Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MSarte98
Sylvanus
Level 123
God Stats
4W - 4L
1,818 SR
Queue Stats
33W - 33L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
SASAU05
Danzaburou
Level 100
God Stats
3W - 7L
1,602 SR
Queue Stats
47W - 40L
1,813 Elo+
Party 1
Chronos
Chronos
cikatic93b
Chronos
Level 147
God Stats
53W - 71L
1,504 SR
Queue Stats
380W - 377L
1,528 Elo+
Solo
Team Averages
Level 121
1,585 SR
1,575 Elo+

VS

Team Averages
Level 91
1,607 SR
1,452 Elo+
Thor
Thor
Ech3lon_3nigma
Thor
Level 102
God Stats
3W - 1L
1,690 SR
Queue Stats
163W - 180L
1,477 Elo+
Solo
Fenrir
Fenrir
LOL999999999_LOL
Fenrir
Level 88
God Stats
9W - 4L
1,767 SR
Queue Stats
135W - 146L
1,508 Elo+
Party 2
Anubis
Anubis
RedDragoon2002
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 138L
1,530 Elo+
Party 2
Chaac
Chaac
Swanson3281
Chaac
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,310 Elo+
Solo
Freya
Freya
YoungBopsRUs
Freya
Level 127
God Stats
10W - 4L
1,579 SR
Queue Stats
184W - 176L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 0
7,478
499
6,890
6,702
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
1
0 / 0 / 0
4,370
291
0
0
0
Sylvanus
MSarte98
Sylvanus
12
2 / 2 / 3
7,169
478
8,032
17,008
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SASAU05
Danzaburou
11
1 / 5 / 1
6,695
446
6,324
10,618
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
cikatic93b
Chronos
15
5 / 3 / 1
9,021
601
9,911
13,209
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,756
517
8,289
14,666
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 4
8,488
566
7,633
13,811
6,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 1 / 1
8,043
536
4,260
10,223
5,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 0
7,047
470
4,545
11,386
6,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 1 / 3
8,605
574
9,215
10,752
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
11
11
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Odin
 
Odin
0
0
0
0
W
2
3
5
1.5
W
3
3
4
1.67
L
Sylvanus
MSarte98
Sylvanus
2
2
3
1.75
W
0
1
1
0.5
L
Danzaburou
SASAU05
Danzaburou
1
5
1
0.3
W
1
3
0
0.33
W
5
1
3
6.5
L
Chronos
cikatic93b
Chronos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
33,942
47,537
Taken
60,838
21,930
Mitigated
32,804
16,961
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,890
230
0
581
6,702
2,715
0
2,717
3,985
43,304
0
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
8,289
1,716
405
6,382
14,666
9,706
0
4,596
9,968
0
36,082
W
7,633
1,382
0
3,304
13,811
6,252
760
3,205
10,498
0
69,676
L
Sylvanus
MSarte98
Sylvanus
8,032
2,973
1,246
6,773
17,008
9,159
352
6,079
10,929
38,363
12,520
W
4,260
134
0
5,481
10,223
5,739
421
5,472
4,497
71,352
0
L
Danzaburou
SASAU05
Danzaburou
6,324
2,311
0
2,348
10,618
3,718
686
3,002
7,616
0
40,177
W
4,545
1,803
0
3,383
11,386
6,861
74
5,458
5,928
0
42,631
W
9,215
3,845
0
6,066
10,752
4,246
172
3,193
7,517
60,070
0
L
Chronos
cikatic93b
Chronos
9,911
3,640
0
6,013
13,209
6,338
274
1,677
11,532
60,201
6,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
39,939
330
Minions Killed
448
0
Camps Cleared
0
1,037,614
Distance Traveled
1,438,725
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,478
499
86
6
0
274,486
2
L
Odin
4,370
291
0
0
0
4
0
W
Thor
7,756
517
41
3
0
269,130
10
W
Fenrir
8,488
566
101
7
0
321,728
1
L
Sylvanus
7,169
478
63
4
0
236,825
1
W
Anubis
8,043
536
125
8
0
256,074
1
L
Danzaburou
6,695
446
77
5
0
263,031
5
W
Chaac
7,047
470
73
5
0
290,286
1
W
Freya
8,605
574
108
7
0
301,507
5
L
Chronos
9,021
601
104
7
0
263,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role