Player Matchup

Poseidon
Poseidon
ITS THE HOSE
Poseidon
Level 123
God Stats
0W - 3L
1,527 SR
Queue Stats
80W - 65L
1,645 Elo+
Party 1
Lancelot
Lancelot
Logic-_-904
Lancelot
Level 118
God Stats
1W - 3L
1,346 SR
Queue Stats
31W - 49L
1,380 Elo+
Solo
Ullr
Ullr
goldenkills023
Ullr
Level 8
God Stats
3W - 7L
1,490 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,484 Elo+

VS

Team Averages
Level 81
1,440 SR
1,383 Elo+
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HarlequinOfSloth
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,321 Elo+
Party 2
Lancelot
Lancelot
Reallysadweeb
Lancelot
Level 106
God Stats
5W - 6L
1,320 SR
Queue Stats
31W - 44L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ITS THE HOSE
Poseidon
14
3 / 3 / 0
9,845
656
16,378
7,960
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Logic-_-904
Lancelot
12
0 / 5 / 3
8,452
563
7,318
15,914
4,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 3
8,713
581
4,648
11,154
3,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 12
10,914
728
5,864
19,702
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
16
2 / 0 / 9
10,417
694
6,562
11,763
8,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Reallysadweeb
Lancelot
17
11 / 2 / 2
11,733
782
20,168
14,803
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
12
6
W
Gilgamesh
2
0
9
6.5
L
Poseidon
ITS THE HOSE
Poseidon
3
3
0
1
L
Lancelot
Logic-_-904
Lancelot
0
5
3
0.3
W
Lancelot
Reallysadweeb
Lancelot
11
2
2
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
32,594
35,028
Taken
46,268
10,378
Mitigated
35,403
3,138
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,864
322
1,380
7,107
19,702
18,190
313
7,215
12,487
33,265
0
W
Gilgamesh
6,562
1,245
1,020
2,375
11,763
8,820
646
4,096
7,667
0
26,075
L
Poseidon
ITS THE HOSE
Poseidon
16,378
1,614
243
925
7,960
2,178
0
1,274
6,686
44,877
0
L
Lancelot
Logic-_-904
Lancelot
7,318
1,663
393
1,552
15,914
4,304
0
2,565
13,349
0
25,086
W
Lancelot
Reallysadweeb
Lancelot
20,168
3,418
0
4,041
14,803
8,393
1,648
5,594
9,209
0
56,375
L
4,648
1,575
0
25
11,154
3,896
0
2,372
8,782
0
13,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
33,064
142
Minions Killed
157
3
Camps Cleared
11
755,029
Distance Traveled
840,468
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,914
728
6
0
1
273,703
1
W
Gilgamesh
10,417
694
68
5
3
282,484
0
L
Poseidon
9,845
656
90
6
1
250,904
3
L
Lancelot
8,452
563
26
2
1
251,997
1
W
Lancelot
11,733
782
83
6
7
284,281
4
L
Ullr
8,713
581
26
2
1
252,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role