Player Matchup

Jing Wei
Jing Wei
DANKdaber
Jing Wei
Level 61
God Stats
21W - 22L
1,544 SR
Queue Stats
66W - 63L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
Davisker
Sun Wukong
Level 43
God Stats
3W - 0L
1,872 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Martwain
Ah Muzen Cab
Level 141
God Stats
2W - 1L
1,665 SR
Queue Stats
93W - 77L
1,530 Elo+
Party 1
Fenrir
Fenrir
Seanbud
Fenrir
Level 83
God Stats
8W - 7L
1,585 SR
Queue Stats
70W - 76L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
skitzo204
Tsukuyomi
Level 107
God Stats
2W - 3L
1,414 SR
Queue Stats
85W - 79L
1,511 Elo+
Party 2
Team Averages
Level 87
1,616 SR
1,492 Elo+

VS

Team Averages
Level 79
1,620 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CALL1559MYPUPPY
King Arthur
Level 29
God Stats
8W - 4L
1,851 SR
Queue Stats
126W - 91L
1,626 Elo+
Party 3
Apollo
Apollo
SeanIsMidasHeck
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,403 Elo+
Party 3
Thanatos
Thanatos
Stoner_Legends
Thanatos
Level 139
God Stats
12W - 10L
1,676 SR
Queue Stats
138W - 117L
1,604 Elo+
Party 3
Achilles
Achilles
ThatsThaOne
Achilles
Level 66
God Stats
7W - 7L
1,571 SR
Queue Stats
341W - 274L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DANKdaber
Jing Wei
19
1 / 5 / 11
12,766
709
12,378
25,892
12,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Davisker
Sun Wukong
18
0 / 2 / 10
11,651
647
15,266
22,668
20,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Martwain
Ah Muzen Cab
20
10 / 4 / 8
15,775
876
35,466
21,653
10,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Seanbud
Fenrir
20
9 / 4 / 9
13,597
755
15,961
17,987
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
skitzo204
Tsukuyomi
20
9 / 3 / 10
13,887
772
19,605
19,497
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
4 / 3 / 9
12,489
694
24,850
19,048
11,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CALL1559MYPUPPY
King Arthur
19
1 / 6 / 11
11,688
649
16,270
27,659
34,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 7
10,105
561
3,591
13,893
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
19
8 / 10 / 7
12,725
707
15,638
23,715
15,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
ThatsThaOne
Achilles
20
5 / 4 / 6
12,219
679
23,723
33,425
29,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
29
Kills
18
18
Deaths
29
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
9
2.83
L
King Arthur
CALL1559MYPUPPY
King Arthur
1
6
11
1.08
W
Jing Wei
DANKdaber
Jing Wei
1
5
11
1.3
W
Sun Wukong
Davisker
Sun Wukong
0
2
10
2.5
W
Ah Muzen Cab
Martwain
Ah Muzen Cab
10
4
8
3.5
L
0
6
7
0.58
W
Fenrir
Seanbud
Fenrir
9
4
9
3.38
L
Thanatos
8
10
7
1.15
L
Achilles
ThatsThaOne
Achilles
5
4
6
2
W
Tsukuyomi
skitzo204
Tsukuyomi
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,676
Damage
84,072
107,697
Taken
117,740
69,559
Mitigated
96,777
31,034
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
24,850
1,085
362
6,658
19,048
11,633
0
0
18,663
76,086
0
L
King Arthur
CALL1559MYPUPPY
King Arthur
16,270
1,733
0
530
27,659
34,188
6
0
26,569
0
45,727
W
Jing Wei
DANKdaber
Jing Wei
12,378
9,290
0
8,690
25,892
12,328
1,441
3,584
22,308
0
72,681
W
Sun Wukong
Davisker
Sun Wukong
15,266
2,700
0
5,940
22,668
20,739
1,401
7,185
15,483
0
30,347
W
Ah Muzen Cab
Martwain
Ah Muzen Cab
35,466
18,999
0
5,514
21,653
10,136
6,123
5,982
15,671
0
103,498
L
3,591
1,455
0
279
13,893
6,540
0
0
13,531
0
14,344
W
Fenrir
Seanbud
Fenrir
15,961
2,842
0
2,436
17,987
15,645
1,291
4,106
13,881
0
24,687
L
Thanatos
15,638
2,357
0
8,379
23,715
15,006
442
0
23,258
0
26,507
L
Achilles
ThatsThaOne
Achilles
23,723
5,929
0
10,687
33,425
29,410
122
0
32,517
0
47,797
W
Tsukuyomi
skitzo204
Tsukuyomi
19,605
4,544
0
8,454
19,497
10,711
1,901
3,993
15,504
0
52,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,676
Gold Earned
59,226
347
Minions Killed
262
0
Camps Cleared
0
1,784,394
Distance Traveled
1,610,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,489
694
100
6
0
330,386
0
L
King Arthur
11,688
649
67
4
0
364,796
0
W
Jing Wei
12,766
709
96
5
0
319,677
0
W
Sun Wukong
11,651
647
31
2
0
361,564
0
W
Ah Muzen Cab
15,775
876
150
8
0
358,721
0
L
Apollo
10,105
561
21
1
0
198,970
0
W
Fenrir
13,597
755
17
1
0
364,406
0
L
Thanatos
12,725
707
33
2
0
316,999
1
L
Achilles
12,219
679
41
2
0
398,892
2
W
Tsukuyomi
13,887
772
53
3
0
380,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role