Player Matchup

Medusa
Medusa
LeJager
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
MoonlitLuna8787
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 1
Neith
Neith
OldYellr
Neith
Level 56
God Stats
25W - 23L
1,472 SR
Queue Stats
39W - 36L
1,469 Elo+
Solo
Team Averages
Level 40
1,491 SR
1,559 Elo+

VS

Team Averages
Level 85
1,429 SR
1,448 Elo+
Cthulhu
Cthulhu
Cult Bro
Cthulhu
Level 82
God Stats
6W - 6L
1,376 SR
Queue Stats
165W - 169L
1,457 Elo+
Party 2
Cliodhna
Cliodhna
FrstyThSnwSknk
Cliodhna
Level 45
God Stats
73W - 94L
1,410 SR
Queue Stats
111W - 153L
1,332 Elo+
Solo
Baba Yaga
Baba Yaga
TheCalmAntiHero
Baba Yaga
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
368W - 385L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeJager
Medusa
11
0 / 2 / 3
6,298
630
4,930
8,991
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
10
0 / 1 / 3
6,233
623
3,792
7,890
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
OldYellr
Neith
12
4 / 0 / 0
7,256
726
5,232
7,559
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cult Bro
Cthulhu
12
2 / 0 / 1
7,537
754
6,374
8,300
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
9
1 / 4 / 2
6,514
651
4,743
7,600
2,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
TheCalmAntiHero
Baba Yaga
12
0 / 1 / 1
6,721
672
9,976
6,814
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cult Bro
Cthulhu
2
0
1
2.5
W
Cliodhna
1
4
2
0.5
L
Medusa
LeJager
Medusa
0
2
3
0.75
L
Jing Wei
0
1
3
1.5
L
Neith
OldYellr
Neith
4
0
0
4
W
Baba Yaga
TheCalmAntiHero
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
21,093
24,440
Taken
22,714
10,016
Mitigated
17,563
1,437
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cult Bro
Cthulhu
6,374
78
132
2,606
8,300
11,732
273
42
8,258
23,182
0
W
Cliodhna
4,743
207
169
481
7,600
2,748
431
0
7,600
0
9,960
L
Medusa
LeJager
Medusa
4,930
2,362
0
250
8,991
3,649
0
6,158
2,393
0
12,714
L
Jing Wei
3,792
3,233
52
385
7,890
3,135
0
4,739
2,829
0
15,130
L
Neith
OldYellr
Neith
5,232
1,565
0
750
7,559
3,232
55
4,612
2,607
0
23,152
W
Baba Yaga
TheCalmAntiHero
Baba Yaga
9,976
0
0
1,272
6,814
3,083
0
298
6,516
28,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,787
Gold Earned
20,772
87
Minions Killed
100
4
Camps Cleared
3
544,816
Distance Traveled
527,869
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,537
754
26
3
1
188,324
1
W
Cliodhna
6,514
651
16
2
0
162,725
1
L
Medusa
6,298
630
18
2
0
191,151
1
L
Jing Wei
6,233
623
29
3
2
174,837
0
L
Neith
7,256
726
40
4
2
178,828
0
W
Baba Yaga
6,721
672
58
6
2
176,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role