Player Matchup

Ullr
Ullr
AnimeAfroMN
Ullr
Level 88
God Stats
12W - 23L
1,245 SR
Queue Stats
706W - 760L
1,381 Elo+
Solo
Neith
Neith
Samuraii_C1
Neith
Level 61
God Stats
4W - 1L
1,233 SR
Queue Stats
188W - 176L
1,480 Elo+
Solo
Chaac
Chaac
ThurlBredZo
Chaac
Level 79
God Stats
48W - 36L
1,534 SR
Queue Stats
221W - 262L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
destructor_305
Kumbhakarna
Level 81
God Stats
9W - 4L
1,595 SR
Queue Stats
365W - 381L
1,403 Elo+
Solo
Scylla
Scylla
pickachub420
Scylla
Level 45
God Stats
3W - 7L
1,181 SR
Queue Stats
44W - 89L
1,202 Elo+
Solo
Team Averages
Level 71
1,358 SR
1,396 Elo+

VS

Team Averages
Level 82
1,553 SR
1,380 Elo+
Morgan Le Fay
Morgan Le Fay
Have Fun m8
Morgan Le Fay
Level 160
God Stats
5W - 3L
1,632 SR
Queue Stats
597W - 596L
1,473 Elo+
Solo
Neith
Neith
Nagiko8314
Neith
Level 44
God Stats
18W - 18L
1,605 SR
Queue Stats
348W - 405L
1,323 Elo+
Party 1
King Arthur
King Arthur
Sensym
King Arthur
Level 37
God Stats
15W - 16L
1,326 SR
Queue Stats
313W - 366L
1,233 Elo+
Party 1
Cliodhna
Cliodhna
SlySlugSlide
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheSpawnOfHades
Kumbhakarna
Level 104
God Stats
16W - 5L
1,700 SR
Queue Stats
636W - 641L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 8
15,797
510
14,377
25,197
12,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 3
14,365
463
27,513
20,073
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 0 / 6
17,696
571
33,382
42,684
48,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
destructor_305
Kumbhakarna
20
1 / 1 / 10
14,578
470
11,389
31,273
43,370
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
0 / 0 / 5
13,801
445
11,025
17,692
8,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Have Fun m8
Morgan Le Fay
20
4 / 4 / 2
13,432
433
25,571
22,820
14,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
2 / 6 / 2
12,728
411
19,299
24,706
15,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Sensym
King Arthur
18
0 / 7 / 0
11,755
379
16,511
32,840
46,142
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
SlySlugSlide
Cliodhna
14
0 / 12 / 2
10,201
329
4,315
20,328
10,476
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TheSpawnOfHades
Kumbhakarna
18
1 / 1 / 4
12,515
404
7,816
33,031
46,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
7
7
Deaths
30
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Morgan Le Fay
Have Fun m8
Morgan Le Fay
4
4
2
1.25
L
Neith
2
6
2
0.5
W
6
1
3
7.5
L
King Arthur
Sensym
King Arthur
0
7
0
0
L
Cliodhna
SlySlugSlide
Cliodhna
0
12
2
0.08
L
Kumbhakarna
TheSpawnOfHades
Kumbhakarna
1
1
4
3
W
14
0
6
17
W
Kumbhakarna
destructor_305
Kumbhakarna
1
1
10
6
W
Scylla
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,686
Damage
73,512
136,919
Taken
133,725
121,780
Mitigated
132,334
65,025
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,377
8,205
0
11,031
25,197
12,648
7,605
4,831
20,100
0
137,998
L
Morgan Le Fay
Have Fun m8
Morgan Le Fay
25,571
2,014
94
5,367
22,820
14,112
46
5,619
17,201
125,112
0
L
Neith
19,299
8,628
0
7,477
24,706
15,333
2,261
5,710
18,719
0
138,942
W
27,513
12,774
0
11,012
20,073
9,500
7,881
7,278
12,541
0
139,351
L
King Arthur
Sensym
King Arthur
16,511
1,014
0
2,998
32,840
46,142
720
3,430
29,333
0
87,130
L
Cliodhna
SlySlugSlide
Cliodhna
4,315
704
0
1,031
20,328
10,476
0
831
19,497
0
60,954
L
Kumbhakarna
TheSpawnOfHades
Kumbhakarna
7,816
1,440
1,189
8,294
33,031
46,271
0
6,824
26,207
52,531
0
W
33,382
4,562
0
24,716
42,684
48,021
1,331
7,155
35,236
0
162,230
W
Kumbhakarna
destructor_305
Kumbhakarna
11,389
694
716
12,108
31,273
43,370
1,387
8,242
22,795
61,832
0
W
Scylla
11,025
1,577
0
5,442
17,692
8,241
2,254
7,190
10,142
102,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,237
Gold Earned
60,631
761
Minions Killed
649
0
Camps Cleared
0
2,899,794
Distance Traveled
2,437,045
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,797
510
158
5
0
617,117
6
L
Morgan Le Fay
13,432
433
177
6
0
503,731
6
L
Neith
12,728
411
200
6
0
487,239
1
W
Neith
14,365
463
162
5
0
481,224
4
L
King Arthur
11,755
379
128
4
0
495,966
2
L
Cliodhna
10,201
329
79
3
0
394,279
0
L
Kumbhakarna
12,515
404
65
2
0
555,830
6
W
Chaac
17,696
571
225
7
0
635,631
12
W
Kumbhakarna
14,578
470
83
3
0
611,545
4
W
Scylla
13,801
445
133
4
0
554,277
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role