Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ghostshark587
Lancelot
Level 77
God Stats
2W - 3L
1,255 SR
Queue Stats
215W - 240L
1,419 Elo+
Solo
Atlas
Atlas
GrayMist
Atlas
Level 160
God Stats
6W - 8L
1,719 SR
Queue Stats
20W - 29L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LimeBun
Sun Wukong
Level 31
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 13L
1,312 Elo+
Solo
Hou Yi
Hou Yi
hmd545b
Hou Yi
Level 86
God Stats
23W - 26L
1,610 SR
Queue Stats
497W - 536L
1,433 Elo+
Solo
Team Averages
Level 99
1,480 SR
1,433 Elo+

VS

Team Averages
Level 81
1,473 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Divine_DayBreak
Baron Samedi
Level 87
God Stats
28W - 15L
1,545 SR
Queue Stats
357W - 385L
1,443 Elo+
Solo
Yemoja
Yemoja
IRONICBOYS
Yemoja
Level 77
God Stats
7W - 7L
1,496 SR
Queue Stats
204W - 221L
1,483 Elo+
Solo
Neith
Neith
InstaDC
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 70L
1,581 Elo+
Party 1
Lancelot
Lancelot
NewCARtOoNz
Lancelot
Level 103
God Stats
2W - 1L
1,577 SR
Queue Stats
83W - 62L
1,538 Elo+
Party 1
Thanatos
Thanatos
Sea26a
Thanatos
Level 39
God Stats
4W - 6L
1,244 SR
Queue Stats
21W - 25L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 1 / 2
10,751
977
26,373
10,353
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Ghostshark587
Lancelot
16
2 / 3 / 1
10,700
973
4,836
17,728
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
GrayMist
Atlas
15
0 / 4 / 4
9,613
874
9,300
23,820
33,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LimeBun
Sun Wukong
15
0 / 5 / 4
10,012
910
10,024
23,518
19,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
hmd545b
Hou Yi
15
0 / 4 / 5
9,633
876
10,805
16,610
9,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

215

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divine_DayBreak
Baron Samedi
17
5 / 1 / 7
11,617
1,056
20,496
13,328
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
IRONICBOYS
Yemoja
17
0 / 0 / 14
11,303
1,028
5,508
9,521
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
InstaDC
Neith
17
9 / 0 / 8
12,132
1,103
38,598
17,805
9,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
NewCARtOoNz
Lancelot
17
2 / 3 / 13
11,150
1,014
17,072
17,002
16,576
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Sea26a
Thanatos
16
1 / 1 / 6
9,919
902
4,526
10,105
5,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
5
Kills
17
17
Deaths
5
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
2
4
W
Baron Samedi
Divine_DayBreak
Baron Samedi
5
1
7
8.5
L
Lancelot
Ghostshark587
Lancelot
2
3
1
0.83
L
Atlas
GrayMist
Atlas
0
4
4
0.5
W
Yemoja
IRONICBOYS
Yemoja
0
0
14
7
W
Neith
InstaDC
Neith
9
0
8
13
L
Sun Wukong
LimeBun
Sun Wukong
0
5
4
0.4
W
Lancelot
NewCARtOoNz
Lancelot
2
3
13
2.83
W
Thanatos
Sea26a
Thanatos
1
1
6
4
L
Hou Yi
hmd545b
Hou Yi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,338
Damage
86,200
92,029
Taken
67,761
79,833
Mitigated
46,699
9,279
Healing
28,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,373
267
211
1,389
10,353
5,870
0
2,426
7,927
41,972
0
W
Baron Samedi
Divine_DayBreak
Baron Samedi
20,496
2,338
5,296
5,762
13,328
6,738
0
7,202
6,126
45,717
0
L
Lancelot
Ghostshark587
Lancelot
4,836
1,017
741
2,329
17,728
10,654
0
5,292
12,436
0
30,554
L
Atlas
GrayMist
Atlas
9,300
1,938
0
250
23,820
33,679
0
7,859
15,961
15,406
0
W
Yemoja
IRONICBOYS
Yemoja
5,508
950
3,693
1,512
9,521
8,668
0
5,315
4,206
14,177
0
W
Neith
InstaDC
Neith
38,598
16,994
0
6,471
17,805
9,129
0
9,894
7,911
0
59,105
L
Sun Wukong
LimeBun
Sun Wukong
10,024
2,380
692
3,069
23,518
19,961
0
6,486
17,032
0
35,550
W
Lancelot
NewCARtOoNz
Lancelot
17,072
1,956
0
1,489
17,002
16,576
0
6,933
10,069
0
34,521
W
Thanatos
Sea26a
Thanatos
4,526
503
405
3,633
10,105
5,588
0
6,329
3,776
0
10,562
L
Hou Yi
hmd545b
Hou Yi
10,805
4,189
0
598
16,610
9,669
0
3,941
12,669
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
56,121
193
Minions Killed
186
6
Camps Cleared
4
1,022,261
Distance Traveled
1,025,640
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,751
977
35
3
3
224,119
1
W
Baron Samedi
11,617
1,056
59
5
0
190,488
0
L
Lancelot
10,700
973
69
6
1
204,319
3
L
Atlas
9,613
874
7
1
0
214,378
0
W
Yemoja
11,303
1,028
22
2
0
194,058
0
W
Neith
12,132
1,103
45
4
2
202,767
1
L
Sun Wukong
10,012
910
57
5
0
212,052
0
W
Lancelot
11,150
1,014
45
4
2
229,047
0
W
Thanatos
9,919
902
15
1
0
209,280
0
L
Hou Yi
9,633
876
25
2
2
167,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role