Player Matchup

Aphrodite
Aphrodite
Baby Pink Yoshi
Aphrodite
Level 160
God Stats
2W - 2L
1,360 SR
Queue Stats
23W - 26L
1,497 Elo+
Party 3
Ganesha
Ganesha
BoboCandi
Ganesha
Level 144
God Stats
0W - 1L
1,244 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 3
Cupid
Cupid
ImNotA Smurf614
Cupid
Level 115
God Stats
5W - 4L
1,431 SR
Queue Stats
149W - 139L
1,684 Elo+
Solo
Neith
Neith
SoLaKatu
Neith
Level 55
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3
Nox
Nox
Tahj424
Nox
Level 144
God Stats
1W - 5L
1,457 SR
Queue Stats
19W - 25L
1,456 Elo+
Party 3
Team Averages
Level 124
1,434 SR
1,561 Elo+

VS

Team Averages
Level 121
1,603 SR
1,671 Elo+
Merlin
Merlin
Dankverse
Merlin
Level 127
God Stats
13W - 17L
1,673 SR
Queue Stats
87W - 63L
1,691 Elo+
Party 1
Jormungandr
Jormungandr
Jess07225
Jormungandr
Level 86
God Stats
19W - 15L
1,644 SR
Queue Stats
149W - 96L
1,731 Elo+
Party 1
Neith
Neith
Zsaiyan
Neith
Level 133
God Stats
1W - 1L
1,361 SR
Queue Stats
38W - 38L
1,644 Elo+
Party 2
Mulan
Mulan
kuushu
Mulan
Level 128
God Stats
35W - 24L
1,579 SR
Queue Stats
517W - 478L
1,606 Elo+
Party 2
Ravana
Ravana
saucy_gamer935
Ravana
Level 129
God Stats
4W - 0L
1,759 SR
Queue Stats
178W - 130L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baby Pink Yoshi
Aphrodite
15
2 / 4 / 4
9,081
699
5,811
16,034
8,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
BoboCandi
Ganesha
14
0 / 3 / 5
8,592
661
7,680
22,738
24,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 5 / 3
9,635
741
7,618
14,451
6,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
SoLaKatu
Neith
15
1 / 3 / 3
8,420
648
6,172
11,891
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
16
2 / 4 / 4
9,606
739
8,773
16,428
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dankverse
Merlin
16
1 / 0 / 7
9,374
721
14,093
5,565
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Jess07225
Jormungandr
19
9 / 2 / 7
11,515
886
26,760
16,102
9,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zsaiyan
Neith
16
3 / 1 / 8
9,492
730
13,102
11,808
5,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
kuushu
Mulan
15
0 / 2 / 6
8,658
666
8,094
16,654
15,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
6 / 1 / 6
10,498
808
11,754
9,223
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
6
Kills
19
19
Deaths
6
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Baby Pink Yoshi
Aphrodite
2
4
4
1
L
Ganesha
BoboCandi
Ganesha
0
3
5
0.83
W
Merlin
Dankverse
Merlin
1
0
7
4.5
L
1
5
3
0.5
W
Jormungandr
Jess07225
Jormungandr
9
2
7
6.25
L
Neith
SoLaKatu
Neith
1
3
3
0.83
L
Nox
2
4
4
1
W
Neith
Zsaiyan
Neith
3
1
8
7
W
Mulan
kuushu
Mulan
0
2
6
1.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,054
Damage
73,803
81,542
Taken
59,352
53,096
Mitigated
39,009
18,843
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Baby Pink Yoshi
Aphrodite
5,811
168
6,487
6,697
16,034
8,855
0
9,959
5,463
21,211
0
L
Ganesha
BoboCandi
Ganesha
7,680
863
0
1,896
22,738
24,249
0
9,423
12,461
16,198
0
W
Merlin
Dankverse
Merlin
14,093
762
0
1,359
5,565
2,655
149
2,364
3,201
44,452
0
L
7,618
2,610
171
2,285
14,451
6,125
0
4,597
9,442
0
52,807
W
Jormungandr
Jess07225
Jormungandr
26,760
5,718
0
0
16,102
9,798
811
5,888
10,214
62,740
0
L
Neith
SoLaKatu
Neith
6,172
2,242
0
893
11,891
6,935
0
5,413
6,188
0
15,487
L
Nox
8,773
185
0
414
16,428
6,932
0
8,697
7,135
23,060
0
W
Neith
Zsaiyan
Neith
13,102
5,990
0
3,163
11,808
5,540
1,252
4,316
7,492
0
31,826
W
Mulan
kuushu
Mulan
8,094
1,257
0
5,260
16,654
15,404
117
5,979
10,675
0
25,417
W
11,754
3,328
0
1,225
9,223
5,612
249
3,717
5,506
0
42,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
49,537
203
Minions Killed
298
0
Camps Cleared
0
1,290,066
Distance Traveled
1,429,613
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,081
699
44
3
0
271,255
8
L
Ganesha
8,592
661
1
0
0
269,435
2
W
Merlin
9,374
721
68
5
0
275,275
3
L
Cupid
9,635
741
93
7
0
256,168
3
W
Jormungandr
11,515
886
100
8
0
279,747
1
L
Neith
8,420
648
30
2
0
244,619
0
L
Nox
9,606
739
35
3
0
248,589
0
W
Neith
9,492
730
43
3
0
268,565
2
W
Mulan
8,658
666
26
2
0
282,340
4
W
Ravana
10,498
808
61
5
0
323,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role