Player Matchup

Rama
Rama
AlphaRaBit
Rama
Level 55
God Stats
7W - 4L
1,624 SR
Queue Stats
488W - 562L
1,393 Elo+
Solo
Danzaburou
Danzaburou
AmongTheRavens
Danzaburou
Level 67
God Stats
3W - 9L
1,257 SR
Queue Stats
84W - 79L
1,436 Elo+
Solo
Anubis
Anubis
Kouvolanprisma
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,482 Elo+
Party 1
Lancelot
Lancelot
Tiio121
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 1
Atlas
Atlas
斯坦朋克
Atlas
Level 96
God Stats
5W - 0L
1,724 SR
Queue Stats
376W - 429L
1,459 Elo+
Solo
Team Averages
Level 63
1,521 SR
1,448 Elo+

VS

Team Averages
Level 40
1,399 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
Natfir
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 2
Thor
Thor
Natoux
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Tyr
Tyr
Pureheart
Tyr
Level 86
God Stats
6W - 17L
1,275 SR
Queue Stats
293W - 298L
1,511 Elo+
Solo
Fenrir
Fenrir
Weekiz
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
almax386
Zeus
Level 7
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 19
11,874
1,079
15,849
13,500
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
AmongTheRavens
Danzaburou
18
8 / 0 / 20
12,469
1,134
14,774
7,504
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 2 / 19
14,037
1,276
28,058
16,992
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Tiio121
Lancelot
19
12 / 4 / 17
13,098
1,191
24,717
15,416
8,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 26
12,007
1,092
12,200
15,415
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

254

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Natfir
Tsukuyomi
16
1 / 5 / 6
10,725
975
10,763
20,938
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Natoux
Thor
16
1 / 13 / 6
10,365
942
9,255
21,064
7,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 7 / 8
11,014
1,001
10,235
28,552
27,143
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Weekiz
Fenrir
17
7 / 8 / 2
12,374
1,125
17,198
24,357
10,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
1 / 4 / 7
11,225
1,020
17,224
10,083
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
40
37
Kills
11
11
Deaths
37
101
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
W
Danzaburou
AmongTheRavens
Danzaburou
8
0
20
18
W
13
2
19
11.25
L
Tsukuyomi
Natfir
Tsukuyomi
1
5
6
0.8
L
Thor
Natoux
Thor
1
13
6
0.31
L
1
7
8
0.71
W
Lancelot
Tiio121
Lancelot
12
4
17
5.13
L
Fenrir
Weekiz
Fenrir
7
8
2
1
L
Zeus
1
4
7
1.13
W
0
2
26
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,598
Damage
64,675
68,827
Taken
104,994
54,904
Mitigated
55,882
12,011
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,849
13,952
0
2,046
13,500
6,454
0
4,446
9,054
0
27,720
W
Danzaburou
AmongTheRavens
Danzaburou
14,774
7,352
0
1,658
7,504
3,924
0
2,404
5,100
0
33,946
W
28,058
1,642
0
6,681
16,992
9,721
0
2,277
14,715
46,158
0
L
Tsukuyomi
Natfir
Tsukuyomi
10,763
1,844
0
2,918
20,938
8,270
0
8,229
12,709
0
29,480
L
Thor
Natoux
Thor
9,255
1,773
0
30
21,064
7,550
0
6,486
14,578
0
15,741
L
10,235
911
0
1,509
28,552
27,143
0
9,967
18,585
0
29,780
W
Lancelot
Tiio121
Lancelot
24,717
5,141
0
752
15,416
8,891
0
3,178
12,238
0
36,645
L
Fenrir
Weekiz
Fenrir
17,198
4,364
0
1,494
24,357
10,087
0
11,648
12,709
0
30,885
L
Zeus
17,224
2,036
0
430
10,083
2,832
0
3,928
6,155
35,756
0
W
12,200
4,717
0
874
15,415
25,914
0
4,919
10,496
22,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,485
Gold Earned
55,703
176
Minions Killed
169
12
Camps Cleared
5
1,031,115
Distance Traveled
1,011,993
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,874
1,079
24
2
5
180,244
0
W
Danzaburou
12,469
1,134
51
5
2
224,000
0
W
Anubis
14,037
1,276
48
4
4
199,595
0
L
Tsukuyomi
10,725
975
37
3
3
204,649
0
L
Thor
10,365
942
15
1
0
157,660
0
L
Tyr
11,014
1,001
51
5
0
230,437
0
W
Lancelot
13,098
1,191
35
3
1
239,899
0
L
Fenrir
12,374
1,125
19
2
1
223,769
2
L
Zeus
11,225
1,020
47
4
1
195,478
0
W
Atlas
12,007
1,092
18
2
0
187,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role