Player Matchup

Medusa
Medusa
DragonKing_V
Medusa
Level 129
God Stats
1W - 1L
1,542 SR
Queue Stats
120W - 171L
1,418 Elo+
Party 1
Agni
Agni
MasterSushiGuy
Agni
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 33L
1,242 Elo+
Party 1
Cerberus
Cerberus
PressuredSlopes_
Cerberus
Level 136
God Stats
1W - 1L
1,735 SR
Queue Stats
118W - 175L
1,421 Elo+
Party 1
Team Averages
Level 97
1,592 SR
1,360 Elo+

VS

Team Averages
Level 55
1,436 SR
1,326 Elo+
Guan Yu
Guan Yu
Arckarka
Guan Yu
Level 87
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 9L
1,445 Elo+
Solo
Ymir
Ymir
Balless
Ymir
Level 8
God Stats
101W - 150L
1,345 SR
Queue Stats
102W - 155L
1,250 Elo+
Party 2
Hel
Hel
RndomCorrupt
Hel
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
108W - 173L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
12 / 2 / 6
10,257
855
24,002
11,682
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 16
8,584
715
7,638
2,414
635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 13
9,534
795
7,239
9,631
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arckarka
Guan Yu
11
1 / 6 / 1
8,245
687
7,503
17,539
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Balless
Ymir
12
1 / 4 / 1
8,244
687
3,803
14,091
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 2
7,380
615
4,820
12,654
10,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arckarka
Guan Yu
1
6
1
0.25
L
Ymir
Balless
Ymir
1
4
1
0.38
W
Medusa
12
2
6
7.5
W
1
0
16
9
W
5
0
13
11.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
16,126
23,727
Taken
44,284
14,743
Mitigated
46,800
3,569
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arckarka
Guan Yu
7,503
941
895
1,933
17,539
19,851
0
6,370
11,169
0
16,682
L
Ymir
Balless
Ymir
3,803
937
0
592
14,091
16,506
0
5,290
8,801
11,267
0
W
Medusa
24,002
13,367
0
622
11,682
4,968
538
4,980
6,702
0
51,856
W
7,638
962
0
103
2,414
635
231
160
2,254
20,761
0
W
7,239
653
0
2,844
9,631
9,140
0
3,940
5,691
19,957
0
L
4,820
796
1,957
1,974
12,654
10,443
0
3,953
8,701
29,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
23,869
137
Minions Killed
80
7
Camps Cleared
4
645,185
Distance Traveled
605,954
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,245
687
15
1
0
223,543
1
L
Ymir
8,244
687
14
1
2
210,064
1
W
Medusa
10,257
855
64
5
4
203,085
4
W
Agni
8,584
715
37
3
3
208,940
0
W
Cerberus
9,534
795
36
3
0
233,160
4
L
Hel
7,380
615
51
4
2
172,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role