Player Matchup

Hercules
Hercules
Max1mu2
Hercules
Level 156
God Stats
56W - 28L
1,795 SR
Queue Stats
847W - 302L
1,835 Elo+
Party 1
Lancelot
Lancelot
Relikanom
Lancelot
Level 160
God Stats
8W - 4L
1,464 SR
Queue Stats
196W - 201L
1,599 Elo+
Solo
Ra
Ra
SunOfCinder
Ra
Level 160
God Stats
182W - 119L
1,658 SR
Queue Stats
904W - 404L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
THEKING4OO
Morgan Le Fay
Level 129
God Stats
3W - 6L
1,280 SR
Queue Stats
7W - 18L
1,159 Elo+
Solo
Hou Yi
Hou Yi
romjas578
Hou Yi
Level 153
God Stats
2W - 0L
1,820 SR
Queue Stats
56W - 43L
1,601 Elo+
Solo
Team Averages
Level 152
1,603 SR
1,582 Elo+

VS

Team Averages
Level 148
1,545 SR
1,554 Elo+
Khepri
Khepri
GangstahLove
Khepri
Level 160
God Stats
22W - 15L
1,711 SR
Queue Stats
77W - 67L
1,606 Elo+
Party 2
Vulcan
Vulcan
KCThePandaman
Vulcan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,558 Elo+
Party 2
King Arthur
King Arthur
Ornlu
King Arthur
Level 157
God Stats
3W - 2L
1,410 SR
Queue Stats
138W - 130L
1,533 Elo+
Party 2
Anhur
Anhur
SqueaakyG
Anhur
Level 160
God Stats
0W - 3L
1,541 SR
Queue Stats
37W - 35L
1,536 Elo+
Party 2
Loki
Loki
maxrus1337
Loki
Level 145
God Stats
3W - 2L
1,564 SR
Queue Stats
41W - 43L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Max1mu2
Hercules
16
3 / 0 / 12
8,876
807
10,856
14,377
14,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
Relikanom
Lancelot
17
7 / 0 / 6
10,018
911
10,285
10,274
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 8
9,056
823
8,648
6,590
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
THEKING4OO
Morgan Le Fay
15
1 / 1 / 14
8,613
783
10,611
8,396
3,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
romjas578
Hou Yi
18
6 / 0 / 5
10,215
929
9,551
7,460
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 0
7,383
671
3,494
13,238
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 1
7,313
665
7,083
8,989
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ornlu
King Arthur
14
0 / 3 / 0
7,606
691
6,146
14,660
13,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SqueaakyG
Anhur
15
1 / 2 / 0
8,153
741
9,644
12,967
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 1
7,189
654
3,779
9,782
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
19
Kills
1
1
Deaths
19
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
0
0
L
0
5
1
0.1
W
Hercules
Max1mu2
Hercules
3
0
12
9
L
King Arthur
Ornlu
King Arthur
0
3
0
0
W
Lancelot
Relikanom
Lancelot
7
0
6
10
L
Anhur
SqueaakyG
Anhur
1
2
0
0.5
W
2
0
8
6
W
Morgan Le Fay
THEKING4OO
Morgan Le Fay
1
1
14
8
L
0
6
1
0.08
W
Hou Yi
romjas578
Hou Yi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
30,146
47,097
Taken
59,636
29,723
Mitigated
41,747
21,867
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,494
35
0
956
13,238
11,690
0
5,538
7,590
14,783
0
L
7,083
1,986
0
750
8,989
4,888
0
2,558
6,431
20,607
0
W
Hercules
Max1mu2
Hercules
10,856
3,144
0
6,514
14,377
14,736
118
3,089
11,288
0
18,010
L
King Arthur
Ornlu
King Arthur
6,146
469
0
535
14,660
13,932
0
5,025
9,635
0
26,006
W
Lancelot
Relikanom
Lancelot
10,285
1,527
0
3,923
10,274
4,824
174
1,269
9,005
0
37,711
L
Anhur
SqueaakyG
Anhur
9,644
5,906
0
2,729
12,967
6,302
0
3,196
9,624
0
37,894
W
8,648
1,043
3,700
3,339
6,590
2,945
1,077
2,298
4,292
39,195
0
W
Morgan Le Fay
THEKING4OO
Morgan Le Fay
10,611
789
90
2,385
8,396
3,830
1,976
2,976
5,420
20,943
0
L
3,779
814
0
763
9,782
4,935
0
2,942
6,748
0
15,115
W
Hou Yi
romjas578
Hou Yi
9,551
4,274
0
1,916
7,460
3,388
4,589
945
6,515
0
48,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
37,644
282
Minions Killed
212
0
Camps Cleared
0
1,310,476
Distance Traveled
1,103,968
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,383
671
20
2
0
216,509
0
L
Vulcan
7,313
665
47
4
0
208,154
0
W
Hercules
8,876
807
24
2
0
272,192
0
L
King Arthur
7,606
691
52
5
0
232,305
1
W
Lancelot
10,018
911
56
5
0
292,490
1
L
Anhur
8,153
741
72
7
0
227,344
0
W
Ra
9,056
823
93
8
0
253,139
1
W
Morgan Le Fay
8,613
783
19
2
0
251,396
1
L
Loki
7,189
654
21
2
0
219,656
2
W
Hou Yi
10,215
929
90
8
0
241,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role