Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DeadlyNxxb
Khepri
Level 71
God Stats
4W - 2L
1,743 SR
Queue Stats
46W - 48L
1,434 Elo+
Party 2
Loki
Loki
HHG_BRATMILO
Loki
Level 52
God Stats
2W - 4L
1,445 SR
Queue Stats
83W - 87L
1,429 Elo+
Party 2
Horus
Horus
Llewdeg
Horus
Level 114
God Stats
9W - 9L
1,369 SR
Queue Stats
275W - 247L
1,554 Elo+
Solo
Discordia
Discordia
ThePapin
Discordia
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
417W - 402L
1,489 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,481 Elo+

VS

Team Averages
Level 121
1,447 SR
1,487 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Alemefraz
Charybdis
Level 122
God Stats
7W - 14L
1,233 SR
Queue Stats
796W - 840L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 5 / 1
7,512
578
11,500
10,977
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
DeadlyNxxb
Khepri
9
0 / 4 / 4
5,649
435
3,891
12,244
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 3
6,279
483
3,377
12,003
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Llewdeg
Horus
12
1 / 2 / 1
6,805
523
6,781
11,668
10,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ThePapin
Discordia
10
1 / 4 / 2
5,928
456
6,292
8,160
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 2 / 1
7,816
601
7,384
9,167
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
13
3 / 2 / 5
7,811
601
7,092
7,436
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
 
Anhur
12
6 / 2 / 4
7,403
569
10,391
9,797
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
 
Atlas
10
2 / 2 / 6
6,987
537
3,955
8,240
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Alemefraz
Charybdis
14
3 / 1 / 2
8,322
640
10,596
12,116
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
19
19
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
1
1.3
W
Shiva
 
Shiva
5
2
1
2.75
W
Kukulkan
 
Kukulkan
3
2
5
2.75
W
Anhur
 
Anhur
6
2
4
4
W
Atlas
 
Atlas
2
2
6
2.5
W
Charybdis
Alemefraz
Charybdis
3
1
2
4
L
Khepri
DeadlyNxxb
Khepri
0
4
4
0.5
L
1
4
3
0.63
L
Horus
Llewdeg
Horus
1
2
1
0.75
L
Discordia
ThePapin
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
39,418
55,052
Taken
46,756
29,272
Mitigated
19,673
18,587
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,500
5,897
0
2,382
10,977
3,760
273
3,010
7,967
0
49,107
W
Shiva
 
Shiva
7,384
2,283
182
3,111
9,167
3,807
964
2,156
7,011
0
49,032
W
Kukulkan
 
Kukulkan
7,092
1,336
0
749
7,436
2,769
0
3,200
4,236
60,614
0
W
Anhur
 
Anhur
10,391
6,265
0
3,564
9,797
3,262
0
2,349
7,448
0
53,814
W
Atlas
 
Atlas
3,955
1,725
236
1,294
8,240
5,595
0
2,225
6,015
12,143
0
W
Charybdis
Alemefraz
Charybdis
10,596
5,596
0
5,230
12,116
4,240
238
253
11,863
0
67,868
L
Khepri
DeadlyNxxb
Khepri
3,891
519
0
3,378
12,244
7,101
0
3,600
8,644
13,326
0
L
3,377
1,214
208
4,121
12,003
4,244
0
808
11,195
0
35,719
L
Horus
Llewdeg
Horus
6,781
2,542
183
5,276
11,668
10,971
0
0
11,668
0
47,545
L
Discordia
ThePapin
Discordia
6,292
593
0
3,039
8,160
3,196
0
3,629
4,531
43,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
38,339
296
Minions Killed
413
0
Camps Cleared
0
1,261,118
Distance Traveled
1,194,746
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,512
578
68
5
0
209,482
2
W
Shiva
7,816
601
93
7
0
269,202
4
W
Kukulkan
7,811
601
91
7
0
251,939
3
W
Anhur
7,403
569
87
7
0
224,989
1
W
Atlas
6,987
537
16
1
0
244,476
2
W
Charybdis
8,322
640
126
10
0
204,140
0
L
Khepri
5,649
435
18
1
0
263,482
3
L
Loki
6,279
483
64
5
0
273,993
1
L
Horus
6,805
523
94
7
0
256,411
0
L
Discordia
5,928
456
52
4
0
257,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role