Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Huntervoyage346
Lancelot
Level 66
God Stats
26W - 23L
1,551 SR
Queue Stats
156W - 192L
1,374 Elo+
Solo
King Arthur
King Arthur
Lawrence_1108
King Arthur
Level 122
God Stats
1W - 0L
1,552 SR
Queue Stats
25W - 15L
1,517 Elo+
Party 1
Discordia
Discordia
NekomataCoffee
Discordia
Level 119
God Stats
15W - 8L
1,514 SR
Queue Stats
97W - 77L
1,587 Elo+
Party 1
Geb
Geb
OneUglyBarnacle
Geb
Level 139
God Stats
3W - 0L
1,616 SR
Queue Stats
146W - 175L
1,381 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,472 Elo+

VS

Team Averages
Level 65
1,551 SR
1,451 Elo+
Vamana
Vamana
Bapiu78
Vamana
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 23L
1,235 Elo+
Solo
Izanami
Izanami
Flakit5Fire
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 154L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
OnionBoomBoom
Cthulhu
Level 4
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
PoppaYmir
Lancelot
Level 105
God Stats
15W - 13L
1,335 SR
Queue Stats
102W - 99L
1,456 Elo+
Solo
Raijin
Raijin
wenehutjr69
Raijin
Level 58
God Stats
3W - 2L
1,564 SR
Queue Stats
35W - 35L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
5 / 1 / 2
6,666
606
8,669
10,442
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
10
3 / 1 / 1
6,078
553
4,630
7,268
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Lawrence_1108
King Arthur
10
0 / 2 / 2
5,814
529
4,470
9,411
3,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NekomataCoffee
Discordia
9
0 / 1 / 1
5,279
480
2,069
4,243
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 2
6,119
556
2,661
6,988
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bapiu78
Vamana
7
0 / 1 / 0
4,750
432
1,370
5,267
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Flakit5Fire
Izanami
10
2 / 4 / 0
6,339
576
8,563
8,968
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
8
0 / 2 / 0
5,306
482
1,835
5,485
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
PoppaYmir
Lancelot
11
3 / 1 / 0
6,909
628
6,805
9,191
3,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
8
0 / 2 / 0
5,121
466
2,521
5,370
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
5
6
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
2
6
L
Vamana
Bapiu78
Vamana
0
1
0
0
L
Izanami
Flakit5Fire
Izanami
2
4
0
0.5
W
Lancelot
3
1
1
3.5
W
King Arthur
Lawrence_1108
King Arthur
0
2
2
0.5
W
Discordia
NekomataCoffee
Discordia
0
1
1
0.5
W
2
1
2
3
L
Cthulhu
0
2
0
0
L
Lancelot
PoppaYmir
Lancelot
3
1
0
3
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
21,094
38,352
Taken
34,281
15,444
Mitigated
12,788
11,813
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,669
5,736
0
4,744
10,442
3,308
280
588
9,854
0
59,786
L
Vamana
Bapiu78
Vamana
1,370
283
0
2,182
5,267
1,966
0
482
4,785
0
17,195
L
Izanami
Flakit5Fire
Izanami
8,563
6,713
0
1,897
8,968
2,558
863
1,213
7,755
0
50,959
W
Lancelot
4,630
916
0
1,757
7,268
2,624
0
891
6,377
0
29,039
W
King Arthur
Lawrence_1108
King Arthur
4,470
871
79
2,577
9,411
3,996
0
492
8,919
0
31,628
W
Discordia
NekomataCoffee
Discordia
2,069
133
0
288
4,243
1,359
0
1,230
3,013
24,925
0
W
2,661
471
207
2,161
6,988
4,157
0
1,946
5,042
17,799
0
L
Cthulhu
1,835
150
0
474
5,485
3,027
0
2,109
3,376
10,814
0
L
Lancelot
PoppaYmir
Lancelot
6,805
1,132
0
3,520
9,191
3,498
822
0
9,191
0
46,735
L
Raijin
2,521
102
0
1,040
5,370
1,739
0
926
4,444
26,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
28,425
287
Minions Killed
271
0
Camps Cleared
0
1,104,439
Distance Traveled
957,657
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,666
606
95
9
0
212,234
2
L
Vamana
4,750
432
36
3
0
177,845
1
L
Izanami
6,339
576
90
8
0
194,051
3
W
Lancelot
6,078
553
43
4
0
246,987
0
W
King Arthur
5,814
529
65
6
0
240,779
0
W
Discordia
5,279
480
49
4
0
200,775
4
W
Geb
6,119
556
35
3
0
203,664
0
L
Cthulhu
5,306
482
23
2
0
198,841
3
L
Lancelot
6,909
628
89
8
0
209,939
3
L
Raijin
5,121
466
33
3
0
176,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role