Player Matchup

Chang'e
Chang'e
LilCuvieVert
Chang'e
Level 104
God Stats
7W - 8L
1,539 SR
Queue Stats
126W - 129L
1,405 Elo+
Solo
Neith
Neith
Makuoi
Neith
Level 57
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 23L
1,332 Elo+
Solo
Nemesis
Nemesis
iSlidyou
Nemesis
Level 101
God Stats
3W - 6L
1,401 SR
Queue Stats
40W - 47L
1,376 Elo+
Solo
Bacchus
Bacchus
parttimeshaman9
Bacchus
Level 84
God Stats
5W - 8L
1,513 SR
Queue Stats
97W - 104L
1,373 Elo+
Solo
Chernobog
Chernobog
theliquor_lahey
Chernobog
Level 146
God Stats
36W - 29L
1,585 SR
Queue Stats
291W - 317L
1,405 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,378 Elo+

VS

Team Averages
Level 72
1,531 SR
1,407 Elo+
Neith
Neith
BILBOSKAYE
Neith
Level 68
God Stats
1W - 0L
1,516 SR
Queue Stats
5W - 5L
1,433 Elo+
Solo
Mulan
Mulan
H0megrown Jones
Mulan
Level 87
God Stats
22W - 32L
1,404 SR
Queue Stats
254W - 292L
1,375 Elo+
Solo
Ymir
Ymir
Infiniti_25Gage
Ymir
Level 57
God Stats
3W - 4L
1,504 SR
Queue Stats
81W - 104L
1,399 Elo+
Solo
Bakasura
Bakasura
Paallmoo3336
Bakasura
Level 51
God Stats
17W - 8L
1,784 SR
Queue Stats
243W - 257L
1,424 Elo+
Solo
Eset
Eset
elqoura
Eset
Level 98
God Stats
8W - 8L
1,449 SR
Queue Stats
430W - 471L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LilCuvieVert
Chang'e
18
5 / 6 / 4
12,649
452
11,152
19,307
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Makuoi
Neith
20
5 / 1 / 7
14,013
500
18,735
15,828
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
iSlidyou
Nemesis
20
6 / 2 / 3
13,546
484
16,785
23,551
10,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 9
12,152
434
11,136
21,616
28,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
theliquor_lahey
Chernobog
20
7 / 9 / 5
13,916
497
26,083
27,306
14,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 9 / 3
10,381
371
7,328
16,361
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 6
15,495
553
16,020
32,306
27,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 5 / 2
11,254
402
6,661
23,160
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Paallmoo3336
Bakasura
20
7 / 5 / 4
14,900
532
18,000
24,347
12,634
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
elqoura
Eset
20
8 / 6 / 6
14,724
526
24,761
19,878
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
27
Kills
22
23
Deaths
27
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
0
9
3
0.17
W
6
2
6
4.5
W
1
5
2
0.4
L
Chang'e
LilCuvieVert
Chang'e
5
6
4
1.17
L
Neith
Makuoi
Neith
5
1
7
8.5
W
Bakasura
Paallmoo3336
Bakasura
7
5
4
1.8
W
Eset
elqoura
Eset
8
6
6
1.83
L
Nemesis
iSlidyou
Nemesis
6
2
3
3.75
L
4
5
9
1.7
L
Chernobog
theliquor_lahey
Chernobog
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,891
Damage
72,770
107,608
Taken
116,052
68,735
Mitigated
73,535
27,689
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,328
2,963
0
2,813
16,361
5,977
787
3,152
13,209
0
72,415
W
16,020
1,818
0
8,331
32,306
27,646
415
3,326
28,980
0
122,508
W
6,661
0
499
2,905
23,160
18,613
2,123
2,837
20,323
45,862
0
L
Chang'e
LilCuvieVert
Chang'e
11,152
988
1,426
4,309
19,307
7,993
1,627
4,376
12,943
88,316
0
L
Neith
Makuoi
Neith
18,735
7,640
0
8,111
15,828
6,792
886
4,413
11,313
0
117,210
W
Bakasura
Paallmoo3336
Bakasura
18,000
10,301
0
5,731
24,347
12,634
428
7,475
16,872
0
164,888
W
Eset
elqoura
Eset
24,761
528
675
1,152
19,878
8,665
906
5,498
14,380
106,834
0
L
Nemesis
iSlidyou
Nemesis
16,785
8,579
0
4,040
23,551
10,762
0
6,362
16,703
0
128,219
L
11,136
1,187
0
4,385
21,616
28,842
220
8,709
12,076
50,543
0
L
Chernobog
theliquor_lahey
Chernobog
26,083
17,227
106
5,312
27,306
14,346
2,226
8,329
18,723
0
140,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,276
Gold Earned
66,754
697
Minions Killed
774
0
Camps Cleared
0
2,344,914
Distance Traveled
2,450,226
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,381
371
111
4
0
395,351
0
W
Mulan
15,495
553
230
8
0
489,702
1
W
Ymir
11,254
402
62
2
0
468,092
7
L
Chang'e
12,649
452
151
5
0
435,863
3
L
Neith
14,013
500
180
6
0
455,474
5
W
Bakasura
14,900
532
215
8
0
644,193
0
W
Eset
14,724
526
156
6
0
452,888
3
L
Nemesis
13,546
484
155
6
0
502,660
0
L
Bacchus
12,152
434
42
2
0
503,620
11
L
Chernobog
13,916
497
169
6
0
447,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role