Player Matchup

Charybdis
Charybdis
FallLeloup007
Charybdis
Level 146
God Stats
5W - 7L
1,284 SR
Queue Stats
386W - 424L
1,398 Elo+
Solo
Bakasura
Bakasura
Sneakysquid2021
Bakasura
Level 47
God Stats
20W - 27L
1,269 SR
Queue Stats
159W - 183L
1,353 Elo+
Solo
Discordia
Discordia
Tazhold
Discordia
Level 85
God Stats
6W - 4L
1,719 SR
Queue Stats
126W - 138L
1,472 Elo+
Solo
Lancelot
Lancelot
WizardlySoup072
Lancelot
Level 49
God Stats
1W - 4L
1,055 SR
Queue Stats
77W - 76L
1,448 Elo+
Party 3
Tyr
Tyr
xXCoctaneXx
Tyr
Level 28
God Stats
2W - 8L
1,236 SR
Queue Stats
44W - 48L
1,424 Elo+
Party 3
Team Averages
Level 71
1,313 SR
1,419 Elo+

VS

Team Averages
Level 72
1,422 SR
1,431 Elo+
Sobek
Sobek
ILoseElos
Sobek
Level 37
God Stats
1W - 3L
1,280 SR
Queue Stats
58W - 88L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
Joemama9715
Kukulkan
Level 27
God Stats
17W - 17L
1,500 SR
Queue Stats
50W - 55L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Knight Yumi
Tsukuyomi
Level 42
God Stats
2W - 4L
1,238 SR
Queue Stats
93W - 131L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRedWolf707
Gilgamesh
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
110W - 131L
1,669 Elo+
Party 2
Neith
Neith
drsyberia
Neith
Level 144
God Stats
74W - 55L
1,591 SR
Queue Stats
555W - 540L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FallLeloup007
Charybdis
19
0 / 1 / 1
11,854
515
10,839
19,333
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
19
13 / 3 / 4
12,787
556
24,146
23,566
13,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Tazhold
Discordia
16
1 / 3 / 10
10,815
470
17,313
14,388
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
18
8 / 0 / 7
12,519
544
22,362
20,247
27,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 2
11,418
496
9,377
15,948
23,669
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ILoseElos
Sobek
13
0 / 3 / 4
8,107
352
7,403
27,096
23,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Joemama9715
Kukulkan
14
3 / 6 / 1
8,879
386
9,590
20,861
10,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Knight Yumi
Tsukuyomi
15
3 / 9 / 4
10,066
438
12,983
22,841
9,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TheRedWolf707
Gilgamesh
17
3 / 5 / 0
11,218
488
11,122
19,428
15,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
drsyberia
Neith
16
1 / 2 / 1
9,783
425
10,158
14,411
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
25
Kills
10
10
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FallLeloup007
Charybdis
0
1
1
0.5
L
Sobek
ILoseElos
Sobek
0
3
4
0.67
L
Kukulkan
Joemama9715
Kukulkan
3
6
1
0.58
L
Tsukuyomi
Knight Yumi
Tsukuyomi
3
9
4
0.56
W
Bakasura
13
3
4
5
W
Discordia
Tazhold
Discordia
1
3
10
2
L
Gilgamesh
TheRedWolf707
Gilgamesh
3
5
0
0.6
W
Lancelot
8
0
7
11.5
L
Neith
drsyberia
Neith
1
2
1
0.75
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,037
Damage
51,256
93,482
Taken
104,637
79,396
Mitigated
65,639
30,793
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FallLeloup007
Charybdis
10,839
7,085
0
11,132
19,333
7,557
3,565
3,328
16,005
0
128,511
L
Sobek
ILoseElos
Sobek
7,403
692
871
6,708
27,096
23,501
0
3,771
22,636
18,540
0
L
Kukulkan
Joemama9715
Kukulkan
9,590
1,107
0
3,294
20,861
10,600
195
6,912
12,565
55,813
0
L
Tsukuyomi
Knight Yumi
Tsukuyomi
12,983
4,698
0
3,495
22,841
9,978
0
4,279
17,870
0
54,069
W
Bakasura
24,146
16,347
0
4,408
23,566
13,817
411
5,610
17,956
0
100,467
W
Discordia
Tazhold
Discordia
17,313
2,035
0
6,352
14,388
6,536
1,432
4,601
9,787
79,806
0
L
Gilgamesh
TheRedWolf707
Gilgamesh
11,122
4,109
0
3,793
19,428
15,491
459
2,014
17,106
0
77,605
W
Lancelot
22,362
938
537
5,889
20,247
27,817
294
4,690
15,557
0
66,975
L
Neith
drsyberia
Neith
10,158
3,313
480
4,111
14,411
6,069
0
337
13,852
0
82,205
W
9,377
1,977
0
2,475
15,948
23,669
638
448
15,500
0
59,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
48,053
627
Minions Killed
461
0
Camps Cleared
0
2,181,654
Distance Traveled
1,987,061
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,854
515
186
8
0
352,529
0
L
Sobek
8,107
352
22
1
0
423,463
3
L
Kukulkan
8,879
386
95
4
0
353,340
1
L
Tsukuyomi
10,066
438
76
3
0
429,080
1
W
Bakasura
12,787
556
162
7
0
499,931
4
W
Discordia
10,815
470
108
5
0
400,234
3
L
Gilgamesh
11,218
488
131
6
0
382,086
2
W
Lancelot
12,519
544
74
3
0
520,117
1
L
Neith
9,783
425
137
6
0
399,092
3
W
Tyr
11,418
496
97
4
0
408,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role