Player Matchup

Horus
Horus
AnarchyHitman77
Horus
Level 145
God Stats
7W - 3L
1,621 SR
Queue Stats
55W - 65L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
DonGee18
Sylvanus
Level 156
God Stats
12W - 14L
1,514 SR
Queue Stats
26W - 41L
1,404 Elo+
Party 1
Anubis
Anubis
MAICONIGHT89
Anubis
Level 159
God Stats
2W - 3L
1,702 SR
Queue Stats
1,495W - 1,605L
1,441 Elo+
Solo
Thanatos
Thanatos
RushMcDaddy
Thanatos
Level 82
God Stats
3W - 5L
1,508 SR
Queue Stats
87W - 83L
1,450 Elo+
Solo
Osiris
Osiris
TruthIsOutThere
Osiris
Level 108
God Stats
7W - 10L
1,516 SR
Queue Stats
87W - 92L
1,525 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,445 Elo+

VS

Team Averages
Level 109
1,584 SR
1,480 Elo+
Rama
Rama
Cooliflower
Rama
Level 110
God Stats
3W - 2L
1,641 SR
Queue Stats
124W - 108L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Fowlcore
Kukulkan
Level 110
God Stats
5W - 3L
1,586 SR
Queue Stats
59W - 60L
1,461 Elo+
Solo
Lancelot
Lancelot
JohnMcClaneDYHD
Lancelot
Level 149
God Stats
2W - 3L
1,281 SR
Queue Stats
80W - 73L
1,492 Elo+
Solo
Ravana
Ravana
Tartaronis
Ravana
Level 68
God Stats
3W - 1L
1,536 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
ThatOneMaelstrom
Ah Puch
Level 109
God Stats
3W - 0L
1,873 SR
Queue Stats
19W - 23L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,264
411
10,794
27,857
25,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
DonGee18
Sylvanus
14
0 / 2 / 3
9,691
388
4,831
9,362
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
6 / 5 / 3
12,784
511
17,973
21,371
12,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
RushMcDaddy
Thanatos
19
11 / 3 / 2
13,194
528
13,657
23,535
13,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 6
10,205
408
4,706
25,640
31,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,015
441
11,820
14,635
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Fowlcore
Kukulkan
19
4 / 3 / 7
12,796
512
16,220
11,481
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
20
5 / 6 / 5
12,534
501
10,895
22,518
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Tartaronis
Ravana
20
6 / 3 / 3
13,358
534
18,898
13,694
15,509
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 4 / 11
10,870
435
17,236
18,327
5,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
21
Kills
18
18
Deaths
21
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
2
5
5
0.9
L
Sylvanus
DonGee18
Sylvanus
0
2
3
0.75
W
Kukulkan
Fowlcore
Kukulkan
4
3
7
2.5
W
Lancelot
5
6
5
1.25
L
Anubis
6
5
3
1.5
L
Thanatos
RushMcDaddy
Thanatos
11
3
2
4
W
Ravana
Tartaronis
Ravana
6
3
3
2.5
W
1
4
11
1.63
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,961
Damage
75,069
107,765
Taken
80,655
89,482
Mitigated
39,812
56,868
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,794
5,611
1,712
11,433
27,857
25,947
468
9,589
18,152
0
34,570
W
11,820
10,250
0
5,379
14,635
4,087
1,953
6,666
7,969
0
82,974
L
Sylvanus
DonGee18
Sylvanus
4,831
1,266
1,713
2,818
9,362
5,539
0
2,173
7,189
49,397
10,528
W
Kukulkan
Fowlcore
Kukulkan
16,220
1,665
0
2,039
11,481
4,067
1,080
5,341
6,140
92,384
0
W
Lancelot
10,895
3,487
0
10,717
22,518
10,771
744
2,016
20,502
0
112,022
L
Anubis
17,973
344
0
9,746
21,371
12,772
504
10,190
10,729
112,887
0
L
Thanatos
RushMcDaddy
Thanatos
13,657
4,272
0
21,712
23,535
13,654
1,517
4,603
18,824
0
115,595
W
Ravana
Tartaronis
Ravana
18,898
4,092
0
1,528
13,694
15,509
1,949
2,833
10,861
0
89,694
W
17,236
1,335
481
5,566
18,327
5,378
156
5,475
12,852
58,579
0
L
4,706
1,232
734
7,000
25,640
31,570
757
7,381
18,103
0
72,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,138
Gold Earned
60,573
603
Minions Killed
690
0
Camps Cleared
0
2,202,684
Distance Traveled
2,291,977
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,264
411
38
2
0
469,586
3
W
Rama
11,015
441
138
6
0
411,927
5
L
Sylvanus
9,691
388
124
5
0
341,071
7
W
Kukulkan
12,796
512
147
6
0
483,821
3
W
Lancelot
12,534
501
167
7
0
501,491
4
L
Anubis
12,784
511
177
7
0
398,861
3
L
Thanatos
13,194
528
169
7
0
542,843
0
W
Ravana
13,358
534
144
6
0
435,778
2
W
Ah Puch
10,870
435
94
4
0
458,960
3
L
Osiris
10,205
408
95
4
0
450,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role