Player Matchup

Lancelot
Lancelot
Aleaism
Lancelot
Level 103
God Stats
3W - 1L
1,819 SR
Queue Stats
7W - 18L
1,386 Elo+
Party 1
Achilles
Achilles
LilyPink
Achilles
Level 62
God Stats
4W - 3L
1,908 SR
Queue Stats
7W - 14L
1,386 Elo+
Party 1
Athena
Athena
Mongeku
Athena
Level 87
God Stats
1W - 1L
1,142 SR
Queue Stats
7W - 16L
1,386 Elo+
Party 1
Team Averages
Level 84
1,623 SR
1,386 Elo+

VS

Team Averages
Level 128
1,441 SR
1,446 Elo+
Scylla
Scylla
HamishGrim
Scylla
Level 154
God Stats
5W - 6L
1,574 SR
Queue Stats
231W - 206L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
PegasusMiner
Jing Wei
Level 160
God Stats
7W - 10L
1,461 SR
Queue Stats
259W - 236L
1,492 Elo+
Party 2
Cerberus
Cerberus
Polo DB
Cerberus
Level 69
God Stats
0W - 3L
1,286 SR
Queue Stats
25W - 45L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aleaism
Lancelot
11
4 / 1 / 3
8,167
681
8,788
8,766
4,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LilyPink
Achilles
12
3 / 1 / 4
7,918
660
8,796
9,977
9,823
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Mongeku
Athena
11
0 / 0 / 7
7,845
654
4,685
9,687
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HamishGrim
Scylla
11
1 / 3 / 1
7,550
629
8,906
5,401
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PegasusMiner
Jing Wei
11
0 / 2 / 2
7,246
604
6,625
7,058
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Polo DB
Cerberus
9
1 / 2 / 1
7,354
613
5,261
11,722
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aleaism
Lancelot
4
1
3
5.5
L
Scylla
HamishGrim
Scylla
1
3
1
0.5
W
Achilles
LilyPink
Achilles
3
1
4
5
W
Athena
Mongeku
Athena
0
0
7
3.5
L
Jing Wei
PegasusMiner
Jing Wei
0
2
2
0.5
L
Cerberus
Polo DB
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
20,792
28,430
Taken
24,181
24,410
Mitigated
16,911
2,848
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aleaism
Lancelot
8,788
2,610
0
250
8,766
4,350
0
5,542
3,224
0
34,400
L
Scylla
HamishGrim
Scylla
8,906
950
235
622
5,401
1,684
0
1,109
4,292
28,057
0
W
Achilles
LilyPink
Achilles
8,796
2,151
490
838
9,977
9,823
0
4,481
5,496
0
21,835
W
Athena
Mongeku
Athena
4,685
1,313
0
1,270
9,687
10,237
0
4,579
5,108
13,010
0
L
Jing Wei
PegasusMiner
Jing Wei
6,625
5,430
0
1,476
7,058
2,948
123
1,164
5,894
0
24,788
L
Cerberus
Polo DB
Cerberus
5,261
665
0
2,877
11,722
12,279
0
2,938
8,784
12,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
22,150
112
Minions Killed
132
8
Camps Cleared
2
706,258
Distance Traveled
651,560
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,167
681
66
6
6
258,338
0
L
Scylla
7,550
629
52
4
2
213,250
1
W
Achilles
7,918
660
31
3
0
233,079
4
W
Athena
7,845
654
15
1
2
214,841
3
L
Jing Wei
7,246
604
50
4
0
232,646
4
L
Cerberus
7,354
613
30
3
0
205,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role