Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pswayzee
Gilgamesh
Level 158
God Stats
1W - 5L
1,332 SR
Queue Stats
552W - 534L
1,649 Elo+
Solo
Charybdis
Charybdis
TotalTomatoTime
Charybdis
Level 131
God Stats
1W - 3L
1,514 SR
Queue Stats
153W - 180L
1,531 Elo+
Solo
Cabrakan
Cabrakan
Two-K-Nav
Cabrakan
Level 149
God Stats
3W - 4L
1,917 SR
Queue Stats
193W - 185L
1,589 Elo+
Solo
Nu Wa
Nu Wa
sivart11
Nu Wa
Level 147
God Stats
3W - 4L
1,231 SR
Queue Stats
573W - 608L
1,533 Elo+
Solo
Team Averages
Level 149
1,499 SR
1,560 Elo+

VS

Team Averages
Level 152
1,760 SR
1,675 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Micky
Erlang Shen
Level 160
God Stats
9W - 2L
2,020 SR
Queue Stats
400W - 109L
1,852 Elo+
Party 1
Fafnir
Fafnir
Mnki
Fafnir
Level 120
God Stats
2W - 0L
1,720 SR
Queue Stats
91W - 121L
1,465 Elo+
Solo
Vamana
Vamana
cοdy
Vamana
Level 160
God Stats
16W - 0L
2,058 SR
Queue Stats
1,275W - 130L
2,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 5 / 5
6,872
687
4,957
12,127
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Pswayzee
Gilgamesh
15
5 / 5 / 3
8,356
836
9,361
15,234
15,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
TotalTomatoTime
Charybdis
13
3 / 4 / 6
7,425
743
10,430
10,627
5,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Two-K-Nav
Cabrakan
14
2 / 4 / 10
8,176
818
5,623
17,379
18,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
sivart11
Nu Wa
14
1 / 3 / 8
7,492
749
12,413
9,422
4,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
7 / 1 / 13
10,282
1,028
22,262
9,074
5,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anhur
 
Anhur
15
5 / 3 / 12
9,230
923
14,543
9,543
5,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Micky
Erlang Shen
12
2 / 3 / 12
8,679
868
6,804
15,719
14,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Mnki
Fafnir
14
1 / 2 / 16
8,881
888
5,961
12,873
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
cοdy
Vamana
16
6 / 3 / 11
9,687
969
11,163
17,475
22,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
12
Kills
21
21
Deaths
12
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
5
0.7
W
Yu Huang
 
Yu Huang
7
1
13
13.5
W
Anhur
 
Anhur
5
3
12
3.67
W
Erlang Shen
Micky
Erlang Shen
2
3
12
2.67
W
Fafnir
Mnki
Fafnir
1
2
16
4.5
L
Gilgamesh
Pswayzee
Gilgamesh
5
5
3
1.3
L
Charybdis
TotalTomatoTime
Charybdis
3
4
6
1.5
L
Cabrakan
Two-K-Nav
Cabrakan
2
4
10
1.75
W
Vamana
cοdy
Vamana
6
3
11
3.83
L
Nu Wa
sivart11
Nu Wa
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
60,733
64,789
Taken
64,684
51,792
Mitigated
64,692
13,117
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,957
946
41
673
12,127
7,515
0
5,729
6,277
10,383
294
W
Yu Huang
 
Yu Huang
22,262
2,585
0
683
9,074
5,436
531
4,326
4,748
57,274
0
W
Anhur
 
Anhur
14,543
6,490
587
1,291
9,543
5,436
3,010
3,634
5,909
0
27,586
W
Erlang Shen
Micky
Erlang Shen
6,804
3,571
2,237
4,673
15,719
14,352
788
3,813
11,906
0
10,303
W
Fafnir
Mnki
Fafnir
5,961
1,728
1,296
3,092
12,873
16,762
1,091
5,307
7,566
11,902
0
L
Gilgamesh
Pswayzee
Gilgamesh
9,361
2,379
318
667
15,234
15,631
0
6,427
8,691
0
13,922
L
Charybdis
TotalTomatoTime
Charybdis
10,430
4,454
103
1,394
10,627
5,470
0
5,514
5,028
0
16,058
L
Cabrakan
Two-K-Nav
Cabrakan
5,623
812
2,408
4,397
17,379
18,828
0
5,330
11,876
10,276
0
W
Vamana
cοdy
Vamana
11,163
4,216
2,156
4,234
17,475
22,706
1,384
5,772
11,703
0
22,240
L
Nu Wa
sivart11
Nu Wa
12,413
3,798
1,815
1,301
9,422
4,348
0
4,620
4,694
28,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,759
83
Minions Killed
123
0
Camps Cleared
0
796,041
Distance Traveled
924,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,872
687
13
1
0
152,052
0
W
Yu Huang
10,282
1,028
81
8
0
197,632
0
W
Anhur
9,230
923
22
2
0
172,365
0
W
Erlang Shen
8,679
868
4
0
0
176,776
0
W
Fafnir
8,881
888
4
0
0
177,304
0
L
Gilgamesh
8,356
836
12
1
0
151,516
0
L
Charybdis
7,425
743
11
1
0
139,867
0
L
Cabrakan
8,176
818
11
1
0
180,017
0
W
Vamana
9,687
969
12
1
0
200,676
1
L
Nu Wa
7,492
749
36
4
0
172,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role