Player Matchup

Zeus
Zeus
RaphaX28
Zeus
Level 40
God Stats
3W - 4L
1,155 SR
Queue Stats
41W - 59L
1,210 Elo+
Party 1
Khepri
Khepri
The_East10
Khepri
Level 38
God Stats
11W - 14L
1,493 SR
Queue Stats
321W - 333L
1,374 Elo+
Solo
Bakasura
Bakasura
Winchester-56
Bakasura
Level 32
God Stats
3W - 6L
1,237 SR
Queue Stats
38W - 49L
1,116 Elo+
Solo
Neith
Neith
djdante01
Neith
Level 53
God Stats
4W - 2L
1,853 SR
Queue Stats
73W - 104L
1,327 Elo+
Solo
Loki
Loki
steb28360
Loki
Level 31
God Stats
1W - 2L
1,693 SR
Queue Stats
27W - 35L
1,340 Elo+
Party 1
Team Averages
Level 39
1,486 SR
1,273 Elo+

VS

Team Averages
Level 48
1,403 SR
1,330 Elo+
Mulan
Mulan
G4B_JACKALS
Mulan
Level 25
God Stats
3W - 8L
1,332 SR
Queue Stats
42W - 69L
1,239 Elo+
Party 2
Gilgamesh
Gilgamesh
ORYZA_1
Gilgamesh
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 51L
1,500 Elo+
Solo
Ra
Ra
Palacz_Kubi
Ra
Level 45
God Stats
14W - 17L
1,369 SR
Queue Stats
27W - 35L
1,302 Elo+
Solo
Scylla
Scylla
Rupture91
Scylla
Level 67
God Stats
16W - 16L
1,330 SR
Queue Stats
159W - 196L
1,306 Elo+
Solo
Lancelot
Lancelot
Xx_Anto_TrHyArDx
Lancelot
Level 54
God Stats
4W - 4L
1,486 SR
Queue Stats
85W - 122L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 5 / 1
8,040
423
8,496
13,870
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
The_East10
Khepri
12
1 / 3 / 1
7,456
392
3,873
13,087
14,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Winchester-56
Bakasura
15
1 / 2 / 0
9,070
477
3,710
15,302
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
djdante01
Neith
14
1 / 4 / 1
8,852
466
7,736
8,371
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
0 / 4 / 1
8,479
446
4,047
13,279
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,487
499
8,914
10,098
7,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ORYZA_1
Gilgamesh
3
0 / 0 / 0
5,508
290
120
1,173
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 7
10,751
566
14,644
13,278
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Rupture91
Scylla
15
4 / 0 / 5
8,636
455
7,425
6,813
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 5
9,705
511
12,172
14,263
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Gilgamesh
ORYZA_1
Gilgamesh
0
0
0
0
W
5
2
7
4.25
L
Zeus
1
5
1
0.3
W
Scylla
Rupture91
Scylla
4
0
5
6.5
L
Khepri
The_East10
Khepri
1
3
1
0.5
L
Bakasura
Winchester-56
Bakasura
1
2
0
0.5
W
6
1
5
8.5
L
Neith
djdante01
Neith
1
4
1
0.38
L
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
43,275
63,909
Taken
45,625
42,033
Mitigated
23,257
9,113
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,914
1,632
0
2,920
10,098
7,753
1,391
946
8,467
0
60,161
W
Gilgamesh
ORYZA_1
Gilgamesh
120
0
0
354
1,173
305
0
43
1,130
0
2,757
W
14,644
1,460
1,164
6,355
13,278
6,361
1,166
6,197
6,951
89,672
0
L
Zeus
8,496
2,154
0
1,005
13,870
11,092
0
7,373
6,377
40,818
0
W
Scylla
Rupture91
Scylla
7,425
176
0
1,388
6,813
2,494
0
686
6,127
41,859
0
L
Khepri
The_East10
Khepri
3,873
163
51
339
13,087
14,146
168
4,838
7,987
36,147
0
L
Bakasura
Winchester-56
Bakasura
3,710
2,616
0
3,162
15,302
7,435
0
1,828
13,474
0
72,004
W
12,172
2,044
0
3,478
14,263
6,344
0
4,497
9,766
0
70,787
L
Neith
djdante01
Neith
7,736
2,809
0
693
8,371
4,203
1,569
4,114
3,893
0
67,344
L
Loki
4,047
808
0
3,863
13,279
5,157
1,261
3,138
10,109
0
63,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
44,087
461
Minions Killed
426
0
Camps Cleared
0
1,702,798
Distance Traveled
1,541,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,487
499
99
5
0
334,370
0
W
Gilgamesh
5,508
290
6
0
0
55,728
0
W
Ra
10,751
566
150
8
0
362,330
0
L
Zeus
8,040
423
51
3
0
278,899
1
W
Scylla
8,636
455
67
4
0
336,347
4
L
Khepri
7,456
392
44
2
0
326,435
0
L
Bakasura
9,070
477
142
7
0
424,683
0
W
Lancelot
9,705
511
104
5
0
453,112
1
L
Neith
8,852
466
110
6
0
287,689
0
L
Loki
8,479
446
114
6
0
385,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role