Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KingBartes
Bastet
Level 106
God Stats
6W - 6L
1,540 SR
Queue Stats
282W - 311L
1,401 Elo+
Solo
Xbalanque
Xbalanque
Lan2117
Xbalanque
Level 159
God Stats
3W - 5L
1,342 SR
Queue Stats
403W - 441L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Sickmowf
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jjungle
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,389 Elo+
Solo
Team Averages
Level 87
1,476 SR
1,421 Elo+

VS

Team Averages
Level 83
1,474 SR
1,439 Elo+
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BeastNDaEast199
Agni
Level 29
God Stats
5W - 3L
1,485 SR
Queue Stats
488W - 450L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
DemonSnek
Hun Batz
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
509W - 416L
1,464 Elo+
Party 1
Geb
Geb
KingAnas23
Geb
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
157W - 167L
1,386 Elo+
Solo
Hades
Hades
M3X1C4N1S1M0
Hades
Level 81
God Stats
18W - 11L
1,602 SR
Queue Stats
553W - 616L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 4 / 10
8,689
869
6,340
16,915
14,510
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
KingBartes
Bastet
13
2 / 7 / 4
7,479
748
5,791
12,311
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Lan2117
Xbalanque
14
2 / 7 / 6
8,280
828
8,227
11,961
4,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sickmowf
Gilgamesh
12
1 / 7 / 3
7,386
739
3,054
14,585
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
jjungle
Morgan Le Fay
13
5 / 7 / 3
8,776
878
7,561
11,057
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 2 / 20
9,245
925
8,441
12,542
9,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 3 / 12
9,831
983
14,113
9,196
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
DemonSnek
Hun Batz
15
10 / 5 / 12
9,407
941
10,386
10,200
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 19
8,700
870
5,856
11,455
15,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
7 / 3 / 19
10,245
1,025
20,769
16,510
11,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
13
Kills
32
32
Deaths
15
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
10
2
W
Chaac
 
Chaac
4
2
20
7
W
10
3
12
5.33
W
Hun Batz
DemonSnek
Hun Batz
10
5
12
3.2
W
1
2
19
5.25
L
Bastet
KingBartes
Bastet
2
7
4
0.57
L
Xbalanque
Lan2117
Xbalanque
2
7
6
0.71
W
7
3
19
5.5
L
Gilgamesh
Sickmowf
Gilgamesh
1
7
3
0.36
L
Morgan Le Fay
jjungle
Morgan Le Fay
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
59,565
66,829
Taken
59,903
42,252
Mitigated
46,410
12,027
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,340
997
564
3,567
16,915
14,510
0
12,043
4,872
15,058
0
W
Chaac
 
Chaac
8,441
1,595
1,645
5,568
12,542
9,315
1,506
3,366
9,176
0
22,500
W
14,113
1,118
1,198
2,142
9,196
4,778
1,610
1,365
7,831
22,573
0
W
Hun Batz
DemonSnek
Hun Batz
10,386
2,589
239
422
10,200
5,185
2,348
2,789
7,411
0
13,899
W
5,856
389
426
1,560
11,455
15,516
433
2,941
8,514
7,552
0
L
Bastet
KingBartes
Bastet
5,791
2,438
584
1,484
12,311
5,217
0
7,873
4,438
0
11,980
L
Xbalanque
Lan2117
Xbalanque
8,227
1,518
437
1,775
11,961
4,889
0
6,588
5,373
0
17,892
W
20,769
1,024
1,843
7,855
16,510
11,616
2,000
3,440
13,070
40,547
0
L
Gilgamesh
Sickmowf
Gilgamesh
3,054
318
1,493
853
14,585
12,724
0
7,670
6,915
0
8,248
L
Morgan Le Fay
jjungle
Morgan Le Fay
7,561
2,334
270
1,000
11,057
4,912
0
6,564
4,493
13,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
47,428
76
Minions Killed
119
0
Camps Cleared
0
846,810
Distance Traveled
962,112
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,689
869
14
1
0
207,548
3
W
Chaac
9,245
925
27
3
0
197,444
2
W
Agni
9,831
983
17
2
0
189,991
0
W
Hun Batz
9,407
941
7
1
0
175,687
0
W
Geb
8,700
870
14
1
0
215,335
2
L
Bastet
7,479
748
13
1
0
194,020
4
L
Xbalanque
8,280
828
26
3
0
168,887
2
W
Hades
10,245
1,025
54
5
0
183,655
3
L
Gilgamesh
7,386
739
5
1
0
135,601
0
L
Morgan Le Fay
8,776
878
18
2
0
140,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role