Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Buzzlyear
Freya
Level 116
God Stats
1W - 3L
1,157 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
King Arthur
King Arthur
MissHotFuzz
King Arthur
Level 149
God Stats
6W - 15L
1,514 SR
Queue Stats
159W - 159L
1,483 Elo+
Solo
Horus
Horus
Moooneh
Horus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 72L
1,490 Elo+
Solo
Pele
Pele
Myang Sia
Pele
Level 124
God Stats
3W - 4L
1,592 SR
Queue Stats
100W - 91L
1,570 Elo+
Solo
Team Averages
Level 127
1,452 SR
1,508 Elo+

VS

Team Averages
Level 122
1,440 SR
1,507 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FRENCHIE_-SHIGEO
Ra
Level 107
God Stats
3W - 4L
1,419 SR
Queue Stats
93W - 91L
1,496 Elo+
Solo
Fenrir
Fenrir
Uppeiltruller
Fenrir
Level 123
God Stats
2W - 2L
1,493 SR
Queue Stats
203W - 193L
1,549 Elo+
Solo
Hou Yi
Hou Yi
khaledweed03
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,438 Elo+
Solo
Xing Tian
Xing Tian
yassumi
Xing Tian
Level 144
God Stats
2W - 4L
1,290 SR
Queue Stats
251W - 226L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 3 / 1
5,142
514
3,028
5,973
1,922
Freya
Buzzlyear
Freya
10
0 / 2 / 0
5,633
563
3,696
7,048
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
MissHotFuzz
King Arthur
9
0 / 1 / 0
5,665
567
3,780
6,666
3,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Moooneh
Horus
7
0 / 1 / 1
4,867
487
2,864
7,925
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
9
2 / 1 / 0
5,741
574
1,521
6,582
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 0 / 2
6,222
622
7,559
4,740
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
5,865
587
2,383
3,635
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 4
5,475
548
1,392
7,172
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
9
0 / 0 / 3
5,125
513
4,180
3,368
1,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
yassumi
Xing Tian
11
2 / 0 / 0
6,495
650
3,796
7,607
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
Awilix
 
Awilix
5
0
2
6
L
Freya
Buzzlyear
Freya
0
2
0
0
W
0
1
4
2
L
King Arthur
MissHotFuzz
King Arthur
0
1
0
0
L
Horus
Moooneh
Horus
0
1
1
0.5
L
Pele
2
1
0
2
W
1
1
4
3
W
Hou Yi
0
0
3
1.5
W
Xing Tian
yassumi
Xing Tian
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
19,310
34,194
Taken
26,522
14,078
Mitigated
11,402
13,226
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,028
830
0
1,560
5,973
1,922
0
680
5,293
34,685
0
W
Awilix
 
Awilix
7,559
3,129
0
2,207
4,740
1,708
0
586
4,154
0
43,651
L
Freya
Buzzlyear
Freya
3,696
1,385
0
3,138
7,048
2,479
0
0
7,048
41,611
0
W
2,383
149
155
1,102
3,635
1,415
0
1,905
1,730
38,760
0
L
King Arthur
MissHotFuzz
King Arthur
3,780
599
0
1,980
6,666
3,580
0
2,898
3,388
0
38,629
L
Horus
Moooneh
Horus
2,864
1,703
528
2,880
7,925
4,001
0
1,344
6,577
0
12,404
L
Pele
1,521
322
0
3,140
6,582
2,096
0
827
5,709
0
36,483
W
1,392
398
0
2,317
7,172
3,251
0
2,604
4,568
0
10,068
W
Hou Yi
4,180
3,053
0
1,997
3,368
1,023
0
1,629
1,739
0
31,604
W
Xing Tian
yassumi
Xing Tian
3,796
283
0
1,845
7,607
4,005
0
0
7,607
42,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
29,182
303
Minions Killed
363
0
Camps Cleared
0
959,660
Distance Traveled
1,065,206
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,142
514
68
7
0
160,608
3
W
Awilix
6,222
622
72
7
0
254,077
0
L
Freya
5,633
563
71
7
0
178,440
2
W
Ra
5,865
587
85
9
0
213,675
4
L
King Arthur
5,665
567
73
7
0
167,913
2
L
Horus
4,867
487
21
2
0
208,556
3
L
Pele
5,741
574
70
7
0
244,143
2
W
Fenrir
5,475
548
26
3
0
210,362
0
W
Hou Yi
5,125
513
70
7
0
182,706
3
W
Xing Tian
6,495
650
110
11
0
204,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role