Player Matchup

Sol
Sol
Adwing
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
HasardFox
Jormungandr
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
McFordisch
Heimdallr
Level 62
God Stats
0W - 5L
1,723 SR
Queue Stats
7W - 11L
1,402 Elo+
Solo
Team Averages
Level 52
1,645 SR
1,425 Elo+

VS

Team Averages
Level 62
1,500 SR
1,265 Elo+
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EmptySkull
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 60L
1,148 Elo+
Party 2
Jormungandr
Jormungandr
n1k1ton
Jormungandr
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 61L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adwing
Sol
13
4 / 6 / 1
9,293
715
13,386
17,393
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HasardFox
Jormungandr
12
1 / 7 / 3
9,074
698
9,032
20,053
19,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
McFordisch
Heimdallr
13
2 / 6 / 5
9,156
704
8,344
13,927
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 4 / 13
9,831
756
14,653
10,996
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
EmptySkull
Medusa
12
7 / 1 / 6
10,088
776
13,113
11,016
5,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
n1k1ton
Jormungandr
16
9 / 2 / 9
11,616
894
16,995
20,371
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
19
19
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
4
13
2.38
L
Sol
Adwing
Sol
4
6
1
0.75
W
Medusa
EmptySkull
Medusa
7
1
6
10
L
Jormungandr
HasardFox
Jormungandr
1
7
3
0.36
L
Heimdallr
McFordisch
Heimdallr
2
6
5
0.75
W
Jormungandr
n1k1ton
Jormungandr
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
44,761
51,373
Taken
42,383
34,128
Mitigated
34,260
4,593
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,653
7,756
223
2,590
10,996
5,687
2,416
4,857
6,139
34,312
5,092
L
Sol
Adwing
Sol
13,386
5,099
0
2,967
17,393
8,108
0
11,509
5,884
38,967
4,100
W
Medusa
EmptySkull
Medusa
13,113
7,085
0
1,937
11,016
5,417
218
7,160
3,856
0
31,300
L
Jormungandr
HasardFox
Jormungandr
9,032
2,188
0
956
20,053
19,902
0
8,925
11,128
24,222
0
L
Heimdallr
McFordisch
Heimdallr
8,344
2,497
0
670
13,927
6,118
0
9,263
4,664
0
22,547
W
Jormungandr
n1k1ton
Jormungandr
16,995
6,375
0
943
20,371
23,156
252
9,791
10,580
47,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
31,535
116
Minions Killed
153
2
Camps Cleared
10
659,538
Distance Traveled
827,172
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,831
756
41
3
4
258,289
2
L
Sol
9,293
715
59
5
2
205,628
1
W
Medusa
10,088
776
41
3
3
313,415
0
L
Jormungandr
9,074
698
22
2
0
220,394
0
L
Heimdallr
9,156
704
35
3
0
233,516
2
W
Jormungandr
11,616
894
71
5
3
255,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role