Player Matchup

Baron Samedi
Baron Samedi
Gold V
Colonel_Morgan
Baron Samedi
Gold V
Level 149
God Stats
3W - 1L
1,696 SR
Queue Stats
35W - 45L
1,326 MMR
Party 1
Achilles
Achilles
Silver I
Cubakharna
Achilles
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,649 MMR
Party 1
Atlas
Atlas
Silver II
vfrbachem11
Atlas
Silver II
Level 160
God Stats
5W - 4L
1,399 SR
Queue Stats
40W - 42L
1,134 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,532 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,416 SR
1,393 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
DEADSTROCK
Ra
Gold V
Level 160
God Stats
6W - 4L
1,459 SR
Queue Stats
107W - 171L
1,202 MMR
Solo
Mulan
Mulan
Bronze IV
kieronstez01
Mulan
Bronze IV
Level 85
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 5L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colonel_Morgan
Baron Samedi
12
3 / 1 / 7
7,578
758
9,961
5,669
3,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cubakharna
Achilles
12
7 / 0 / 4
7,962
796
10,864
10,126
8,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 10
8,230
823
7,000
8,570
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeAh Muzen CabThothKuzenboGeb

VS

Bans
UllrSolBastetPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 4 / 0
6,000
600
3,981
11,614
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,214
621
4,776
8,132
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,210
621
7,132
10,916
9,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Baron Samedi
Colonel_Morgan
Baron Samedi
3
1
7
6.5
W
Achilles
Cubakharna
Achilles
7
0
4
9
L
0
4
0
0
L
0
4
1
0.13
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
15,889
24,365
Taken
30,662
20,892
Mitigated
18,710
8,404
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,981
939
0
2,188
11,614
5,799
0
7,193
4,421
0
11,123
W
Baron Samedi
Colonel_Morgan
Baron Samedi
9,961
1,564
2,089
2,173
5,669
3,007
387
806
4,863
30,791
0
W
Achilles
Cubakharna
Achilles
10,864
4,100
0
1,628
10,126
8,886
389
2,346
7,780
0
20,920
L
4,776
317
647
1,326
8,132
3,400
0
3,561
4,571
22,841
0
L
7,132
1,865
0
1,599
10,916
9,511
0
6,448
4,468
0
16,195
W
7,000
2,757
0
2,514
8,570
8,999
132
1,999
6,571
12,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
18,424
89
Minions Killed
83
5
Camps Cleared
4
585,615
Distance Traveled
520,769
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,000
600
14
1
3
174,684
1
W
Baron Samedi
7,578
758
54
5
3
170,977
2
W
Achilles
7,962
796
24
2
1
210,443
2
L
Ra
6,214
621
42
4
1
176,649
1
L
Mulan
6,210
621
27
3
0
169,436
5
W
Atlas
8,230
823
11
1
1
204,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role