Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RaptusHund3
Nox
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 80L
1,497 Elo+
Solo
Thanatos
Thanatos
im-rank21
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,904 Elo+
Party 1
Jormungandr
Jormungandr
scovion
Jormungandr
Level 83
God Stats
1W - 1L
1,233 SR
Queue Stats
242W - 234L
1,529 Elo+
Solo
Bellona
Bellona
z3gr1nd
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,698 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,626 Elo+

VS

Team Averages
Level 118
1,552 SR
1,502 Elo+
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aràton
Cthulhu
Level 103
God Stats
1W - 1L
1,438 SR
Queue Stats
73W - 63L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
BiałoCz3rwona
Tsukuyomi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 292L
1,482 Elo+
Solo
Charybdis
Charybdis
RePharez
Charybdis
Level 98
God Stats
1W - 1L
1,820 SR
Queue Stats
16W - 16L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Roryen
Ah Puch
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 3 / 18
11,385
633
20,475
15,217
9,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 6 / 17
12,941
719
11,534
15,616
10,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
im-rank21
Thanatos
20
10 / 7 / 9
13,458
748
16,330
19,234
19,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
scovion
Jormungandr
20
1 / 4 / 23
12,527
696
13,821
21,392
31,841
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
z3gr1nd
Bellona
20
10 / 4 / 15
13,266
737
20,665
26,247
44,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 10 / 13
12,257
681
11,114
18,622
9,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Aràton
Cthulhu
20
3 / 3 / 16
12,961
720
16,352
21,789
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
BiałoCz3rwona
Tsukuyomi
19
12 / 8 / 5
12,393
689
21,555
23,998
13,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RePharez
Charybdis
18
1 / 5 / 10
11,511
640
13,498
17,752
9,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Roryen
Ah Puch
20
4 / 4 / 13
12,306
684
22,908
14,794
7,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
81
29
Kills
24
24
Deaths
30
82
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
18
4.33
L
Lancelot
 
Lancelot
4
10
13
1.05
L
Cthulhu
Aràton
Cthulhu
3
3
16
3.67
L
Tsukuyomi
BiałoCz3rwona
Tsukuyomi
12
8
5
1.81
W
4
6
17
2.08
L
Charybdis
RePharez
Charybdis
1
5
10
1.2
L
Ah Puch
Roryen
Ah Puch
4
4
13
2.63
W
Thanatos
im-rank21
Thanatos
10
7
9
2.07
W
Jormungandr
scovion
Jormungandr
1
4
23
3.13
W
Bellona
z3gr1nd
Bellona
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,825
Damage
85,427
97,706
Taken
96,955
115,010
Mitigated
74,172
33,676
Healing
31,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,475
7,679
3,869
4,291
15,217
9,240
1,763
6,424
8,793
0
37,400
L
Lancelot
 
Lancelot
11,114
2,522
1,569
2,086
18,622
9,506
0
3,935
14,583
0
20,393
L
Cthulhu
Aràton
Cthulhu
16,352
1,196
2,391
4,495
21,789
34,301
180
6,608
14,937
33,676
0
L
Tsukuyomi
BiałoCz3rwona
Tsukuyomi
21,555
7,145
409
6,155
23,998
13,026
0
5,593
18,140
0
33,052
W
11,534
1,682
987
372
15,616
10,197
2,331
5,998
9,618
33,462
0
L
Charybdis
RePharez
Charybdis
13,498
8,568
2,161
5,698
17,752
9,681
2,289
5,383
12,257
0
36,563
L
Ah Puch
Roryen
Ah Puch
22,908
574
2,477
3,730
14,794
7,658
1,410
3,915
10,717
40,685
0
W
Thanatos
im-rank21
Thanatos
16,330
3,144
2,346
9,431
19,234
19,343
2,469
7,717
11,517
0
27,228
W
Jormungandr
scovion
Jormungandr
13,821
3,021
1,834
1,856
21,392
31,841
739
7,464
13,928
40,368
0
W
Bellona
z3gr1nd
Bellona
20,665
2,268
4,173
4,517
26,247
44,389
1,059
11,657
14,590
1,207
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,577
Gold Earned
61,428
236
Minions Killed
177
0
Camps Cleared
0
1,619,269
Distance Traveled
1,508,234
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,385
633
53
3
0
323,381
3
L
Lancelot
12,257
681
24
1
0
271,169
0
L
Cthulhu
12,961
720
32
2
0
337,462
1
L
Tsukuyomi
12,393
689
22
1
0
277,055
1
W
Nox
12,941
719
63
4
0
309,895
1
L
Charybdis
11,511
640
63
4
0
292,395
1
L
Ah Puch
12,306
684
36
2
0
330,153
0
W
Thanatos
13,458
748
21
1
0
322,930
1
W
Jormungandr
12,527
696
80
4
0
326,435
1
W
Bellona
13,266
737
19
1
0
336,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role