Player Matchup

Cupid
Cupid
Report Polio
Cupid
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 38L
1,512 Elo+
Party 2
Horus
Horus
ShadowDownKill
Horus
Level 160
God Stats
7W - 2L
1,921 SR
Queue Stats
163W - 143L
1,550 Elo+
Party 2
Lancelot
Lancelot
cuteuwucatboi
Lancelot
Level 95
God Stats
13W - 10L
1,746 SR
Queue Stats
476W - 485L
1,472 Elo+
Party 3
Freya
Freya
deathcomesXD_
Freya
Level 117
God Stats
8W - 8L
1,541 SR
Queue Stats
335W - 339L
1,433 Elo+
Party 3
Cerberus
Cerberus
jhtynm
Cerberus
Level 148
God Stats
6W - 6L
1,653 SR
Queue Stats
171W - 128L
1,538 Elo+
Party 2
Team Averages
Level 107
1,672 SR
1,501 Elo+

VS

Team Averages
Level 130
1,563 SR
1,505 Elo+
Cthulhu
Cthulhu
AkariLaKawaii
Cthulhu
Level 145
God Stats
6W - 4L
1,614 SR
Queue Stats
166W - 145L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
AyoHakim
Nu Wa
Level 157
God Stats
3W - 2L
1,611 SR
Queue Stats
147W - 145L
1,484 Elo+
Solo
Ullr
Ullr
Chito Too ez
Ullr
Level 160
God Stats
30W - 43L
1,446 SR
Queue Stats
556W - 573L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Stallionzsparta
Zhong Kui
Level 158
God Stats
5W - 3L
1,641 SR
Queue Stats
119W - 94L
1,590 Elo+
Party 1
Mercury
Mercury
Stayfrosty9062
Mercury
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 198L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,919
551
9,501
11,938
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 8
8,756
486
5,780
17,388
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
cuteuwucatboi
Lancelot
12
2 / 3 / 6
8,122
451
8,026
13,173
5,674
Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 4
10,299
572
14,904
15,112
7,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
jhtynm
Cerberus
17
6 / 1 / 2
10,286
571
8,650
14,432
11,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 3 / 2
9,262
515
11,328
11,909
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
AyoHakim
Nu Wa
11
1 / 5 / 6
7,469
415
8,817
11,951
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 1
8,669
482
7,297
11,759
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Stallionzsparta
Zhong Kui
14
4 / 2 / 3
9,228
513
12,292
14,427
11,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 7 / 4
8,401
467
6,900
15,466
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
10
10
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
2
1
L
Nu Wa
AyoHakim
Nu Wa
1
5
6
0.8
L
1
3
1
0.5
W
2
1
8
6
W
1
3
8
1.67
L
Zhong Kui
Stallionzsparta
Zhong Kui
4
2
3
2.75
L
2
7
4
0.57
W
Lancelot
cuteuwucatboi
Lancelot
2
3
6
1.67
W
9
2
4
5.5
W
Cerberus
jhtynm
Cerberus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
46,634
72,043
Taken
65,512
44,786
Mitigated
35,414
22,982
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,328
696
185
674
11,909
8,288
654
4,591
7,318
63,302
0
L
Nu Wa
AyoHakim
Nu Wa
8,817
3,844
0
2,314
11,951
4,625
0
3,464
8,487
30,173
3,403
L
7,297
3,372
0
1,141
11,759
5,187
376
1,979
9,780
0
68,987
W
9,501
5,278
471
4,321
11,938
4,532
1,260
2,307
9,603
0
82,387
W
5,780
2,266
915
4,219
17,388
15,414
0
8,370
8,844
0
34,251
L
Zhong Kui
Stallionzsparta
Zhong Kui
12,292
613
0
8,146
14,427
11,401
445
8,492
5,935
66,552
0
L
6,900
3,744
0
1,195
15,466
5,913
0
5,028
10,438
0
59,563
W
Lancelot
cuteuwucatboi
Lancelot
8,026
1,351
0
108
13,173
5,674
0
6,230
6,845
0
60,842
W
14,904
5,839
0
6,912
15,112
7,344
0
7,241
7,847
87,944
0
W
Cerberus
jhtynm
Cerberus
8,650
892
0
6,036
14,432
11,822
0
7,081
6,739
73,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
43,029
558
Minions Killed
501
0
Camps Cleared
0
1,790,839
Distance Traveled
1,717,360
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,262
515
138
8
0
333,586
1
L
Nu Wa
7,469
415
45
3
0
325,130
7
L
Ullr
8,669
482
111
6
0
311,418
5
W
Cupid
9,919
551
150
8
0
326,689
3
W
Horus
8,756
486
50
3
0
349,441
1
L
Zhong Kui
9,228
513
112
6
0
356,424
7
L
Mercury
8,401
467
95
5
0
390,802
3
W
Lancelot
8,122
451
69
4
0
416,645
1
W
Freya
10,299
572
138
8
0
369,672
7
W
Cerberus
10,286
571
151
8
0
328,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role