869
3,371
17,261
18,709
0
5,823
11,142
28,649
0
L
Kuzenbo
Runenash1
Kuzenbo
11,562
3,221
0
1,402
18,184
21,777
0
8,132
9,820
25,700
0
L
Cernunnos
SunnyVale14
Cernunnos
6,787
3,430
0
2,477
16,961
7,267
0
6,730
10,105
0
30,680
W
Baron Samedi
TeeJay Inc
Baron Samedi
14,733
1,320
2,712
4,725
8,864
4,441
416
3,804
4,768
36,157
0
L
7,799
577
0
0
12,429
5,459
0
5,620
6,716
24,530
0
L
Fenrir
YoungBuck0
Fenrir
10,074
1,798
0
1,908
15,375
8,482
0
5,114
10,123
0
26,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
47,217
263
Minions Killed
190
0
Camps Cleared
0
1,375,806
Distance Traveled
1,271,500
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,991
845
60
5
0
243,816
0
W
Anubis
10,009
770
64
5
0
261,005
3
W
Thor
11,467
882
49
4
0
298,757
2
L
Achilles
9,808
754
46
4
0
272,409
0
W
Cthulhu
9,547
734
37
3
0
301,979
3
L
Kuzenbo
9,219
709
23
2
0
256,427
2
L
Cernunnos
8,602
662
50
4
0
199,448
0
W
Baron Samedi
10,286
791
53
4
0
270,249
0
L
Nox
9,373
721
44
3
0
246,645
1
L
Fenrir
10,215
786
27
2
0
296,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role