Player Matchup

Shiva
Shiva
DrChopperMD
Shiva
Level 27
God Stats
5W - 1L
1,823 SR
Queue Stats
158W - 17L
1,939 Elo+
Party 1
Atlas
Atlas
Ellfy_
Atlas
Level 129
God Stats
12W - 3L
1,787 SR
Queue Stats
212W - 82L
1,830 Elo+
Party 1
Hel
Hel
UIterior_
Hel
Level 158
God Stats
4W - 2L
1,693 SR
Queue Stats
325W - 183L
1,862 Elo+
Party 1
Team Averages
Level 105
1,768 SR
1,877 Elo+

VS

Team Averages
Level 103
1,592 SR
1,447 Elo+
Baron Samedi
Baron Samedi
InevitableZoink
Baron Samedi
Level 89
God Stats
8W - 3L
1,571 SR
Queue Stats
29W - 36L
1,405 Elo+
Solo
Neith
Neith
Marsh3514
Neith
Level 153
God Stats
22W - 18L
1,619 SR
Queue Stats
210W - 182L
1,513 Elo+
Solo
Shiva
Shiva
NLMB_GreatGuy21
Shiva
Level 68
God Stats
21W - 22L
1,585 SR
Queue Stats
367W - 400L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,948
695
8,093
7,275
7,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Ellfy_
Atlas
12
4 / 0 / 5
8,217
822
6,383
6,572
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 5
7,581
758
5,481
5,013
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InevitableZoink
Baron Samedi
10
0 / 3 / 0
5,866
587
5,282
7,794
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Marsh3514
Neith
10
0 / 2 / 0
6,037
604
4,731
6,278
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,824
582
4,491
9,696
8,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Atlas
Ellfy_
Atlas
4
0
5
6.5
L
Baron Samedi
InevitableZoink
Baron Samedi
0
3
0
0
L
Neith
Marsh3514
Neith
0
2
0
0
L
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
14,504
18,860
Taken
23,768
16,473
Mitigated
15,704
6,918
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,093
1,341
149
490
7,275
7,032
320
1,818
5,457
0
17,298
W
Atlas
Ellfy_
Atlas
6,383
1,625
0
1,521
6,572
6,834
282
2,118
4,454
16,227
0
L
Baron Samedi
InevitableZoink
Baron Samedi
5,282
682
759
1,777
7,794
4,019
0
4,906
2,888
18,237
0
L
Neith
Marsh3514
Neith
4,731
1,509
0
1,272
6,278
2,964
0
2,878
3,400
0
28,949
L
4,491
507
104
1,095
9,696
8,721
0
4,564
5,132
0
9,473
W
5,481
841
2,249
2,509
5,013
2,607
611
1,393
3,620
30,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
17,727
113
Minions Killed
100
3
Camps Cleared
5
607,198
Distance Traveled
452,724
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,948
695
28
3
3
213,662
3
W
Atlas
8,217
822
26
3
0
209,494
4
L
Baron Samedi
5,866
587
19
2
1
148,748
0
L
Neith
6,037
604
66
7
3
162,675
1
L
Shiva
5,824
582
15
2
1
141,301
1
W
Hel
7,581
758
59
6
0
184,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role