Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ArctiicFeller
Guan Yu
Level 98
God Stats
1W - 0L
1,476 SR
Queue Stats
97W - 81L
1,581 Elo+
Solo
Zeus
Zeus
Its4N7W0N
Zeus
Level 125
God Stats
10W - 7L
1,907 SR
Queue Stats
663W - 677L
1,516 Elo+
Solo
Merlin
Merlin
Killa55Original
Merlin
Level 153
God Stats
1W - 0L
1,530 SR
Queue Stats
32W - 35L
1,593 Elo+
Solo
Neith
Neith
S4ntOre
Neith
Level 137
God Stats
3W - 0L
1,785 SR
Queue Stats
56W - 38L
1,672 Elo+
Solo
Team Averages
Level 134
1,639 SR
1,573 Elo+

VS

Team Averages
Level 143
1,342 SR
1,528 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
LtsGoBrandon173
Awilix
Level 116
God Stats
0W - 3L
1,190 SR
Queue Stats
482W - 475L
1,559 Elo+
Solo
Horus
Horus
OuTlAw_ImMoRtaL8
Horus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,442 Elo+
Solo
King Arthur
King Arthur
SuPa2124
King Arthur
Level 159
God Stats
1W - 5L
1,201 SR
Queue Stats
435W - 430L
1,551 Elo+
Solo
He Bo
He Bo
iChunkyyyyy
He Bo
Level 160
God Stats
2W - 3L
1,320 SR
Queue Stats
180W - 180L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 3 / 11
8,428
843
9,493
11,520
5,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
14
2 / 1 / 11
8,162
816
5,622
17,910
12,298
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
14
1 / 3 / 9
8,107
811
19,946
10,071
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 9
9,509
951
11,787
7,604
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
S4ntOre
Neith
15
4 / 1 / 8
8,587
859
14,174
9,869
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 4 / 2
7,892
789
14,595
10,291
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 2
6,809
681
8,220
10,693
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 6
6,836
684
1,895
13,116
14,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SuPa2124
King Arthur
14
0 / 2 / 6
6,913
691
10,400
21,800
12,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 5 / 1
7,032
703
6,060
9,873
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
18
Kills
7
8
Deaths
18
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
11
3.17
L
Hou Yi
 
Hou Yi
3
4
2
1
W
Guan Yu
2
1
11
7.5
W
Zeus
1
3
9
1.83
W
7
0
9
11.5
L
2
5
2
0.6
L
0
2
6
1.5
W
Neith
S4ntOre
Neith
4
1
8
8
L
King Arthur
SuPa2124
King Arthur
0
2
6
1.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,022
Damage
41,170
56,974
Taken
65,773
29,352
Mitigated
40,332
35,272
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,493
1,657
1,742
1,447
11,520
5,574
400
1,512
10,008
0
10,155
L
Hou Yi
 
Hou Yi
14,595
4,634
734
938
10,291
4,568
0
5,094
5,197
0
26,193
W
Guan Yu
5,622
809
10,429
9,322
17,910
12,298
516
1,191
16,719
0
9,006
W
Zeus
19,946
1,719
430
935
10,071
3,531
588
497
9,574
35,132
0
W
11,787
705
3,903
1,648
7,604
3,491
732
631
6,973
27,650
0
L
8,220
2,217
462
181
10,693
4,943
0
3,826
6,867
0
14,361
L
1,895
772
6,528
5,834
13,116
14,173
0
7,661
5,455
0
2,838
W
Neith
S4ntOre
Neith
14,174
5,750
1,631
3,785
9,869
4,458
2,135
2,229
7,640
0
27,811
L
King Arthur
SuPa2124
King Arthur
10,400
953
1,023
7,555
21,800
12,668
0
11,461
10,339
0
20,770
L
6,060
0
866
1,719
9,873
3,980
0
3,691
6,182
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
35,482
110
Minions Killed
81
0
Camps Cleared
0
949,184
Distance Traveled
885,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,428
843
4
0
0
182,796
1
L
Hou Yi
7,892
789
27
3
0
145,283
0
W
Guan Yu
8,162
816
7
1
0
233,021
0
W
Zeus
8,107
811
37
4
0
167,491
3
W
Merlin
9,509
951
28
3
0
194,298
0
L
Awilix
6,809
681
13
1
0
187,154
0
L
Horus
6,836
684
2
0
0
192,742
0
W
Neith
8,587
859
34
3
0
171,578
0
L
King Arthur
6,913
691
22
2
0
197,345
0
L
He Bo
7,032
703
17
2
0
163,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role