Player Matchup

Merlin
Merlin
Hafadood
Merlin
Level 125
God Stats
8W - 10L
1,668 SR
Queue Stats
372W - 387L
1,482 Elo+
Party 1
Thanatos
Thanatos
Impactz 671
Thanatos
Level 143
God Stats
1W - 1L
1,405 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 1
Poseidon
Poseidon
Timacious C
Poseidon
Level 146
God Stats
1W - 4L
1,077 SR
Queue Stats
106W - 123L
1,481 Elo+
Party 1
Geb
Geb
hafadee
Geb
Level 128
God Stats
21W - 9L
1,625 SR
Queue Stats
322W - 347L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
speedwagonuwu
Sun Wukong
Level 142
God Stats
1W - 2L
1,433 SR
Queue Stats
83W - 81L
1,509 Elo+
Party 1
Team Averages
Level 137
1,442 SR
1,471 Elo+

VS

Team Averages
Level 112
1,569 SR
1,415 Elo+
Mercury
Mercury
ABOUTCOW17
Mercury
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 27L
1,345 Elo+
Solo
Chernobog
Chernobog
MaikC57
Chernobog
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 47L
1,346 Elo+
Solo
Eset
Eset
SkRaPiE18
Eset
Level 156
God Stats
3W - 6L
1,631 SR
Queue Stats
461W - 496L
1,482 Elo+
Solo
Charybdis
Charybdis
iRuLeU1-Jr
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,509 Elo+
Solo
Vulcan
Vulcan
ransel-1
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hafadood
Merlin
18
4 / 1 / 16
10,456
804
13,856
11,281
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Impactz 671
Thanatos
16
13 / 5 / 8
10,937
841
13,100
19,421
9,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Timacious C
Poseidon
17
3 / 4 / 12
10,448
804
9,643
10,101
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
17
1 / 2 / 21
10,641
819
8,084
25,850
22,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
speedwagonuwu
Sun Wukong
20
10 / 2 / 17
11,505
885
16,591
20,758
19,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABOUTCOW17
Mercury
13
2 / 6 / 4
8,699
669
4,596
12,891
4,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
MaikC57
Chernobog
18
4 / 7 / 3
11,310
870
10,430
16,612
8,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
1 / 7 / 5
8,280
637
9,891
11,657
5,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
iRuLeU1-Jr
Charybdis
16
2 / 5 / 4
9,262
712
16,093
12,293
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
ransel-1
Vulcan
17
4 / 6 / 4
9,780
752
18,159
12,489
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
31
Kills
13
14
Deaths
31
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
ABOUTCOW17
Mercury
2
6
4
0.67
W
Merlin
Hafadood
Merlin
4
1
16
12
W
Thanatos
Impactz 671
Thanatos
13
5
8
3.4
L
Chernobog
MaikC57
Chernobog
4
7
3
0.79
L
Eset
1
7
5
0.5
W
Poseidon
Timacious C
Poseidon
3
4
12
2.25
W
Geb
1
2
21
5.75
L
Charybdis
iRuLeU1-Jr
Charybdis
2
5
4
0.8
L
Vulcan
ransel-1
Vulcan
4
6
4
1
W
Sun Wukong
speedwagonuwu
Sun Wukong
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
59,169
87,411
Taken
65,942
60,540
Mitigated
30,288
47,301
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ABOUTCOW17
Mercury
4,596
688
530
2,929
12,891
4,629
0
5,178
7,713
0
11,844
W
Merlin
Hafadood
Merlin
13,856
413
2,751
2,205
11,281
5,052
884
5,677
5,270
30,066
0
W
Thanatos
Impactz 671
Thanatos
13,100
2,310
3,315
13,748
19,421
9,555
725
4,208
14,967
0
21,323
L
Chernobog
MaikC57
Chernobog
10,430
4,838
31
3,027
16,612
8,990
0
9,197
7,415
0
28,678
L
Eset
9,891
270
1,406
1,881
11,657
5,348
0
5,571
6,086
13,457
0
W
Poseidon
Timacious C
Poseidon
9,643
620
1,293
1,074
10,101
4,079
1,528
6,017
3,724
26,647
0
W
Geb
8,084
490
2,275
10,540
25,850
22,070
884
6,668
18,881
14,855
0
L
Charybdis
iRuLeU1-Jr
Charybdis
16,093
8,529
203
2,147
12,293
5,874
0
6,063
6,230
0
29,867
L
Vulcan
ransel-1
Vulcan
18,159
9,511
69
877
12,489
5,447
0
5,574
6,915
30,048
0
W
Sun Wukong
speedwagonuwu
Sun Wukong
16,591
3,243
2,198
7,902
20,758
19,784
1,939
3,967
16,519
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
47,331
150
Minions Killed
130
0
Camps Cleared
0
1,388,054
Distance Traveled
1,100,364
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,699
669
23
2
0
273,817
0
W
Merlin
10,456
804
42
3
0
287,105
3
W
Thanatos
10,937
841
13
1
0
273,713
3
L
Chernobog
11,310
870
39
3
0
242,376
0
L
Eset
8,280
637
14
1
0
158,591
1
W
Poseidon
10,448
804
49
4
0
256,611
5
W
Geb
10,641
819
11
1
0
298,452
5
L
Charybdis
9,262
712
32
2
0
197,840
0
L
Vulcan
9,780
752
22
2
0
227,740
0
W
Sun Wukong
11,505
885
35
3
0
272,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role