Player Matchup

Izanami
Izanami
Eastiin
Izanami
Level 58
God Stats
2W - 1L
1,112 SR
Queue Stats
60W - 39L
1,710 Elo+
Party 3
Lancelot
Lancelot
LineXV
Lancelot
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 16L
1,823 Elo+
Party 2
Jormungandr
Jormungandr
Slayer Maiq
Jormungandr
Level 76
God Stats
2W - 4L
1,280 SR
Queue Stats
356W - 370L
1,373 Elo+
Solo
Tiamat
Tiamat
V__Loki__V
Tiamat
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
61W - 17L
1,707 Elo+
Party 2
Hel
Hel
Yuumekai
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,615 Elo+
Party 3
Team Averages
Level 69
1,418 SR
1,646 Elo+

VS

Team Averages
Level 79
1,557 SR
1,415 Elo+
Sol
Sol
Anne1337XD
Sol
Level 124
God Stats
29W - 20L
1,576 SR
Queue Stats
365W - 375L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
LiJaVoJa
Hou Yi
Level 65
God Stats
3W - 3L
1,607 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
LukeJCB
Sylvanus
Level 47
God Stats
3W - 2L
1,729 SR
Queue Stats
46W - 34L
1,539 Elo+
Solo
Bastet
Bastet
xNegrillon__
Bastet
Level 33
God Stats
0W - 2L
1,251 SR
Queue Stats
18W - 28L
1,106 Elo+
Solo
Apollo
Apollo
xTheSteelH4mmer
Apollo
Level 126
God Stats
8W - 6L
1,621 SR
Queue Stats
450W - 456L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eastiin
Izanami
20
7 / 5 / 5
18,255
480
26,151
29,768
12,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
LineXV
Lancelot
20
19 / 11 / 7
21,738
572
55,578
38,777
30,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Slayer Maiq
Jormungandr
20
0 / 7 / 9
14,356
378
18,844
32,784
42,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
V__Loki__V
Tiamat
20
1 / 1 / 15
19,807
521
35,490
22,204
24,703
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 14 / 11
12,594
331
6,674
30,275
34,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 14
19,734
519
23,917
39,053
20,332
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
LiJaVoJa
Hou Yi
20
10 / 4 / 13
20,675
544
23,617
38,575
19,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LukeJCB
Sylvanus
20
6 / 4 / 18
19,703
519
20,528
56,140
78,973
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
4 / 7 / 14
20,334
535
16,617
39,637
17,511
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 13
22,892
602
37,601
40,042
23,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
27
Kills
38
38
Deaths
27
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
6
8
14
1.63
W
Izanami
Eastiin
Izanami
7
5
5
1.9
L
Hou Yi
LiJaVoJa
Hou Yi
10
4
13
4.13
W
Lancelot
LineXV
Lancelot
19
11
7
2.05
L
Sylvanus
LukeJCB
Sylvanus
6
4
18
3.75
W
Jormungandr
Slayer Maiq
Jormungandr
0
7
9
0.64
W
Tiamat
V__Loki__V
Tiamat
1
1
15
8.5
W
0
14
11
0.39
L
Bastet
4
7
14
1.57
L
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,737
Damage
122,280
153,808
Taken
213,447
145,564
Mitigated
159,730
36,833
Healing
106,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,917
7,783
0
19,078
39,053
20,332
3,682
11,365
27,688
168,713
17,347
W
Izanami
Eastiin
Izanami
26,151
15,244
0
11,151
29,768
12,902
7,260
7,580
22,188
0
174,822
L
Hou Yi
LiJaVoJa
Hou Yi
23,617
13,093
0
18,165
38,575
19,865
5,230
14,034
24,541
0
193,661
W
Lancelot
LineXV
Lancelot
55,578
13,860
0
4,148
38,777
30,865
1,991
11,654
27,123
0
195,341
L
Sylvanus
LukeJCB
Sylvanus
20,528
4,539
8,735
28,696
56,140
78,973
1,087
19,764
36,376
79,094
25,736
W
Jormungandr
Slayer Maiq
Jormungandr
18,844
2,629
628
4,855
32,784
42,239
531
8,422
24,362
107,997
0
W
Tiamat
V__Loki__V
Tiamat
35,490
2,611
322
8,807
22,204
24,703
620
6,898
15,306
205,243
0
W
6,674
358
2,756
4,166
30,275
34,855
462
7,157
23,118
22,129
0
L
Bastet
16,617
5,230
585
15,458
39,637
17,511
743
8,634
31,003
0
150,134
L
37,601
26,594
0
15,799
40,042
23,049
11,326
15,524
24,518
0
269,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,750
Gold Earned
103,338
953
Minions Killed
949
0
Camps Cleared
0
3,534,848
Distance Traveled
3,419,770
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
19,734
519
206
5
0
629,781
7
W
Izanami
18,255
480
269
7
0
703,911
2
L
Hou Yi
20,675
544
190
5
0
660,108
2
W
Lancelot
21,738
572
185
5
0
784,734
6
L
Sylvanus
19,703
519
130
3
0
653,942
5
W
Jormungandr
14,356
378
149
4
0
625,108
2
W
Tiamat
19,807
521
320
8
0
757,218
4
W
Hel
12,594
331
30
1
0
663,877
0
L
Bastet
20,334
535
160
4
0
782,081
7
L
Apollo
22,892
602
263
7
0
693,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role