Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Callegario00
King Arthur
Level 114
God Stats
0W - 3L
1,174 SR
Queue Stats
280W - 306L
1,467 Elo+
Solo
Neith
Neith
CascaELMalo_
Neith
Level 68
God Stats
42W - 34L
1,530 SR
Queue Stats
219W - 198L
1,466 Elo+
Party 2
Ravana
Ravana
SintenPray
Ravana
Level 134
God Stats
24W - 22L
1,518 SR
Queue Stats
359W - 321L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sou seu3209
Kumbhakarna
Level 124
God Stats
17W - 12L
1,623 SR
Queue Stats
477W - 487L
1,434 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,476 Elo+

VS

Team Averages
Level 133
1,582 SR
1,498 Elo+
Awilix
Awilix
T0Nzera
Awilix
Level 153
God Stats
5W - 4L
1,564 SR
Queue Stats
146W - 135L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
ThExodia
Kukulkan
Level 129
God Stats
6W - 3L
1,716 SR
Queue Stats
62W - 56L
1,486 Elo+
Party 1
Ares
Ares
XxLipexBRx
Ares
Level 128
God Stats
22W - 13L
1,750 SR
Queue Stats
563W - 590L
1,552 Elo+
Solo
Cupid
Cupid
miguelito21223
Cupid
Level 106
God Stats
4W - 3L
1,281 SR
Queue Stats
34W - 35L
1,461 Elo+
Solo
Bellona
Bellona
wesley_monsores
Bellona
Level 148
God Stats
13W - 3L
1,600 SR
Queue Stats
452W - 392L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 2
8,896
468
9,594
10,444
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Callegario00
King Arthur
10
0 / 3 / 0
7,037
370
6,075
12,014
9,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 2
8,248
434
4,332
11,428
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
SintenPray
Ravana
19
6 / 0 / 1
10,771
567
13,164
7,223
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
sou seu3209
Kumbhakarna
13
0 / 0 / 2
7,577
399
3,690
15,582
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
T0Nzera
Awilix
15
3 / 1 / 1
9,572
504
5,812
15,006
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ThExodia
Kukulkan
15
0 / 2 / 1
9,372
493
4,687
8,778
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 0 / 4
9,429
496
9,335
17,120
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 0
10,769
567
9,124
12,118
5,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 2
10,436
549
11,771
18,189
19,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
11
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
King Arthur
Callegario00
King Arthur
0
3
0
0
L
0
5
2
0.2
L
Ravana
SintenPray
Ravana
6
0
1
6.5
W
Awilix
T0Nzera
Awilix
3
1
1
3.5
W
Kukulkan
ThExodia
Kukulkan
0
2
1
0.25
W
1
0
4
3
W
4
3
0
1.33
L
Kumbhakarna
sou seu3209
Kumbhakarna
0
0
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
40,729
56,691
Taken
71,211
40,320
Mitigated
54,053
12,258
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,594
714
0
1,013
10,444
4,288
0
3,520
6,890
74,862
0
L
King Arthur
Callegario00
King Arthur
6,075
699
0
2,125
12,014
9,220
0
1,815
10,199
0
47,071
L
4,332
1,421
0
2,668
11,428
5,596
0
1,507
9,881
0
67,259
L
Ravana
SintenPray
Ravana
13,164
4,060
0
3,880
7,223
4,605
0
902
6,223
0
108,109
W
Awilix
T0Nzera
Awilix
5,812
2,721
0
5,842
15,006
6,405
56
2,191
12,815
0
75,717
W
Kukulkan
ThExodia
Kukulkan
4,687
789
0
883
8,778
3,709
0
2,567
6,211
68,950
0
W
9,335
273
412
5,441
17,120
19,445
198
4,168
12,952
35,956
0
W
9,124
5,494
24
3,386
12,118
5,126
744
1,130
10,988
0
95,449
L
Kumbhakarna
sou seu3209
Kumbhakarna
3,690
911
0
2,572
15,582
16,611
0
6,048
9,476
20,548
0
W
11,771
3,272
0
8,567
18,189
19,368
0
3,228
14,961
0
95,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
49,578
510
Minions Killed
598
0
Camps Cleared
0
1,764,965
Distance Traveled
1,799,873
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,896
468
131
7
0
378,021
4
L
King Arthur
7,037
370
77
4
0
227,868
1
L
Neith
8,248
434
105
6
0
323,160
2
L
Ravana
10,771
567
174
9
0
448,650
1
W
Awilix
9,572
504
110
6
0
423,803
3
W
Kukulkan
9,372
493
127
7
0
363,743
5
W
Ares
9,429
496
24
1
0
357,352
4
W
Cupid
10,769
567
164
9
0
318,165
6
L
Kumbhakarna
7,577
399
23
1
0
387,266
7
W
Bellona
10,436
549
173
9
0
336,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role