Player Matchup

Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FabledWolf
Anubis
Level 79
God Stats
9W - 10L
1,468 SR
Queue Stats
80W - 75L
1,459 Elo+
Solo
Sol
Sol
Jega83
Sol
Level 64
God Stats
2W - 5L
1,163 SR
Queue Stats
419W - 456L
1,419 Elo+
Solo
Mercury
Mercury
Leoyescribo
Mercury
Level 122
God Stats
3W - 2L
1,546 SR
Queue Stats
220W - 223L
1,516 Elo+
Solo
Tyr
Tyr
WolfPeeSipper
Tyr
Level 89
God Stats
102W - 91L
1,508 SR
Queue Stats
662W - 666L
1,463 Elo+
Solo
Team Averages
Level 94
1,437 SR
1,471 Elo+

VS

Team Averages
Level 126
1,506 SR
1,459 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FriendlyFace
Chronos
Level 102
God Stats
79W - 64L
1,518 SR
Queue Stats
316W - 355L
1,471 Elo+
Solo
Ganesha
Ganesha
NeltonTheGoon
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,344 Elo+
Solo
Lancelot
Lancelot
kafaya1
Lancelot
Level 143
God Stats
19W - 20L
1,510 SR
Queue Stats
1,369W - 1,459L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 1
6,125
557
3,319
7,819
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
FabledWolf
Anubis
11
0 / 0 / 2
6,082
553
4,508
6,590
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Jega83
Sol
10
1 / 1 / 4
5,674
516
5,486
5,197
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Leoyescribo
Mercury
10
3 / 1 / 2
6,249
568
2,526
7,855
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 1
6,866
624
6,433
6,085
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 0
6,163
560
4,769
8,338
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
 
Zeus
8
0 / 3 / 0
4,876
443
2,802
4,495
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
FriendlyFace
Chronos
11
1 / 2 / 0
6,157
560
3,492
8,147
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
7
0 / 0 / 1
4,787
435
1,503
5,560
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
kafaya1
Lancelot
7
0 / 3 / 1
4,530
412
3,573
6,648
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
L
Aphrodite
 
Aphrodite
1
2
0
0.5
L
Zeus
 
Zeus
0
3
0
0
W
Anubis
FabledWolf
Anubis
0
0
2
1
L
Chronos
FriendlyFace
Chronos
1
2
0
0.5
W
Sol
Jega83
Sol
1
1
4
3
W
Mercury
Leoyescribo
Mercury
3
1
2
4
L
Ganesha
0
0
1
0.5
W
3
0
1
3.5
L
Lancelot
kafaya1
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
16,139
33,546
Taken
33,188
17,780
Mitigated
12,746
16,162
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,319
1,077
0
2,253
7,819
6,536
0
3,058
4,761
0
17,664
L
Aphrodite
 
Aphrodite
4,769
670
0
4,299
8,338
3,018
328
4,413
3,925
42,763
0
L
Zeus
 
Zeus
2,802
1,065
0
375
4,495
1,294
0
1,565
2,930
24,535
0
W
Anubis
FabledWolf
Anubis
4,508
374
0
4,265
6,590
3,523
420
3,324
3,266
38,869
0
L
Chronos
FriendlyFace
Chronos
3,492
1,262
0
1,806
8,147
2,922
0
0
8,147
45,832
0
W
Sol
Jega83
Sol
5,486
1,982
0
2,636
5,197
1,642
0
1,551
3,646
42,492
0
W
Mercury
Leoyescribo
Mercury
2,526
1,374
0
4,454
7,855
2,894
0
2,049
5,806
0
39,174
L
Ganesha
1,503
160
0
902
5,560
3,243
0
1,911
3,649
11,268
0
W
6,433
1,221
0
2,554
6,085
3,185
0
2,584
3,501
0
50,610
L
Lancelot
kafaya1
Lancelot
3,573
733
0
990
6,648
2,269
0
2,105
4,543
0
17,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
26,513
340
Minions Killed
272
0
Camps Cleared
0
1,058,717
Distance Traveled
960,601
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,125
557
27
2
0
211,775
2
L
Aphrodite
6,163
560
92
8
0
182,602
3
L
Zeus
4,876
443
54
5
0
143,395
2
W
Anubis
6,082
553
72
7
0
180,851
3
L
Chronos
6,157
560
92
8
0
217,069
2
W
Sol
5,674
516
71
6
0
185,850
0
W
Mercury
6,249
568
83
8
0
255,542
0
L
Ganesha
4,787
435
8
1
0
190,797
4
W
Tyr
6,866
624
87
8
0
224,699
3
L
Lancelot
4,530
412
26
2
0
226,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role