Player Matchup

Morgan Le Fay
Morgan Le Fay
Four3yes
Morgan Le Fay
Level 70
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 11L
1,393 Elo+
Solo
Skadi
Skadi
Hammer13fist
Skadi
Level 57
God Stats
55W - 53L
1,549 SR
Queue Stats
55W - 53L
1,492 Elo+
Solo
Ne Zha
Ne Zha
MissJugheadJones
Ne Zha
Level 88
God Stats
2W - 1L
1,523 SR
Queue Stats
56W - 41L
1,418 Elo+
Solo
Medusa
Medusa
spectralmuffin
Medusa
Level 63
God Stats
37W - 34L
1,561 SR
Queue Stats
162W - 143L
1,565 Elo+
Solo
Merlin
Merlin
vtk320
Merlin
Level 138
God Stats
12W - 13L
1,435 SR
Queue Stats
271W - 263L
1,433 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,460 Elo+

VS

Team Averages
Level 85
1,549 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GrassTasteBad47
Skadi
Level 95
God Stats
122W - 109L
1,550 SR
Queue Stats
264W - 253L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Gunzo34
Ah Puch
Level 62
God Stats
21W - 17L
1,554 SR
Queue Stats
803W - 924L
1,330 Elo+
Solo
Bacchus
Bacchus
KiNG X xGoOnx
Bacchus
Level 97
God Stats
2W - 1L
1,640 SR
Queue Stats
156W - 157L
1,437 Elo+
Solo
Lancelot
Lancelot
peaceful2me
Lancelot
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 120L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Four3yes
Morgan Le Fay
17
2 / 3 / 8
11,213
1,019
14,036
9,339
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 6
10,577
962
8,853
5,656
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 5
10,513
956
11,498
12,060
6,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 1 / 3
13,591
1,236
19,629
16,188
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
vtk320
Merlin
17
0 / 2 / 12
10,676
971
8,137
10,302
4,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 4
11,124
1,011
12,047
8,290
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 6
11,257
1,023
19,363
17,963
8,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Gunzo34
Ah Puch
16
3 / 1 / 3
10,857
987
11,434
9,017
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
16
1 / 1 / 5
10,589
963
6,729
13,321
14,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
peaceful2me
Lancelot
15
1 / 9 / 1
9,539
867
1,336
16,338
8,274
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
19
Kills
9
9
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
4
2.5
W
Morgan Le Fay
Four3yes
Morgan Le Fay
2
3
8
2
L
1
6
6
0.67
L
Ah Puch
Gunzo34
Ah Puch
3
1
3
4.5
W
1
1
6
4
L
Bacchus
1
1
5
3.5
W
2
2
5
2.25
L
Lancelot
peaceful2me
Lancelot
1
9
1
0.17
W
14
1
3
15.5
W
Merlin
vtk320
Merlin
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
50,909
53,545
Taken
64,929
26,143
Mitigated
38,413
6,667
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,047
885
0
271
8,290
3,278
0
3,191
5,009
25,603
0
W
Morgan Le Fay
Four3yes
Morgan Le Fay
14,036
1,883
103
1,166
9,339
4,562
0
6,760
2,579
35,232
0
L
19,363
7,297
0
646
17,963
8,269
0
6,238
11,419
0
51,239
L
Ah Puch
Gunzo34
Ah Puch
11,434
802
0
1,766
9,017
4,096
0
2,875
6,082
30,327
0
W
8,853
4,159
0
490
5,656
2,809
0
2,300
3,356
0
21,397
L
Bacchus
6,729
298
326
1,018
13,321
14,496
0
3,710
9,378
29,343
0
W
11,498
3,660
68
1,436
12,060
6,073
0
6,150
5,910
0
20,132
L
Lancelot
peaceful2me
Lancelot
1,336
464
0
0
16,338
8,274
0
5,350
10,868
0
7,138
W
19,629
9,607
127
2,240
16,188
8,049
0
8,164
8,024
0
47,785
W
Merlin
vtk320
Merlin
8,137
1,351
0
1,037
10,302
4,650
0
6,836
3,466
17,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
53,366
237
Minions Killed
204
8
Camps Cleared
7
977,332
Distance Traveled
974,917
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,124
1,011
32
3
5
218,639
1
W
Morgan Le Fay
11,213
1,019
70
6
0
190,278
0
L
Skadi
11,257
1,023
61
6
2
185,668
0
L
Ah Puch
10,857
987
35
3
0
209,686
0
W
Skadi
10,577
962
36
3
1
202,488
1
L
Bacchus
10,589
963
59
5
0
221,266
0
W
Ne Zha
10,513
956
30
3
6
202,411
1
L
Lancelot
9,539
867
17
2
0
139,658
0
W
Medusa
13,591
1,236
80
7
0
209,175
1
W
Merlin
10,676
971
21
2
1
172,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role