Player Matchup

Skadi
Skadi
BackwardsShark
Skadi
Level 68
God Stats
0W - 1L
1,467 SR
Queue Stats
7W - 14L
1,425 Elo+
Solo
Sol
Sol
BigBossFETTER
Sol
Level 121
God Stats
49W - 60L
1,493 SR
Queue Stats
250W - 320L
1,371 Elo+
Solo
Mulan
Mulan
Kyberu
Mulan
Level 128
God Stats
12W - 14L
1,583 SR
Queue Stats
291W - 342L
1,425 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,407 Elo+

VS

Team Averages
Level 73
1,713 SR
1,593 Elo+
Achilles
Achilles
Adrian Kritesh
Achilles
Level 113
God Stats
25W - 9L
1,753 SR
Queue Stats
367W - 258L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
Danny T Gorman
Aphrodite
Level 16
God Stats
2W - 0L
1,667 SR
Queue Stats
35W - 9L
1,597 Elo+
Party 1
Lancelot
Lancelot
The Fierce IcoN
Lancelot
Level 89
God Stats
3W - 0L
1,718 SR
Queue Stats
386W - 282L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 8
13,617
567
25,998
21,082
8,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 3
15,832
660
33,127
20,936
9,174
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Kyberu
Mulan
19
3 / 4 / 8
14,492
604
25,083
36,452
43,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
3 / 3 / 8
14,810
617
14,991
34,443
49,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Danny T Gorman
Aphrodite
20
6 / 1 / 8
16,814
701
32,899
26,378
15,038
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
20
5 / 7 / 7
15,713
655
21,963
37,699
39,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
14
14
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
3
8
2.33
L
1
6
8
0.83
L
7
4
3
2.13
W
Aphrodite
Danny T Gorman
Aphrodite
6
1
8
10
L
Mulan
Kyberu
Mulan
3
4
8
1.75
W
Lancelot
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,208
Damage
69,853
78,470
Taken
98,520
61,776
Mitigated
104,243
16,515
Healing
49,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,991
3,369
0
4,650
34,443
49,351
334
13,953
20,054
0
43,225
L
25,998
8,886
0
2,883
21,082
8,841
1,276
9,909
10,850
0
70,673
L
33,127
8,929
0
8,366
20,936
9,174
669
9,201
11,630
100,510
0
W
Aphrodite
Danny T Gorman
Aphrodite
32,899
3,170
19,786
20,347
26,378
15,038
1,282
9,157
16,999
124,065
0
L
Mulan
Kyberu
Mulan
25,083
3,011
0
5,266
36,452
43,761
206
14,027
21,564
0
51,350
W
Lancelot
21,963
3,734
1,123
3,351
37,699
39,854
439
10,377
26,260
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
47,337
286
Minions Killed
258
10
Camps Cleared
7
1,170,079
Distance Traveled
1,282,635
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,810
617
34
1
2
444,979
1
L
Skadi
13,617
567
97
4
0
349,567
2
L
Sol
15,832
660
143
6
9
404,308
7
W
Aphrodite
16,814
701
185
8
3
406,279
1
L
Mulan
14,492
604
46
2
1
416,204
3
W
Lancelot
15,713
655
39
2
2
431,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role