Player Matchup

Merlin
Merlin
STB-Anonymous
Merlin
Level 107
God Stats
1W - 2L
1,452 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 2
Bacchus
Bacchus
canary-_-kevin
Bacchus
Level 62
God Stats
2W - 1L
1,883 SR
Queue Stats
43W - 59L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
chiki2075
Jing Wei
Level 37
God Stats
6W - 9L
1,431 SR
Queue Stats
13W - 16L
1,451 Elo+
Party 2
Team Averages
Level 69
1,589 SR
1,440 Elo+

VS

Team Averages
Level 118
1,714 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MMTtt
Odin
Level 46
God Stats
1W - 1L
1,780 SR
Queue Stats
33W - 30L
1,586 Elo+
Party 1
Lancelot
Lancelot
iiykq
Lancelot
Level 147
God Stats
2W - 0L
1,863 SR
Queue Stats
56W - 58L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,810
587
10,078
14,981
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
10,293
686
7,525
17,732
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
chiki2075
Jing Wei
13
3 / 8 / 1
9,770
651
6,404
15,234
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 12
10,108
674
15,988
4,329
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
MMTtt
Odin
15
3 / 3 / 9
10,852
723
8,823
14,452
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
iiykq
Lancelot
17
11 / 3 / 2
11,838
789
17,632
15,237
8,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
12
7
W
Odin
MMTtt
Odin
3
3
9
2.5
L
1
5
2
0.4
L
2
2
4
2
L
Jing Wei
chiki2075
Jing Wei
3
8
1
0.44
W
Lancelot
iiykq
Lancelot
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
42,443
47,947
Taken
34,018
38,261
Mitigated
24,139
4,151
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,988
6,686
0
2,026
4,329
2,094
1,348
2,781
1,548
50,042
0
W
Odin
MMTtt
Odin
8,823
1,150
0
3,020
14,452
13,817
156
8,306
6,146
180
21,017
L
10,078
831
46
1,246
14,981
6,088
0
3,867
11,114
50,032
0
L
7,525
1,607
0
1,344
17,732
27,102
0
7,647
10,085
21,289
0
L
Jing Wei
chiki2075
Jing Wei
6,404
4,436
0
1,515
15,234
5,071
0
4,654
10,580
0
28,148
W
Lancelot
iiykq
Lancelot
17,632
3,306
0
450
15,237
8,228
913
7,123
8,114
0
51,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
32,798
163
Minions Killed
156
3
Camps Cleared
10
702,342
Distance Traveled
846,010
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,108
674
60
4
1
251,596
0
W
Odin
10,852
723
24
2
3
277,910
3
L
Merlin
8,810
587
94
6
2
229,453
2
L
Bacchus
10,293
686
20
1
1
266,230
3
L
Jing Wei
9,770
651
49
3
0
206,659
0
W
Lancelot
11,838
789
72
5
6
316,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role