Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
Unít
Hou Yi
Masters
Level 126
God Stats
29W - 7L
1,765 SR
Queue Stats
102W - 42L
2,376 MMR
Party 1
Geb
Geb
Diamond II
Ňorth
Geb
Diamond II
Level 65
God Stats
8W - 4L
1,588 SR
Queue Stats
73W - 45L
2,152 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,618 SR
2,009 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,437 SR
1,752 MMR
Jing Wei
Jing Wei
Diamond V
Manualo
Jing Wei
Diamond V
Level 104
God Stats
0W - 2L
1,691 SR
Queue Stats
286W - 388L
2,104 MMR
Solo
Chang'e
Chang'e
Gold II
solert5
Chang'e
Gold II
Level 124
God Stats
4W - 5L
1,336 SR
Queue Stats
51W - 91L
1,578 MMR
Solo
Ymir
Ymir
Gold V
stratagicbowl79
Ymir
Gold V
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 36L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 5
7,408
741
6,667
4,239
2,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Unít
Hou Yi
12
5 / 0 / 2
7,618
762
14,739
6,781
2,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Ňorth
Geb
12
0 / 0 / 7
7,400
740
3,944
8,190
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasBastetAh Muzen CabThothAres

VS

Bans
PersephoneSobekAthenaGaneshaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Manualo
Jing Wei
11
0 / 1 / 0
6,133
613
6,520
7,463
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
solert5
Chang'e
10
0 / 2 / 0
6,036
604
3,327
6,918
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
6,173
617
2,896
14,248
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Jing Wei
Manualo
Jing Wei
0
1
0
0
W
Hou Yi
Unít
Hou Yi
5
0
2
6
L
Chang'e
solert5
Chang'e
0
2
0
0
L
0
4
0
0
W
Geb
Ňorth
Geb
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
12,743
19,210
Taken
28,629
13,111
Mitigated
15,605
10,321
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,667
933
1,413
2,893
4,239
2,873
521
1,969
2,270
23,303
0
L
Jing Wei
Manualo
Jing Wei
6,520
5,677
0
1,280
7,463
2,475
0
2,822
4,641
0
20,937
W
Hou Yi
Unít
Hou Yi
14,739
6,310
0
2,606
6,781
2,906
1,600
2,015
4,766
0
37,540
L
Chang'e
solert5
Chang'e
3,327
248
1,322
2,249
6,918
2,289
0
2,622
4,296
24,804
0
L
2,896
360
0
2,006
14,248
10,841
0
5,575
8,673
9,018
0
W
Geb
Ňorth
Geb
3,944
585
0
3,409
8,190
7,332
287
2,489
5,701
18,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
18,342
116
Minions Killed
104
6
Camps Cleared
3
586,845
Distance Traveled
566,108
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,408
741
40
4
1
191,985
4
L
Jing Wei
6,133
613
38
4
2
201,276
3
W
Hou Yi
7,618
762
48
5
5
182,346
4
L
Chang'e
6,036
604
58
6
1
186,188
3
L
Ymir
6,173
617
8
1
0
178,644
3
W
Geb
7,400
740
28
3
0
212,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role