Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
McJoeJoeJoe
The Morrigan
Platinum V
Level 152
God Stats
25W - 20L
1,646 SR
Queue Stats
126W - 113L
1,830 MMR
Party 1
Bellona
Bellona
Platinum II
Moipascommentoi
Bellona
Platinum II
Level 147
God Stats
1W - 6L
1,422 SR
Queue Stats
601W - 570L
1,789 MMR
Solo
Artemis
Artemis
Gold II
Runaah
Artemis
Gold II
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,785 MMR
Party 1
Freya
Freya
Gold III
TheAwesomeMudkip
Freya
Gold III
Level 143
God Stats
0W - 1L
1,554 SR
Queue Stats
16W - 3L
1,877 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,524 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,656 SR
1,743 MMR
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
Da Sieve
Atlas
Platinum V
Level 159
God Stats
6W - 5L
1,776 SR
Queue Stats
121W - 128L
1,859 MMR
Solo
Ullr
Ullr
Platinum IV
GoodLackin
Ullr
Platinum IV
Level 129
God Stats
29W - 38L
1,525 SR
Queue Stats
318W - 311L
1,705 MMR
Solo
Kukulkan
Kukulkan
Platinum I
OpioidsEpidemic
Kukulkan
Platinum I
Level 103
God Stats
7W - 4L
1,868 SR
Queue Stats
165W - 166L
1,763 MMR
Solo
Chernobog
Chernobog
Gold I
kingfantazm
Chernobog
Gold I
Level 154
God Stats
4W - 2L
1,613 SR
Queue Stats
57W - 37L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 1
5,282
440
2,956
9,246
5,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
McJoeJoeJoe
The Morrigan
10
0 / 1 / 0
5,770
481
2,575
4,632
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,453
538
5,607
6,091
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Runaah
Artemis
10
1 / 2 / 0
5,984
499
3,552
6,022
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 1
5,127
427
3,449
9,898
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneKing ArthurKali

VS

Bans
Jing WeiCharybdisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 0 / 4
7,094
591
6,225
9,971
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Da Sieve
Atlas
9
2 / 1 / 5
6,314
526
3,889
7,572
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 0 / 2
7,100
592
3,223
5,873
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
11
2 / 0 / 5
6,562
547
5,328
2,530
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
kingfantazm
Chernobog
12
1 / 1 / 4
7,044
587
3,269
5,313
2,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
Mercury
 
Mercury
5
0
4
7
W
Atlas
Da Sieve
Atlas
2
1
5
4.5
W
2
0
2
3
L
The Morrigan
McJoeJoeJoe
The Morrigan
0
1
0
0
L
1
1
0
1
W
Kukulkan
2
0
5
4.5
L
Artemis
Runaah
Artemis
1
2
0
0.5
L
0
5
1
0.1
W
Chernobog
kingfantazm
Chernobog
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
21,934
35,889
Taken
31,259
19,524
Mitigated
13,861
11,899
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,956
726
1,461
1,583
9,246
5,298
0
4,826
4,420
17,068
0
W
Mercury
 
Mercury
6,225
3,200
0
1,120
9,971
3,776
0
2,577
7,394
0
46,589
W
Atlas
Da Sieve
Atlas
3,889
1,542
0
3,471
7,572
4,658
0
3,027
4,545
20,957
0
W
3,223
1,657
0
1,203
5,873
2,302
1,206
1,159
4,714
0
52,869
L
The Morrigan
McJoeJoeJoe
The Morrigan
2,575
870
0
789
4,632
2,161
0
1,850
2,782
41,274
6,314
L
5,607
1,511
0
2,724
6,091
5,456
0
826
5,265
0
40,413
W
Kukulkan
5,328
689
0
380
2,530
1,096
0
1,322
1,208
43,332
0
L
Artemis
Runaah
Artemis
3,552
1,304
0
1,941
6,022
2,364
0
774
5,248
0
37,717
L
3,449
1,099
0
3,401
9,898
4,245
0
941
8,957
26,649
8,062
W
Chernobog
kingfantazm
Chernobog
3,269
1,877
0
1,769
5,313
2,029
980
162
5,151
0
52,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
34,114
346
Minions Killed
380
0
Camps Cleared
0
1,124,306
Distance Traveled
1,204,170
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,282
440
17
1
0
242,873
4
W
Mercury
7,094
591
75
6
0
293,337
0
W
Atlas
6,314
526
25
2
0
231,238
4
W
Ullr
7,100
592
95
8
0
204,415
2
L
The Morrigan
5,770
481
98
8
0
211,741
1
L
Bellona
6,453
538
99
8
0
249,628
2
W
Kukulkan
6,562
547
89
7
0
255,049
7
L
Artemis
5,984
499
74
6
0
201,655
3
L
Freya
5,127
427
58
5
0
218,409
5
W
Chernobog
7,044
587
96
8
0
220,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role